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Counter
Counter2!
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This is where you can find the attacks you can learn. Although you must meet the criteria to do them.
Punch - 15% str ( starter move )
Kick - 10% str ( starter move )
Dodge - 20% dodging ability ( starter move )
Knee - 20% str ( must have 200 str )
Hulk Up! Transformation - All stats X 5 for 3 turns, only able to use once per battle. ( Must be Human,Must have 600 str to learn, Uses 1/2 Power )
Fire Ball - 40% str ( Must have 300 str to learn, or own a flame Thrower, uses 100 Power )
Lightning Bolt - 40% str ( Must have 300 str to learn, uses 100 Power )
Bite - 40% str ( Must have 600 str to learn )
Optic Blast - 40% str ( Must have Cyclops visor to learn, uses 20 power )
Round House Kick - 40%atk ( Must be Human, Must have 1,000 str to learn )
Gifted Touch - Boost's attack of anything your holding when used, adds +10% Atk ( Must have 1,000 str to learn, uses 150 power )
Steel Transformation - All stats increase X 5 for 3 turns, this can only be used once per battle. ( Must be Mutant and Must have 1,900 str to learn )
Acid - 40%Atk ( Must have 1,500 and uses 25% Power )
Tounge Slap - 40%Atk ( Must have 1,500 )
Sonic Boom - 50%Atk ( Must have 1,800 and uses 250 power )
Slash - 50% Atk ( Must have 1,850 Str )
WereWolf Transformation - All stats increase X 5 for 3 turns, this can only be used once per battle. ( Must be Mutant and Must have 1,900 str to learn )
Judo Chop - 50%atk ( Must be human,Must have 2,400 str to learn )
Burning Field - 20%Atk for 3 turns, only counts as a move for the first turn. ( Uses 1/4 power, Must have 2,300 str to learn )
Regenerate - Heals 50% health ( Must be Human, Must have 2,000 Str to learn, uses 1/2 power )
Tentacle Squeeze - 50% atk ( Must have Dr.Octopus attachment )
Brute Transformation - All stats X 5 for 4 turns, allowed once per battle. ( Must have 2,900 str to learn, Uses 200 power)
Webnet - Traps opponent for 2 turns and may only be used once per battle. ( Must have 2,900 str to learn, uses 1/2 power )
Healing - Fully Restores Health and may only be used once per battle. ( Must have 2,900 str to learn, Uses 1/2 power )
Battery Boost - Boost Health during battle X 3 for 5 turns and only able to be used once per battle. ( Must be Andriod or Cyborg, Must have 3,500 str to learn, Uses 1/2 power )
Sound Wave - 50%Atk and causes opponent to go Unconsious for 2 extra turns. ( Only allowed once per battle and takes 1/2 power to use, Must have 5,000 Str to learn )
Remedy - Prevent 1/2 Damage for 1 turn. ( may only be used once and uses 250power, must have 5,000 str to learn )
Venom - May only be used once per battle, Poisons opponent taking 10%atk Damage for the next 5 turns. Only counts as the turn for when you use it. ( Must have 5,000 str to learn, uses 1/2 power )
Minimal Control - Take Control of a opponent for 1 turn, allowed once per battle. ( Must have 5,000 str to learn, Uses 1/2 power )
Gas - Knocks your opponent out for a extra turn 10%Atk. ( Must have 5,500 str to learn, May only be used once per battle and uses 25% power )
Fly - Changes dodging ability to 50% ( Must have 7,000 str )
Freeze - Freezes a opponent for 3 turns, only able to use once per battle. ( Must have 7,500 str, Uses 1/2 power )
Teleport - 90% chance of dodging, only allowed to use 3 times in a battle.( Must have 8,000 str to learn, uses 1/4 of your power )
Insolence - Deals 40% Atk for every turn opponent attacks 40% or greater ( Uses 1/2 power, allowed once per battle, and must have 9,300 Str to learn )
Crush - Permanantly Destroys any 1 item, opponent has. ( only allowed once per battle, and must have 10,400 str to learn )
Pacifism - Opponent can't dodge for 3 turns ( allowed once per battle , uses 1/2 power, Must have 11,000 str to learn )
Inviolability - Prevents all damage for 1 turn. ( Uses 75% power, may only be used once per battle, and must have 11,400 str to learn )
Dehydration - Takes 15% power from opponent each turn for 5 turns. ( uses 1/2 power, must have 12,700 str to learn.
Maximum Control - Take control of a opponent for 3 turns or take control of up to 3 opponents. Only able to use once per battle. ( Must have 14,000 str to learn, Uses all power )
Phase Punch - Phases punchs into opponents body and hits heart taking 40% hp from opponent, Only allowed to use once. ( Must have 16,000 str to learn, Uses 1/2 power )
( 18,000 str )
(22,000 str )
Rupture - Deals = amount of damage to opponent as you have health. ( Uses all power, must have 25,000 str to learn )
Power Steal - Permanently Copy your opponents power, allowed once per battle. ( Must have 28,000 str to learn, Uses all power )
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