HAWKMAN I
Real Name: Carter Hall
Class: Human technology-user
Occupation: Mysteryman, research scientist, archaeologist
Group Affiliation: JSA, formerly All-Star Squadron, Justice League of America
Known Relatives: Daniel Hall (Dream II, grandson), Hector Hall (Silver Scarab/Sandman II/Dr. Fate IV, son), Hippolyta Hall (Fury II, daughter-in-law), Shiera Sanders Hall (Hawkgirl I, wife, deceased), Cyril Sauders (Speed Saunders, cousin-in-law), unnamed niece-in-law
Aliases: None
Base of Operations: New York City, New York, 1940s to present
First Appearance: Flash Comics #1 (January, 1940)
Powers: Using a belt made of Nth metal Hawkman could
fly at great speeds, and steered using artificial wings. The Nth metal also gave
Hawkman enhanced strength and durability. He was a skilled and
intense fighter, well versed in hand-to-hand combat or armed combat using a
number of ancient and medieval weaponry. His primary weapon was a mace. History:
<ancient Egypt> Prince Khufu and his beloved Shiera were killed by the
traitorous Hath-Set. This murder set off a series of reincarnations, Khufu would
be reincarnated, fall in love with Shiera's reincarnation, and eventually be
killed by Hath-Set's reincarnation. <1940s> Archaeologist Carter Hall came into possession of the dagger
Hath-Set used to kill Khufu, and Carter soon realized he was the latest reincarnation of Khufu. He met Shiera Sanders, the newest reincarnation of
Khufu's love, and was opposed by Dr. Anton Hastor, Hath-Set's reincarnation.
Carter used the alien Nth metal to make a belt that gave him the power of flight
and took on the mysteryman identity of Hawkman in order to battle Hastor and
other criminals. (Spectre III #20 (fb)) - Hawkman and several other mysterymen were battling a
German fleet trying to cross the British Channel, but the fight was going
against them until the Spectre arrived. He turned the tide, and every German
soldier died screaming. The mysterymen were in awe at Spectre's power. Shiera became Hawkgirl, Hawkman's crime fighting partner. Hawkman was a founding
member of the Justice Society of America and during WWII he joined the All-Star
Squadron. (JSA #18 (fb)) - <1944> Opal City, Hawkman
and the JSA fought Johnny Sorrow. During the fight Sandman's sidekick Sandy
damaged the subspace prototype Sorrow was wearing with his wirepoon, and the
villain vanished into thin air. (JSA #18 (fb)) - (six months later) - Hawkman,
the JSA and Scarab came to Sandy's rescue when the lad was kidnapped by Johnny
Sorrow. Sorrow opened a gateway to the Subtle Realms and unleashed the King of
Tears on Earth, then disappeared. The Spectre devoured the King then cried him
out into a vial created by Green Lantern I, trapping the King's essence. (Spectre III #20 (fb)) - <1945> At the end of WWII the Justice Society
visited Auschwitz and learned the full extent of the Nazi's genocide. Spectre
raged, and wanted to destroy every German in sight, but the Justice Society
talked him down, telling him he had to rely on the justice of the Nuremberg war
trials. Spectre would go on to spend years hunting escaped Nazis. (Spectre III #20 (fb)) - <May 8, 1945> VE Day; Carter and Shiera Hall
celebrated the victory in Europe, but Jim seemed non-plussed. They told him to
have a drink, and he said alcohol had no effect on him, just like he had no need
to eat, he just did it because it was familiar. Shiera danced with him, but got
scared when she realized he was as cold as the grave.
(Flash Comics #70) - Carter and Shiera went to relax at a carnival when they
encountered the odd Proboscis Jones. He had an overlarge and oversensitive nose
that served him fine working in a perfumery, but when he was away from work,
smells that agitated his nose caused his nose to take over his nervous system.
The sweat from a boxing match at the carnival turned him in a a primal fighter,
and he pummeled one of the fighters unconscious. When he walked near a lion cage
he was ready to maul onlookers until Carter changed into Hawkman, flying him up
into the air until his nose cleared and he calmed down. Criminal Slick and his
gang decided to put the poor man’s nose to work for their crimes, and after
having him smell sawdust Jones thought he was a termite and started tearing down
the carnival office where they kept the ticked money. Hawkman had him smell
flypaper, cayusing him to flit around and make buzzing sounds while Hawkman
rounded up Slick and his thugs. Hawkman gave Jones some gasoline, telling him to
inhale when other smells made his nose take over, because gas would deaden his
sense of smell.
(Flash Comics #71) - The Feitherans were an intelligent race of bird-men whose
civilization had long been isolated from the rest of the world. A pilot who blew
off-course spotted Feithera, and reports of what he’d seen were met with
skepticism. Carter Hall’s explorer’s club heard the news, and wanted to
investigate for themselves, intending to hunt the Feitherans for sport, because
they’d make much more challenging game than ordinary animals. Carter Hall was
disgusted, telling the explorers that they couldn’t invade a civilization and
start killing people, but the club members brushed off his concern, saying birds
were birds. Carter Hall changed into his mysteryman identity Hawkman and sent a
hawk to Feitrhera to warn the Feitherans, while proclaiming that he’d act as
their guardian. Hawkman met with Worla, the leader of the Feitherans, and he
said that even though his people were a peaceful race dedicated to art and
culture, they had a way to defend themselves, globlasses that disrupted the
nervous system. Feitheran Trata, who sought to wrest control away from Worla,
overheard the conversation, and decided to stage a coup with his few loyalists.
He met the explorer’s club hunters, and used the globlass on them, but then
provided them with absorbent lockets that counteracted the globlass in exchange
for their loyalty. The hunters tried to hunt the Feitherans, but despite their
immunity to the globlass, Hawkman made short work of them. Worla gave the
hunters an overview of Feitheran advancements in culture, science and medicine,
and they realized how wrong they’d been in wanting to hunt the Feitherans. They
wanted the Feitherans to meet the learned men of the world, but Hawkman forbade
it, saying other opportunists like the hunters would come along and try to
exploit the Feitherans. Hawkman made the explorers swear secrecy about the
Feitheran’s existence, but Trata, incensed that Hawkman had foiled his coup,
chose that moment to attack. He shot Hawkman with the globlass, but Hawkman’s
automated wings kept him on balance and he overpowered the traitor. Worla and
the Feitherans feasted with Hawkman and the explorers in celebration of Feithera
and the secret of its’ continued existence.
(Flash Comics #72) - Collector John Kelley showed Carter and Shiera his
collection of historical relics from his beloved Ireland, including wonders made
by the Tuatha De Dannann. The pride of his collection was the antique harp of
the Kerry Kelleys, and he’d imported wood paneling from Ireland that had special
acoustic properties so that when he played it he felt like he was home again.
Kelley’s broke friend Pipe Carr was in a bar bemoaning how his friend had all
the riches in the world while he had nothing, and crook Frenchy and his gang
overheard him. They convinced him to get back at his friend by helping them rob
him. They broke into his house as Carter and Shiera were leaving, and they
changed into Hawkman and Hawkgirl. The crooks ambushed Hawkman, with Pipe
hitting him with an Irish warhammer and made their escape. When he recovered he
joined Hawkgirl and Kelley in trailing the crooks to a criminal antique dealer
and made short work of them. Kelley couldn’t tell his beloved harp from the
knockoffs the antique dealer had made for gullible customers, and he decided
he’d been wasting his life by collecting things from the past. He decided to
donate his collection to a museum, and sympathized with Carr for being so
envious of him, and offered him a job.
(Flash Comics #73) - Shiera attended a ball thrown by the Kingsleys, a family of
millionaires. The ball was interrupted by Hugh the Black, a self-proclaimed
highwayman who rode in on a horse, and robbed the guests. Shiera told Carter
about what happened, and said she noticed Avery Kingsley slipped away before
Hugh the Black appeared. After changing into Hawkman and Hawkgirl they returned
to the Kingsley mansion, where Red Rory, a pirate, was setting sail with his
gang to rob a houseboat. Hawkman and Hawkgirl engaged them in combat, but they
got away when Hawkgirl’s flail snapped, with the flail head knocking Hawkman
unconscious. Red Rory left behind a page from the Kingsley diaries, describing
the Red Rory that had died centuries ago. Hawkgirl correctly deduced that Avery
suffered from multiple personality disorder and was both Hugh the Black and Red
Rory. They caught up to him at the Waster Aldorff Hotel, where, as the
swashbuckling Red Blade he was robbing a jewelry expo. Hawkman knocked him for a
loop with one punch, curing Avery’s personality disorder. Avery was thrilled to
be free of the voices that haunted him all the time, and Hawkman offered to
testify for him at his trial so he could be found not guilty due to temporary
insanity. Before the police arrived Hawkman allowed Avery to return to the
Kingsley mansion to burn the family diaries so they’d never harm anyone else.
(Flash Comics #74) - A little girl named Betty found a whistle washed up on the
beach shore, and when she blew it everyone on the beach froze in place. By the
time everyone was able to move again Betty told her mom about the whistle, but
she didn’t believe her story. Betty told her story to police officer O’Harra,
and gave him the whistle. He was doing traffic duty, and found the whistle
stopped everyone in their path, but was afraid that if he told anybody about the
whistle they’d think he was crazy and lock him up, so he threw the whistle away.
A crook witnessed the whole scene and gave the whistle to his boss Sails, who
saw an opportunity to use it to commit crime. Hawkman and Hawkgirl were relaxing
in the country when the whistle sounded and they were temporarily paralyzed.
Hawkman met with some nearby officers who explained they were responding to a
robbery when the crooks blew a whistle and paralyzed them. He caught up with
Sails, who blew the whistle, freesing Hawkman and allowing him to get away.
Hawman went to his lab, and going off the theory that the sound of the whistle
affected the central nervous system crafted a number of miniature radios and
attached them to his hawks in hopes they’d pick up the whistle’s frequency. Once
the hawks found Sails they alerted Hawkman and Hawkgirl, who made quick work of
Sails and his gang. During the fight the whistle fell from Sail’s hands into a
nearby harbor and sank out of view. Hawkgirl wondered where the whistle came
from, and Hawkman said that for all they knew it came from space or another
dimension, but like a lot of other things in life it would always remain a
mystery.
(Flash Comics #75) - Hawkman and Hawkgirl went to New Orleans to celebrate Mardi
gras, and decided to revel dressed as themselves. Some of the other revelers
started acting erratically, with a man who thought he was Captain Kidd taking
swings at other partygoers with a cutlass and a man dressed as Nero started a
fire in the warehouse district. Hawkman and Hawkgirl put out the fire and
apprehended the men, bringing them down to the police station. Once the men
removed their costumes their senses returned and Hawkman sensed something
strange was afoot. The Hawks apprehended three men dressed as gangsters trying
to rob a bank, and were then confronted by the legendary centaurs Pholus and
Chiron. Hawkman overpowered them and forced them to bring him to whoever had
summoned them from the realm of mythology. Pan, posing as a costume shop owner,
had been driving the revelers mad with the music of his pipes, and he’d only
summoned the centaurs because he thought it would be amusing to see them fight
with Hawkman and Hawkgirl. Pan said he was just having a bit of fun, but
realizing Hawkman and Hawkgirl wanted him gone he played his pipes and vanished,
returning to Olympus.
(Flash Comics #76) - Underworld boss “King” Kane died and his lieutenants Brains
and Gats clashed over who would be the new boss. Brains made a wager that he
could easily outsmart Gats, betting that Gats couldn’t kill him within the week.
If Brains won he’d take over the mob, and if Gats killed him he’d be victorious.
Brains decided he’d be safe in jail, so he kicked a police officer to the
ground, but inadvertently saved him from a drive-by mob hit, and the officer
thought he was a hero. Brains then slashed a cars tires, but the car belonged to
a robbery ring committing a crime, and the police declared Brains a hero. Brains
told the police lieutenant he was a master criminal and demanded to be locked
up. The lieutenant said he couldn’t arrest him with no charges pending, and
Brains bragged he’d rob a grocery store that night. The lieutenant wasn’t sure
if Brains was a harmless crank, so he called Hawkman to keep an eye on him.
Brains tried to rob the grocery store, but Gats spotted him and fired away.
Hawkman made his presence known and the crooks split up and ran away. Hawkman
decided to go after Gats, but while they grappled the guns loading down Gats
pockets hit Hawkman in the head and knocked him out. Brains called up the
police, saying he was going to rob Jenks’ Jewelry, and waited outside to be
arrested. As fate would have it, Gats chose Jenks’ as his latest target and when
Hawkman arrived he made short work of Gats and his men. With Gats locked away
Brains had his bet won, and told Hawkman he was only acting erratically to lure
out Gats, and Hawkman accepted his explanation. Brains danced in the streets,
celebrating his victory, but accidentally struck a police officer, ending him up
in prison. He found himself in the same wing of the jail as Gats, and they
feuded over who’d be captain of the jail’s baseball team.
(Flash Comics #77) - Johnny Thunder announced to his folks and Peachy Pet that
he’d finally come up with a foolproof get rich plan, dressing up Thunderbolt,
over his objections, as a mysteryman he named Hypochap and offering his services
for a fee. Sockitaway Bank hired Hypochap to wash their windows, but while
Hypochap was working the bank got robbed. Johnny said that for an additional fee
Hypochap would catch the robbers, but before he could cash in Flash caught the
crooks, and Johnny was sore that business was snatched from under his nose. The
Fabulous Fur Corp. Hired Hypnochap as a night watchmen, and when their warehouse
was robbed Thunderbolt said he did his job because he’d watched. Johnny tried to
get extra money for Hypochap pursuing the thieves, but they were apprehended by
Hawkman and Hawkgirl. A woman hired Thunderchap to rescue her kidnapped
daughter, but the Ghost Patrol came to the rescue and kicked the tar out of the
kidnapper. Johnny was fed up and visited the office of Flash Comics, telling the
editor that if Flash et al. Didn’t stop messing with him he’d start interfering
in their comic book stories.
(Flash Comics #77) - Mr. Munn, the curator of the city museum, invited Carter
and Shiera to his home to examine a new archaeological discovery He presented
them with a casket preserving a manuscript and a bag of white powder from the
time of Al-Mansur of Persia. Carter was unnerved to see that his fingerprint was
on the manuscript, and when he tried to analyze the powder he came up empty. In
desperation he swallowed some of the powder and time-traveled back to the 700s.
Hawkman was determined to find the man who created the powder, and met Omar
Il-Shah, who’d discovered the discipline of chemistry. Persian magicians wanted
him dead because he could prove they were charlatans, while his chemistry
produced actual results. Hawkman saved him from an assassination attempt, and
Omar showed him the manuscript preserved in the casket. Together they tried to
concoct the white powder from herbs but realized they were missing a crucial
ingredient. Magician assassins made another attempt on Omar’s life, and Hawkman
fended them off, but during the scuffle his hand landed on the manuscript,
leaving behind his fingerprint. Hawkman and Omar visited Al-Mansur,
demonstrating the superiority of science over magic, and as a reward he
presented them with herbs from the Red Sea, and Hawkman was able to finish the
white powder with the new ingredients. He swallowed more of the powder and
returned to the present with a fantastic story to tell Shiera.
(Flash Comics #78) - Hawkman and Hawkgirl went for a flight over the ocean when
they were caught in a cyclone. Hawkgirl was injured and Hawkman spotted a
volcanic island where she could recover. They entered the extinct volcano and
were greeted by the Fire-People, who nursed Hawkgirl back to health. The
Fire-People were eternally at war with the Sea-Folk, who lived at the water’s
edge of the island. Both groups were survivors from Atlantis who fled when it
sank, and the Fire-People had a legend that a winged man would lead them to
victory against their greatest enemy. The Fire-People and Sea-Folk clashed in
the caves beneath the volcano, but when the Sea-Folk spotted Hawkman they
stopped fighting and started kneeling, saying they too had a legend that a
winged man would bring them victory. Hawkman and Hawkgirl discussed how they’d
keep the two groups from fighting, and when another clash broke out Hawkman
released seawater through a section of thin rock in the volcano, causing the
ground to shake. The two groups believed Hawkman was showing them his godlike
powers, and he told them he was displeased with their fighting. He sent the
Fire-People to live by the sea and the Sea-Folk to live in the volcano. Both
groups were miserable, and Hawkman made them realize how pointless it was to
fight over territory they couldn’t comfortably live in. They made a peace treaty
and Hawkman said their legend promised he’d conquer their greatest enemy, which
turned out to be themselves.
(Flash Comics #79) - Two hawks from Hawk Valley found the Jewel of Shalaar, a
stone crafted by an ancient sorcerer of the Far East. It amplified a person’s
true nature, be it good or evil, and spread that influence outward. Hawkman and
Hawkgirl noted the hawks of Hawk Valley acting more aggressive, but thought
little of it. After the hawks chased away a hunter from the nearby town of
Belvedere they decided to wage war against humanity for having hunted them for
so long. The hawks cut telephone lines, destroyed bridges and trains until the
people of Belvedere assembled a hunting party to eradicate the birds. Hawkman’s
hawk big Red informed him of the situation, and he and Hawkgirl raced to the
valley pleading with the hunters to let him sort the situation out. The hunters
were wary until Big Red warned them of an avalanche, saving their lives. Two
hunters had already made their way into the valley, and under the influence of
the Jewel of Shalaar they tried to kill each other before Hawkman broke them up.
Hawkman suddenly felt a murderous impulse rise in him, and was ready to kill the
hunters until Hawkgirl made him come back to his senses. They found the jewel
and flew out into the middle of the ocean, tossing it in the water and hoping it
would never bother anyone else again.
(Flash Comics #80) - Junior Ellis was a crook obsessed with staying young and in
top form. He started to doubt himself after Hawkman foiled two of his robberies
and apprehended his gang. Hew went to South America, hoping he’d never see
Hawkman again. Carter Hall visited Brazil to see Senor Abada, who collected
Mayan artifacts. Ellis and his new gang stole golden Mayan figurines from Abada
and fled into the jungle. Hawkman pursued them, and the chase, which lasted
days, subjected Ellis to so much stress that his hair turned white. He
discovered the fountain of youth and after imbibing he became a child again. His
gang didn’t recognize him, and left him to fend for himself in the jungle.
Hawkman rounded up the gang, and told Ellis he would help him if he confessed to
his crimes. Hawkman brought Ellis to volcanic fields where he sweated out the
water he’d drunk, returning to his proper age. Hawkman was astonished at his
discovery of the fountain of youth, but knew the world wasn’t ready for its’
discovery, so he cut down a number of trees to block access to the fountain.
(Flash Comics #81) - A globular space vessel landed in the woods of
Pennsylvania, and sent out a mental command that drew Hawkman and Neptune
Perkins to it. The heroes weren’t sure what was going on, but decided to enter
the vessel, which flew them to Venus. They met a Venusian scientist, who said
he’d been observing the heroes through his electronic telescope and had need of
their powers to save Venus. The scientist had recreated mythological creatures
from Earth as a scientific experiment, but while he was on honeymoon they
escaped. A roc terrorized the skies, while a kraken made seafaring deadly for
Venusians. The scientist knew Hawkman had mastered the sky just as Neptune had
mastered the sea, and said they were just the heroes he needed to deal with the
monsters. Hawkman and Neptune confronted their respective enemies in their
element, but couldn’t harm them and were lucky to escape with their lives. They
decided to lure the creatures into fighting each other, and the monsters
destroyed each other. The Venusian scientist was grateful for their help and
gave them radium to give to the people of Earth, saying it would help in their
fight to cure cancer.
(Flash Comics #82) - A homeless man spent the last of his money on a cloak at a
secondhand store to keep warm. The owner gave him a good deal because the cloak,
which once belonged to Italian magician Cagliostro, was cursed. The normally
law-abiding man was taken over by the evil in the cloak, and found that the
animals that once loved him for feeding him fled from him. Under the influence
of the cloak he robbed a grocery store. Hawkman visited Hawk valley, where the
birds seemed agitated, and his hawk big Red told him it was because of the
homeless man and the cloak of Cagliostro. Hawkman confronted the man, stopping
him during a mugging, but the cloak gave him hypnotic powers, and he seemed to
disappear in a cloud of smoke. Hawkman managed to grab a piece of the cloak
before he vanished, and took it to his lab to analyze it. Hawkman felt the evil
presence in the cloak trying to take control of him, and he realized he’d have
to be careful handling it. Hawkman realized the cloak was to blame for the man’s
crimes, and determined to save him from its’ influence. He found the man robbing
a goldsmith’s shop and grabbed the cloak, burning it in a furnace and removing
its’ evil influence. Hawkman told the man he wasn’t to blame for what he’d done,
and taking pity on him offered him a job as Carter Hall’s housekeeper, saying
he’d never go hungry again. (Flash Comics #83) - Shiera drove Carter to the bank, and he
walked into the middle of a holdup. He foiled the robbery, but the robber Mac
Vickers accidentally winged him with a gunshot, and the gang escaped. Mac
regretted being in a gang, and admired Hawkman so he gave a message to one of
Hawkman’s birds, tipping him off to his gang’s next robbery. Fate brought
Hawkman together with Mac and Jim Parker, an ex cop who lost his memory during
an accident at the night club. The robber jarred Jim’s memory and Mac turned
against his gang and helped Hawkman bring them to justice.
(Flash Comics #84) - An eagle informed Hawkman that he flew into a floating
city, and Hawkman went to go investigate. The city was run by extraterrestrial
explorers who came from a race where everyone had an extreme specialty. The
alien named Speaker told Hawkman their mechanic died, and they needed to land on
Earth to get tools to repair their flying city. Hawkman said he couldn’t imagine
anyone objecting to that but they caused a stir when they went out to eat and
didn’t have any money. The aliens said their society considered capitalism
primitive and barbaric. They further angered Earthlings by breaking into a tool
factory and when Hawkman confronted him the Rayer shot him with a blast of
energy that sent him into the stratosphere. Hawkman adjusted his 9th Metal belt
to float back down to Earth, landing on the aliens. A mob tried to overtake the
aliens, but one of them had the power of hypnotism and froze the madding crowd.
Hawkman said their sets of morals and values were not compatible with Earth, but
said he’d find a way to fix their city. He processed a piece of 9th Metal to
create a paint, and coated the city’s flying mechanism with it, allowing the
aliens to resume their explorations through space. Hawkman said he’d never
forget his encounter with them.
(Flash Comics #85) - Movie director Mr. Starkey recruited Hawkman and Hawkgirl
to star in an anti-crime series that showed them catching criminals with the
message that crime never pays. The heroes refused payment for what they
considered a public service, but accepted two sets platinum pen and pencil sets.
Escaped murderer Lasso and his gang posed as a director and actors, filming
outside a jewelry store, then robbed it and shot the proprietor. Hawkman and
Hawkgirl caught up to them as they tried to speed away in a car but were knocked
out by the crook’s mic boom. The heroes woke up in a construction ditch, and
Lasso taunted them that the area was slated for demolition for a new highway
before putting a stone slab over the ditch. Hawkman and Hawkgirl wedged their
pen and pencil sets under the slab, allowing them to roll it away right before
the explosives went off. Lasso and his gang tried to rob Starkey's new movie
set, where the lead actress was wearing thousands in diamonds. Hawkman tied up
Lasso in his own lasso and Hawkgirl took care of the gang.
(Flash Comics #86) - There was a colonial legend about the warlock known as the
Purple Pilgrim who was found guilty on charges of black magic. The Pilgrim
cursed Judge Sanders and all of his future descendants. The legends seemingly
came true when a man calling himself the Purple Pilgrim started killing Sanders
descendants. Shiera called Carter, worried she was next, and was kidnapped by
the Pilgrim. Carter changed into Hawkman, and went looking for Shiera with Big
Red. They spotted a horse-drawn cart headed down Old Country Road, leading to
Hidden Valley, the home of a settlement unchanged since colonial times. The
Pilgrim explained to Shiera that the Hidden Valley settlement cut themselves off
from the rest of the colonies to protest the unfairness of the original Purple
Pilgrim’s condemnation. The Pilgrim was a crook who researched colonial history
and rediscovered the settlement. Posing as a descendant of the Purple Pilgrim he
installed himself as Lord Mayor and went on his murder spree. He had nothing
against the Sanders descendants personally, but killing them allowed him to rob
them of their fortunes as well, making him a wealthy man. Hawkman arrived to see
the villagers had Shiera tied to a dunking stool, and Pilgrim’s men knocked out
the startled hero. Pilgrim freed Shiera so she could watch what he had in store
for Hawkman. The Pilgrim had him tied to a stake and told the villagers he had
to be burned to death because he was a sorcerer who sought to destroy Hidden
Valley. Hawkman kicked up a flaming stick that he used to burn the ropes around
his wrists, and once free easily dispatched the Pilgrim. Hawkman and Shiera
convinced the villagers they should give the outside world a chance, and before
long the Board of Education set up modern schools in the area to help them
transition into the 20th Century.
(Flash Comics #87) - Ruthless criminal the Foil and his gang planned a daring
escape from prison to recover the $50,000 in loot he had hidden. The guards
started firing on them, and Foil, believing his underling Lefty to be a snitch,
stabbed him with his fencing foil. A helicopter sped them away from the prison,
but the warden had learned about the escape beforehand and allowed it so Hawkman
and Hawkgirl could follow him and find where his loot was stashed. Foil spotted
the duo and squirted oil from the copter at her, grounding the hero. She told
Hawkman to go on without her while she cleaned off her wings. Hawkman
eavesdropped on Foil at his hideout, and learned that Lefty was the only one who
knew where the loot was. Foil told his men they’d have to break back into prison
and get Lefty’s map from the morgue. Hawkman confronted Foil and his men at the
prison, capturing the henchmen. Foil got the map and fled through the prison’s
sewer system, setting off explosives so Hawkman couldn’t follow him. Hawkgirl
arrived at the scene, believing Hawkman had died in the explosion. She mourned,
but Hawkman was alive, having been blasted to the roof. The sewer system empties
out into an empty beach, and the Hawks found Foil couldn’t escape the drainage
pipe, and was in danger of drowning. They couldn’t let anyone, not even a
criminal, die on their watch and freed him, rushing him to the prison hospital. (All Star Comics I
#36) - At a JSA meeting Hawkman and the JSA learned of formerly respectable men
were creating a nationwide crime-wave, and the team split up to capture the men.
Hawkman went to New Mexico and fought the Black Rider, who was plundering Aztec
gold. Hawkman defeated the Rider with help from two men working for Calvin
Stymes. Hawkman received a message from Wonder Woman and brought the Rider to
JSA hq. Green Lantern learned the criminals were turned evil by Calvin Stymes,
who exposed them to Koehaha, the Stream of Ruthlessness. Calvin wanted to see
the men in jail or dead, so when the JSA brought the criminals to the Stream,
Stymes set off an explosion. The JSA survived and a landslide crushed Stymes.
The JSA knew the effects of the Koehaha would wear off and offered to testify at
the criminals' trials so they would be found innocent by reason of temporary
insanity.
(Flash Comics #88) - At Hawkgirl’s suggestion Hawkman took some time off to get
work done, but she brought him back into action after learning about the Ghost,
a supposedly spectral thief who was going on a crimespree across Europe. The
Ghost alerted the police that the Avon Bank was his next target, wanting a
challenge from them. Hawkman and Hawkgirl got the drop on Ghost’s gang but the
Ghost’s disembodied voice boomed out, saying he had a gun trained on them. His
gang took Hawkgirl, and Ghost told Hawkman he’d keep her hostage to give him
more of a motivation to catch him. The crooks sped away and Hawkman realized the
Ghost’s voice was coming from a wire receiver. Hawkman had managed to sprinkle
florescent powder on the crooks’ car, allowing him to track them to the Tower of
London. The Ghost planned his most ambitious heist to date, but decided to kill
Hawkgirl because she already knew too much. Hawkman made the save in the nick of
time, but found the ghost was only an empty suit and tophat held up with wires.
The wires to the speaking system he was using led to the belfry, and Hawkman
confronted the Ghost again. The Ghost seemingly plummeted to his demise, but it
turned out he wasn’t confronting the real ghost, but a movie projection. The
Ghost’s voice assured the heroes he was a real ghost, he just used gimmicks to
amuse himself.
(Flash Comics #89) - Carter and Shiera went to the circus to watch Aero the
acrobat perform, but he disappeared mid-act. The next day a masked crook named
the Acrobat started a crimespree and killed the D.A., evading Hawkman and
Hawkgirl. The Acrobat captured Hawkman and Hawkgirl, revealing himself as
mobster Gyp Haines. He had a grudge against the heroes for sending members of
his gang to jail; and killed the D.A. who nailed him on a tax evasion charge.Gyp
was responsible for kidnapping Aero and forcing him to teach him acrobatics
before killing him. Hawkman and Hawkgirl escaped and captured the villain.
(Flash Comics #90) - The Ghost came to America and stole rare gems from a
guarded bank vault, leaving behind an empty satchel. Hawkman and Hawkgirl
investigated, and were suspicious when no fingerprints were found on the
satchel. They found that the Ghost had killed the bank teller, assumed his
identity and stole the gems before placing the satchel in the vault. The Ghost
then stole the Pharaoh's Ruby from the Central Museum by pumping sleeping gas
into the museum, knocking out the guards. To lure the Ghost in Hawkman and
Hawkgirl planted a story in the news that they’d come back from Africa with an
enormous diamond. The Ghost tried to steal the diamond, which was actually a
fake, and it was hooked up to a camera that took a picture of the Ghost. The
Ghost was irritated at being fooled and blinded Hawkman and Hawkgirl with a
flashgun, but it blew up and seemingly destroyed the Ghost. Hawkman looked at
the picture the camera snapped, and it gave weight to the Ghost being a spirit
because he had no face, but seemed to be an invisible being wearing a tophat and
monocle.
(Flash Comics #91) - Carter returned from a Chemical Society meeting, where he’d
been asked to investigate a new element, Dexium. Carter gave the dexium to
Shiera to lock away in their safe, having business to attend to elsewhere. Crook
Lefty tried to steal the dexium, but only made off with one vial before he saw a
mace trying to smash him in the head in fled. Dexium turned whoever it touched
invisible, and the invisible Hawkgirl followed Lefty, but was captured by his
boss “Bulk” Bane. Bulk and his gang used the dexium to turn invisible and commit
a number of phantom robberies. Hawkman knew the stolen dexium vial and
Hawlgirl's disappearance had to be related, and returned the rets of the dexium
to the chemistry Society for safekeeping. He was met by Bane and his invisible
gang, who showed Hawkman they had Hawkgirl prisoner. They took the rest of the
dexium, tied up Hawkman, and placed a vat of acid on Hawkman’s stomach so he
couldn’t move without being burned. When they left Hawkman laughed so that his
stomach contractions moved the acid enough for it to tip over and burn the roped
binding him. Hawkman found Bane’s hideout, used a vial of dexium to make himself
invisible and rounded up the crooks and freed Hawkgirl. Hawkman told Hawkgirl he
wasn’t ready to tell the world about dexium’s effects because of the danger it
posed if it fell into the wrong hands again.
(Flash Comics #92) - The Ghost went on a crimespree in Paris, and anytime the
police came close to catching him they were left with only an empty cape and
tophat. The Ghost threatened to rob the Louvre, and the staff had security wire
their valuable De Core paintings to burglar alarms. Ghost and his men had
disguised themselves as security, and the alarm system was actually connected to
smoke bombs inside the museum that caused a diversion allowing the Ghost to
pilfer the paintings. Hawkman and Hawkgirl, having heard Ghost was up to his old
tricks, came to Paris and confronted him in the museum. The Ghost was pleased
his enemies would see him pull a spectacular crime. The Ghost kidnapped Hawkgirl
and left Hawkman a riddle about a crying clown who would only laugh when a bird
died. Hawkman realized he was referencing The Saga of Pagliacci, which was
playing in a nearby opera house. The Ghost tied Hawkgirl to a chandelier and cut
it lose, hoping to kill her and members of the audience, but Hawkman arrived in
time to keep anyone from getting hurt. Hawkman was confronted by three identical
Ghosts, but they all turned out to be empty clothing. The Ghost taunted Hawkman
and then seemingly exploded in a flash of light, but Hawkman was far from
convinced that the Ghost was actually dead.
(Flash Comics
#93) - Carter and Shiera flew to a research conference, but were concerned with
recent news stories about men dressed on cowboys riding flying horses that
robbed airlines. They knew their flight contained valuable research equipment,
and weren’t entirely surprised when the sky bandits struck. They changed in
Hawkman and Hawkgirl but the bandits knocked out Hawkgirl, causing her to
plummet, and lassoed Hawkman when he tried to rescue her. The leader of the
bandits demanded Hawkman tell him the secret of his flying powers, because his
gang only used jet-propelled balloons in the shape of horses. Hawkman refused,
so the bandits knocked him out. When Hawkman woke he found himself on one of the
horse balloons as the bandits robbed a plane carrying a valuable art collection.
They’d given a self-firing gun to Hawkman, causing the plane to retaliate by
shooting back at Hawkman. Hawkman recovered in time to drop out of the way, and
was soon joined by Hawkgirl, who’d survived her fall because she’d luckily
fallen into a river. Together they rounded up the sky bandits, revealing the
leader as John Upton, the secretary to Mr. Kendall, who ran aircraft luxury
lines, which was how Upton knew which planes carried valuable cargoes.
(Flash Comics
#94) - Carter and Shiera received a gift of a Navajo rug depicting a hunting
party and invited art connoisseur Dr. Barnes and socialite Mrs. Duvane to view
it. The Native American hunting party depicted on the rug came to life and
robbed Mrs. Duvane of her diamond necklace. The Halls slipped away to change
into Hawkman and Hawkgirl and fought the Native Americans, but the lights went
out and when they went back on the hunting party were back to being part of the
rug’s design but Mrs. Duvane’s necklace was still gone. Dr. Barnes told Hawkman
and Hawkgirl there were legends among the Navajo of Mexico City about rug people
that could come to life. The heroes investigated, but were trapped under a
weighted rug and taken to an abandoned mine where the Native Americans told them
they’d be made into a rug. Hawkman and Hawkgirl learned from the weaver that Dr.
Barnes had invented an atom reassembler that could teleport people or turn them
into 2-D rug designs by reassembling their molecules, and was using it to commit
robberies. He had no love for Barnes or his phony “Native American” gang who
were actually white crooks, so instead of using the reassembler on them he wove
a normal rug depicting the heroes. Dr. Barnes gloated about his new rug when
Hawkman and Hawkgirl arrived, flying him into the air and dumping him in a water
tower atop police headquarters. Dr. Barnes was arrested and Hawkman and Hawkgirl
won the day.
(Flash Comics
#95) - Hawkgirl was excited to show Hawkman a mystery package she’d purchased
from auction, and the box contained a crystal ball. Hawkman said crystal balls
were all phony, but suddenly the ball showed an image of crooks with guns about
to gun down Hawkman and Hawkgirl. The heroes went to the auction house to get to
the bottom of the mystery, but found the auctioneer dead. The crooks they’d seen
in the crystal ball emerged from the shadows, but the heroes got the drop on
them. The crystal ball then showed images of retired millionaire John Elliot
being murdered, and the Hawks swiftly flew to his mansion. They thought he’d
already been killed, but he was deep in meditation, and his niece told them he
was a practitioner of Indian mysticism. Elliot was a fan of the Hawks and had
newspaper clippings from all their cases. He told them the crystal ball belonged
to him and had been stolen recently. The crystal ball was a gift from his yogi
Sahi who lived in an Indian temple atop a penthouse. He told them that Sahi had
moved the temple piece by piece from India with his mental powers, but Hawkman
was skeptical. The Hawks went to investigate Sahi, but were laid low by the
electrified floor of his temple. Sahi had his men tie up the Hawks and placed
them in the arms of a statue of Kali. Sahi and his men left, and the statue’s
arms started to close, threatening to crush the heroes. Hawkman broke the
crystal ball and used the shards to cut his and Hawkgirl’s bonds. They found
Sahi at Elliot’s mansion where he had convinced Elliot that the Hawks were in
danger because they’d angered the gods, and could only be appeased by vast sums
of money from Elliot. Hawkman and Hawkgirl interrupted them, and took out Sahi’s
goon, who tried to shoot them. Sahi admitted his crystal balls had movie
projectors that showed whatever he wanted them to. The auctioneer had taken the
crystal ball to expose him and accidentally put it up for auction, and Elliot’s
niece admitted she was in league with Sahi to rob her uncle blind. The Hawks
sent Sahi and the niece to prison. And sent their fan Elliot a crystal ball as a
memento of the case.
(Flash Comics
#96) - Carter and Shiera attended a scientific conference and followed it up
with a vacation at scientist Malcom Grey’s estate with the rest of the
scientists. They all went on a cross-country horseback ride that was interrupted
when Centaurs appeared and kidnapped all the scientists. Shiera and Carter was
incredulous at encountering mythological figures, but changed into Hawkman and
Hawkgirl to escape capture. They followed the Centaurs, who boarded a flying
machine and traveled to a dormant volcano, which contained an entire city of
Centaurs. The Centaurs had a volcano machine that harnessed the fire under the
earth’s crust and shot the Hawks from the sky. They were captured by Soro,
leader of the Centaurs, who placed them in the Throne of Terror. A cloak made by
Medea was placed on them, and it was saturated with chemicals that cause it to
burst into flames if the Hawks did so much as move. Soro explained that he and
the last of the Centaurs went into hiding in the volcano thousands of years ago,
but kept tabs on the outside world. He’d hoped there would come a day when the
Centaurs would rule again, but since humanity showed no signs of losing control
he decided he’d conquer them. His Centaur scientists developed the volcano
machine but refused to keep working for him when they realized he wanted their
inventions to war on the human race, which was why he kidnapped the Hawks’
scientist friends. Soro told the scientists they worked for him now, but they
all said they’d rather die than betray humanity. Hawkman and Hawkgirl escaped
the cloak, the special chemicals on their wings that prevented wind shear also
saved them from the flames. Soro, furious, activated the volcano machine as the
Hawks flew the scientists away, and the machine malfunctioned, causing the
volcano to erupt and killing Soro and his Centaurs.
(Flash Comics
#97) - Carter and Shiera stopped by the home of big game hunter Craig Evans to
take him up on his standing offer to see his trophy collection, but he didn’t
seem pleased to see them. The mounted elephant head above his fireplace started
trumpeting as though it were alive and a herd of elephants came stampeding down
the street. Craig ran out, saying he was going to try to stop the beasts while
Carter and Shiera changed into Hawkman and Hawkgirl. They spotted crooks robbing
a nearby jewelry store, but the rampaging elephants had to take priority. The
Hawks returned them to the zoo from which they escaped and asked Craig if they
could examine his elephant head trophy closer. When they entered his home they
found the stolen jewels in the elephant’s mouth and Craig’s lion skin rug
started roaring, drawing in live lions. The Hawks subdued them, but were knocked
out by the crooks who robbed the jewelry store and brought to the zoo. The woke
to see the crooks’ boss, a man dressed as a witch doctor. The witch doctor
demanded to know what the Hawks did with the jewels they’d hidden in the
elephant trophy’s mouth, but the Hawks refuseds. They escaped their binds and
defeated the criminals, unmasking the witch doctor as Craig Evans. He’d rigged
his trophies as a signal to his men, who’d broken into the zoo, to release wild
animals so they’d have a handy distraction while they committed crimes.
(Flash Comics
#98) - Carter and Shiera were invited by wealthy socialite George Barton to his
masked ball and told to dress up like Hawkman and Hawkgirl. When they arrived
they witnessed George, who was dressed as a masked king, have a spat with his
brother Henry, dressed as a knight. Henry stormed out and later in the evening
George told the guests they were going to play a game where they all acted out
the characters they were dressed as. Everyone was having fun until a group of
party-goers took valuables from the other guests and then pulled guns. Hawkman
and Hawkgirl tried to interfere, but the pirates pulled a gun on Hawkgirl,
making her their hostage. The pirates left with George Barton, but Hawkman
managed to track them to their hideout by following prop pirate gold Hawkgirl
managed to drop to make a trail. The crooks got the drop on Hawkman, and tied
him and Hawkgirl to a giant spit. They said they’d love to see the Hawks burn,
but they had to go fence their loot. The Hawks managed to use the flames to burn
their bonds and free themselves. They caught up to the crooks driving along an
old country road and caused a rockslide to stop them dead in their tracks.
“George” turned out to be Henry Barton, who’d knocked out his orchestrated the
robbery to pay off crippling gambling debts and disguised himself as his brother
so he’d take the fall.
(Flash Comics
#99) - Carter and Shiera went to Stracy’s Department Store to find a gift for
Shiera’s niece, and she was delighted to find a Kewtie doll that was a redhead
like her niece. After she purchased it two men entered the store and tried to
wrest it away from her. Carter and Shiera fought back, so the men knocked out
Carter and kidnapped shiera. Carter recovered quickly, changing into Hawkman and
following the men to the Kewtie doll Factory. The factory manager was using the
redheaded dolls to smuggle diamonds, and yelled at his underlings for mixing the
doll in with those that were actually for sale. Hawkman made the scene, and the
underlings took Shiera outside the factory where there was a giant mechanical
Kewtie doll “drinking” from a bottle. They tossed Shiera down the doll’s throat
and when Hawkman went to save her the baby bottle knocked him inside the doll as
well. The crooks were satisfied that Hawkman and Shiera would drown as the doll
finished it’s bottle, but Hawkman untied Shiera, she changed into Hawkgirl and
they flew to freedom. The Hawks knocked a vat of liquid plastic over on the
crooks, gluing them to the floor. After taking the crooks to jail Carter
surprised Shiera with a new redheaded doll he’d bought, one without smuggled
diamonds.
(Flash Comics
#100) - Carter and Shiera went to see their friend Professor Garvey at his
experimental lab, only to find he’d been kidnapped by men who’d also taken his
newest invention, the gyrocar. The gyrocar drove up the side of a building and
Carter and Shiera changed into the Hawks in time to save Garvey, who’d been
tossed out of the car. Garvey explained that he’d fired his research assistant
John rotor, who was the leader of the criminals who’d kidnapped him. Hawkman and
Hawkgirl tried to stop Rotor and his Human Fly Bandits from robbing a financial
center, but were taken off guard when Rotor used Garvey’s gyrobelt to run up to
the cieling and pounce. The Bandits brought Hawkman and Hawkgirl back to
Garvey’s lab, placing them in a giant thermometer that would drown them in
mercury when the electric oven underneath it heated it up enough. Hawkman freed
them by dropping a vial of N+ in the mercury, creating an explosion that blasted
them to safety. They caught up with the Human Fly Bandits, and caused them to
crash their gyrocar. (JSA #68) - <October 13-15,1951> Hawkman and the
Justice Society appeared before HUAC, where they were accused of having ties to
the reds because they'd associated with a communist to bring in saboteurs. HUAC
demanded they prove themselves good Americans and reveal their secret
identities. They all refused, and Green Lantern teleported them out of
Washington. At JSA hq they discussed the fact that they'd be wanted men and
women if they didn't reveal their identities. They decided it was for the best
to disband the Society. (JSA #71, 72) - <October 28-30, 1951> Carter and
Shiera answered their door when they heard a commotion. The O.S.S. had uncovered
their identities, and was ready to apprehend them when the time-traveling Atom-Smasher
drove them off. Atom-Smasher told them he needed them to go back into action as
Hawkman and Hawkgirl to stop Per Degaton, who was trying to alter history to end
the Justice Society legacy. They met up with the rest of the reformed Justice
Society and the time-traveling JSA at the Justice Society brownstone. Hourman
informed them Per Degaton was going to assassinate the President. The Justice
Society and JSA went to Washington to warn Truman that his life was in danger.
Degaton and the Red Morgue attacked Washington, but the teams were ready for
him. Degaton used a time-disc to speed up Atom’s metabolism and turn him into
a nuclear bomb ready to go off. If he exploded millions would die, but J.J.
Thunder and Johnny Thunder summoned the Thunderolt to turn Atom back to normal.
Hawkman and the other heroes defeated Degaton, who fled into the timestream. The
resulting time distortion caused Hawkman and the other Society members to forget
their adventure with the JSA. (JSA #75 (fb)) - Atom introduced Hawkman and the
Justice Society to his young godson Albert Rothstein, and they let him sit at
the Society meeting table. Hawkman and the JSA returned to action in the modern era. Hawkman also joined
the JLA, and served as an intermediary between JSA and JLA. (All-Star
Comics I #58, 59) - Brain Wave informed the JSA that he was going to cause
disasters in Seattle, Washington, Peking, China and Capetown South Africa that
would cause a chain reaction that would destroy Earth. They split up, with
Hawkman and Dr. Mid-Nite trying to stop an earthquake in Seattle. They found
themselves unable to deal with the disaster, although youthful hero
Star-Spangled Kid stopping the catastrophe. Similar circumstances averted the
disasters in Capetown and Peking, with new heroes helping the JSA. Power Girl
suggested that Brainwave set them up to fail but didn’t foresee the
interference of the new heroes, whom Power Girl dubbed the Super Squad. The JSA
and Squad confronted Brain Wave aboard his space station, and learned that he'd
sapped the willpower of the JSA that they displayed in averting the disasters to
return will and youth to Per Degaton. When the JSA had the villains on the
ropes, Brain Wave used his mental powers to send Earth on a collision course
with the sun, demanding they submit or see the planet die. Power Girl sent Brain
Wave's space station toward the sun, overheating it and causing the villain to
pass out. The JSA decided to take in the Super Squad so they could learn from
each other. (All-Star
Comics I #61) - Searching for lost Lemuria Hawkman discovered Lemurian Zanadu
encased in amber and brought it to his private museum in Gateway City. The JSA
were battling Vulcan, and Hawkman joined the fight. Power Girl met Xlk-Jnn, the
alien that gave Vulcan his powers, who revealed that Vulcan was now vulnerable
to sunlight, and Star-Spangled Kid used a blast of cosmic rod starlight to
destroy Vulcan. (All-Star Squadron I #62) - Zanadu revived,
kidnapped Hawkgirl, and went to Tokyo, where he started destroying the island.
Hawkman called a JSA emergency signal, and went to Tokyo, where the team engaged
the villain in battle. (Action Comics #650 (fb)
- Hawkman and the JLofA defeated Starbreaker. (Identity Crisis #2, 6 (fb)) - Hawkman and the
JLA defeated Hector Hammond, and then received a distress call from Sue Dibny
from the JLA satellite. They found Sue being savaged by Dr. Light and quickly
defeated him. Elongated Man took Sue to the hospital, but Light threatened the
rest of the JLA, telling them he’d find their loved ones and do to them what
he did to Sue. Hawkman proposed that they mindwipe Dr. Light and make him less
of the threat, and after the deciding vote was cast Zatanna used her magic to
erase Light’s memory, but in trying to alter her personality she magically
lobotomized him, making him a minimal threat. Batman saw what they were doing
and tried to stop them, so they decided to erase his memory of what they did to
Light. (Catwoman III #50 (fb)) - The Justice League of America went behind Batman's
back, and kidnapped Catwoman, who was quite close to him even though she was a
criminal. Zatanna, reluctantly taking orders from Hawkman, planted a seed in
Catwoman's mind to turn her from villain to hero. (Flash II #215, 216 (fb)) - Flash came to Hawkman
and the JLA and asked Zatanna to brainwash Top, one of his most dangerous foes,
and make him into a hero. The League debated the morality of once again having
Zatanna alter someone’s mind, but Zatanna agreed to help Flash because she
thought it would be to Top’s benefit to be reformed. (Spectre III #54 (fb)) - The JSA pursued Spirit King in Flash's body to
Stonehenge, where he emerged, and jumped from one hero to the next to defeat
them, ultimately taking Dr. Fate as his host, and allowing Flash to flee, and
putting the idea in his head to seek Spectre's aid. Spirit King brought the
heroes to Fate's Tower to punish them with hellish torments, and he animated Mr.
Terrific's rotting corpse for his own amusement. Flash arrived with Spectre, and
Spirit King revealed that his whole plan was to draw in the Spectre, his prize.
His master was Shaitan, and he opened up a portal to Hell to consume the
Spectre. Mr. Terrific's spirit arrived, and helped Spectre send Spirit King to
Hell, closing the gate. Terrific said he always felt outclassed by his
teammates, but he knew he was the hero that day, and the JSA said he made upo
for his lack of powers with heart and guts. Hawkman and the JSA entered a notional dimension created by Odin that
contained a simulation of Ragnarok. (Sandman II #26) - As Hawkman and the JSA fought in
Ragnarok, Odin offered Dream the notional dimension in exchange for the control
of Hell, which Dream possessed the key to. In the end Dream couldn’t give
control of Hell to Odin, and the notional dimension remained in Odin's
possession. (Spectre III #20 (fb)) - After their return from Limbo they learned that
their son was dead, and they had a grandson. Lyta refused to let them see Daniel
without explanation. Carter and Shiera Hall contacted Spectre asnd asked if he
could restore their son Hector Hall to life. Spectre said ghe could not, and
that was not his place. They asked if he could get them in touch with his
spirit, but he again refused, and left in a huff. (Spectre III #20) - Prof. Nicodemus Hazzard interviewed former members of the
Justice Society to learn more about the Spectre after the Wrath of God had
threatened to judge the world. The Halls were still bitter, and had little good
to say about Spectre. Hawkman and Hawkgirl's souls, along with those of history's other hawk
avatars, were merged with that of Hawkman II. (Green
Arrow III #16 (fb)) - Hawkman attended Oliver Queen's funeral in his civilian
identity After a number of
adventures, Hawkman II entered the realm of the Hawk God, where the souls of the
various hawk avatars were separated. Hawkman I's soul was resurrected, with the complete memories of the other
hawk avatars. (JSA: Our Worlds
at War #1) - During the Imperiex War Hawkman, the JSA and the JSA reserves were
given a mission by President Luthor to disrupt Imperiex’s link to his ship’s
power supply. The JSA not only cut off Imperiex from his power, but they managed
to blow up his ship as well. (JSA
#28, 30) - Roulette forced Hawkman and his JSA teammates to battle each other
for the amusement of a crowd of supervillains. Hawkman was pitted against Sand,
they were both injected with deadly toxins and forced to race to fid the captive
Hawkgirl, who had a vial of antidote around her neck, but only enough for one of
them. Hawkman promised Sand they would both survive, but demanded to talk to him
about Hawkgirl after their ordeal was over. Sand turned to silicoid form to get
rid of the poisons’ effects, rescued Hawkgirl, and gave the antidote to
Hawkman. The JSA wrecked Roulette’s House, so she teleported them back to JSA
hq with a promise that they would play in her games again. (JSA #31) - Hawkman and Sand talked, and after a word or
two by Hawkgirl, Hawkman realized he was overreacting to seeing Hawkgirl kiss
Sand. (Green Arrow III #12, 13) - Hawkman and Green
Arrow had a reunion before Arrow’s date with Black Canary. They reminisced
over old times and goofed on Batman, who they thought took himself too
seriously. Hawkman warned Arrow that Canary had a difficult year, and he
shouldn’t rush her into a relationship. Black Canary and Green Arrow spent the
night together at JSA hq. Hawkman and Green Arrow started brawling because
Hawkman thought Arrow was bad for Canary. It was also an excuse for Hawkman and
Arrow to continue their never-ending conservative versus liberal conflict.
Canary didn't like having them fight over her and ended their argument with a
sonic scream. (JSA #32) - Hawkman and Sand spent some quality time
working on their weapons in the JSA Armory. Hawkman and the JSA welcomed Johnny
Thunder to JSA hq, he claimed to have had a miraculous recovery from
Alzheimer’s. In truth it was the Ultra-Humanite in possession of Thunder’s
body. (JSA #35-37) - The Ultra-Humanite used Johnny
Thunder’s Thunderbolt to conquer the world, and imprisoned Hawkman and
virtually every superhuman on Earth in stasis tubes, only reviving them when he
needed mind-controlled slaves to serve in his personal guard the Thunderfront.
Hawkman served as a member of the Thunderfront and tried to keep Wildcat and Dr.
Fate from escaping from the Humanite, but failed. The JSA later defeated the
Humanite and freed the Thunderfront from his control. Afterwards Hawkman and the
JSA attended the funeral of Johnny Thunder, whose body gave out after he was
freed from the Humanite’s control. (Hawkman IV #1-4) - The JSA responded when criminals hijacked
a helicopter. Hawkman dealt with them swiftly and brutally, and Power Girl
didn't like the old shoulder he'd been showing his teammates. Sentinel asked her
to be understanding because Hawkman evidently had a lot on his mind. Hawkman had
moved into his old stomping grounds of St. Roch, and Sped Saunders called him to
tell him Hawkgirl was in the area because she was investigating the cold case of
her parents murder. Hawkman found Hawkgirl at the Stonechat Museum questioning
curator Oliver Evans. Evans didn't know her, and was not in the mood to be helpful,
but Hawkman vouched for her, and Oliver fondly remembered a talk Hawkman once
gave at Midway University back when Evans was a professor there. Hawkgirl had a
note from Evan's son Danny warning her parents they were in danger if they kept
searching for a lost exhibit, and Evans told them his son was in India pursuing
the Third Eye of Shiva for the museum. With that information they left, but
Hawkgirl suspected Hawkman was interfering in her business because he was still
trying to win her love. They were attacked by Bloque, a superhuman hit man hired
by collector Kristopher Renard Roderic, who was also pursuing the Eye of Shiva.
The heroes easily dispatched the villain, and Hawkman told Hawkgirl she had
great potential as a hero, and he offered to train her as well as find her
parent's murderer. She reluctantly agreed as long as their relationship remained
completely platonic. Hawkman showed her his collection of artifacts from their
past lives together, even though she remembered none of it, and led her to the
Brontadon, a Thanagaran spacecraft brought to Earth by Hawkman Katar Hol. He
intended to use it to fly to India, but the controls were damaged. Some of
Hawkgirl's memories flooded back, and she was able to repair the ship. They flew
to India and rendezvoused with Danny's guide Jayita Sahir, who led them to the
location of an underground temple where the Eye was supposedly buried. They
found Danny, who was being attacked by Roderic's goons Copperhead, Shadow Thief
and Tigress. They clashed, and the battle went in the Hawks favor. Roderic had
the loal military in his pocket, and they phoned him to tell him the Hawks had
almost reached the Eye, so he ordered a missile strike. The Hawks and their foes
survived, but the temple was blasted open, and the Eye opened up a dimensional
portal to the Battlelands, home of Shiva's children, taking Hawkman, Shadow
Thief and Copperhead into the other dimension. On Earth Tigress pried the Eye
loose from the statue of Shiva it was attached to and fled. In the Battlelands
Hawkman and company were attacked by the elephantine Komeriah, sons of Ganesha,
who mistook them for their mortal enemy the humanoid Makhnir, the other sons of
their god. Hawkman forced them to flee, and they were taken in by the Makhnir.
Hawkman learned that they kept captive Komeriah in their diamond mines as
slaves, and wanted to free them. Shadow Thief told him it wasn't his fight, but
Hawkman replied that he'd fight injustice wherever he found it. He was knocked unconscious
and chained by Fahir, leader of the Makhir. The only reason his people took
Hawkman in was because they hoped he'd share his secret of flight to help them
against the Komeriah, but since he'd proved he was not an ally they put him to
work as a slave. Hawkman started to have flashbacks of a former life as a
Southern plantation slave, and vowed that no man would whip him again before
attacking his captors. Aalok, leader of the Komeriah, had allowed himself to be
taken captive so he could attack the base of the marble pillars that held up the
Makhnir city of Om. Hawkman assisted him, and a standing army of Komeriah poured
into Om. The battle went against the Makhnir, and when Hawkgirl recovered the
eye from Tigress and opened a portal back to earth Aalok told him he'd helped
them immensely, and asked him to leave. he hoped that by defeating the Makhnir
in battle by themselves the Komeriah would earn the Makhnir's respect and be
allowed to live alongside them in peace. With Roderic foiled the Hawks and Danny
returned to St. Roch. (Hawkman IV #5, 6) - Carter Hall and Kendra accepted positions as field
agents of Stonechat. Kendra learned that her parents were lured to a hotel room
to be murered, but when Hawkman and Hawkgirl investigated the hotel no one could
provide any details. Hawkgirl figured that if she was, begrudgingly, staying on
in St. Roch she should explore, and the heroes attended a carnival. One of the
carnival kings, celebrity chef Christopher Cook was shot with an arrow, and when
the Hawkman scourind the rooftops he discovered Green Arrow, and they scrapped
before Hawkman gave Arrow a chance to explain that a copycat had been killing
people in St. Roch while dressed as him. They agreed to work with each other for
the good of the city, and when Hawkman said Hawkgirl would be joining them Arrow
told him he was acting like a lovesick puppy keeping a girl who wasn't
interested in him around as a memento of his past. Arrow sai he knew about
obsession, not love, and they almost came to blows again. Arrow said Atom always
talked highly of Hawkman, saying that without the mask he stopped being a savage
brute, and revealed himself as an intelligent man of taste and culture, and
Arrow said he'd like to meet that man. Hawkman responded that he'd learned over
thousands of years that some people would just never get along. Green Arrow laid
out what he knew, years ago he was part of an investment firm that bought up
land outside St. Roch, and the other investors were being murdered by someone
disguised as Green Arrow. The only surviving investors were Arrow, Alfred
Sleissenger, a casino owner, and a mysterious man named Ludlow. Hawkman created
a distraction to break into Sleissenger's casino, and when Hawkgirl and Arrow
found the owner he'd been bound by Thomas Ludow, Alias The Spider, a villain
with a penchant for archery, who'd been made an offer on the St. Roch land and
didn't want to share. The heroes fought Spider in a wild battle, and Green Arrow
was attracted to how headstrong and brave Hawkgirl proved herself to be. At one
point Hawkman took an arrow for Hawkgirl, and Spider managed to escape, but not
before Green Arrow struck him in his aiming eye with an arrow. Arrow assured his
allies that Ludlow's archery days were over. With the case ended Hawkman tol
Arrow to clear out of St. Roch. Arrow told him he was stubborn, and even though
they weren't friends, as co-workers he advised him to let his hair down a little
and appreciate his human side. Hawkman actually took his advice, asking out
Jayita Sahir on a date, to the shock of Kendra. (JLA #69) - With the JLA trapped in the year
1,000 B.C., Batman's contingency plan for a new JLA was activated. JLA-Spheres
based on Mr. Terrific's T-Spheres located went to JSA hq to recruit Hawkgirl and
Captain Marvel, who'd been chosen by Batman to bring them to the Watchtower.
Hawkman asked Hawkgirl to stay, but she couldn't turn down the opportunity, and
took a leave of the JSA. (JSA #40) - Hawkman and the JSA secured the
perimeter of Belle Reve prison while Dr. Mid-Nite tried to save the life of the
deathly ill Shadower at the demand of the new Shadower, who was holding Kenton
Elementary School hostage. Mid-Nite failed, but Captain Marvel and Star-Spangled
Kid freed the hostages. (Flash II #191) - Flying in the Brontadon to St.
Roch Hawkman saw a giant beanstalk growing in Keystone City. He remembered a
previous life when he was named Jack and fought an ogre that lived in the sky
atop a giant beanstalk, and recognized Brother Grimm, who was attacking
Keystone, as that ogre’s descendant. Hawkman teamed up with Flash to fight off
Grimm’s army of dragons and defeat Grimm, returning him to his home dimension
of Eastwind. (JSA
#44) - Hawkman and the JSA threw a party to welcome back Mr. Terrific, Hawkgirl
and Captain Marvel, who’d been lost in time. (JLA / JSA: Virtue and Vice) - Hawkman attended
the first annual JLA and JSA Thanksgiving celebration when the teams were called
to Arusha, Tanzania to stop Doctor Bedlam from disrupting the Pan-African
Conference on World Hunger. The JLA and JSA defeated Bedlam, but the attack was
a ruse on the part of Johnny Sorrow to give him the opportunity to have Despero
possess President Luthor, who was at the conference, and to have the Seven
Deadly Sins possess members of the JLA and JSA. The possessed heroes destroyed
JSA headquarters and incapacitated the unpossessed JLA and JSA members. Hawkman
was among the heroes banished to Odin’s Ragnarok in Limbo by the possessed Mr.
Terrific. Hawkman and the others figured out a way to retun to Earth, and then
the JLA and JSA helped Shazam re-chain the Deadly Sins in the Rock of Eternity,
defeated Johnny Sorrow and freed Luthor from Despero. Luthor graciously built
the JSA a new hq. (JSA All-Stars #1, 8) - Hawkman and the JSA intercepted
the Injustice Society, who had just freed Icicle II from D.E.O. custody. The
Injustice Society used arcane devices created by their leader Legacy to
transport Sentinel and the other founding members of the JSA into a prison in a
pocket dimension. The second-generation members of the JSA rescued Hawkman and
the other founders, and together they defeated Legacy. (JSA #45) - Hawkman and the JSA provided security for the
trial of Kobra for terrorist acts, which was necessary because hundreds of
Kobra cultists were swarming the district court building where Kobra was being
tried. Under Kobra’s orders the cultists threatened to activate bombs implanted
in their bodies, killing themselves. Rather than allow the bloodshed the judge
and Director Bones of the D.E.O. agreed to let Kobra go free for the time
being. Black Adam and Atom-Smasher were outraged, and both agreed Kobra should
have been killed for his crimes then and there. Hawkman and the rest of the JSA
vehemently opposed their viewpoint, so the duo quit the team. “Dr. Fate” then
removed his helmet and revealed he was really the JSA’s nemesis Mordru. (JSA #46, 47) - Mordru tore into Hawkman and the JSA, and
Obsidian soon arrived to cause further chaos. The JSA were on the verge of
losing when Mordru opened a gate to Dr. Fate’s Tower and left with Obsidian,
threatening to unravel the universe very soon. (JSA #49-51) - Hawkman and a group of JSA reservists
battled Obsidian, who’d possessed hundreds of people in L.A. and made them into
an army of shadow-soldiers. Obsidian was defeated when Green Lantern Alan Scott
stripped him of his powers. Hawkman and the JSA weakened Mordru in battle him
and he was defeated when he could no longer keep Dr. Fate imprisoned in Fate’s
amulet. Fate imprisoned Mordru in the Rock of Eternity. (JSA #54) - Hawkman, the JSA and JLA celebrated
Thanksgiving at JSA hq. Hawkman tried to take a drumstick from the kitchen
before dinner, which gave Green Arrow the perfect opportunity to shoot arrows at
him, and pick a verbal fight. Kulak and the Warlord of Ys ruined the
Thanksgiving meal, but were quickly defeated by the heroes. The JLA and JSA
settled for ordering out, and had pizza for Thanksgiving. (Superman
/ Batman #4) - President Luthor blamed Superman for a kryptonite asteroid
approaching Earth and sent a number of heroes and villains against Superman, who
was aided by Batman. A fight in Tokyo nearly destroyed the country, and the JSA
believed Luthor would use this against the entire superhero community, so they
sent Hawkman and Captain Marvel to bring Superman and Batman into custody.
Batman and Superman let the JSAers defeat them, and when their guard was down
blindsided them and disguised themselves as Marvel and Hawkman to gain entry to
Luthor in the White House. (JSA #55) - Hawkman, Flash, Green Lantern and Wildcat
made their annual Christmas Eve visit to Londonderry, New Hampshire to see Ma
Hunkle, the former hero Red Tornado. She was playing Santa Claus at Dugan’s
Department Store, and they helped her apprehend some robbers dressed in Santa
masks. Back at Ma’s home they discussed their Christmas plans, Hawkman told
them he used to spend holidays with the original Hawkgirl, but the new Hawkgirl
was visiting her family this Christmas and he didn’t want to invite himself.
At Ma’s insistence Wilkdcat invited Hawkman to join him serving food at a
community dinner for the homeless. Hawkman and the others invited Ma to be the
new JSA Museum curator, and she accepted. (Hawkman IV #23)- Hawkman isolated himself from Hawkgirl
and spent all his time hunting. Hawkgirl got him to agree to a “birthday
party,” figuring he must have been born on that day during one of his past
lives, celebrated at Shellys with the JSA. Before the party Hawkman fought
Matter Master, who was holding an auction house hostage. Hawkman ended the fight
quickly, throwing a battleaxe at the Master that severed his right arm. Hawkman
heard a news report about Black Adam and his superteam conquering Kahndaq, and
told the JSA he had no time to celebrate. He moved they immediately put an end
to Black Adam’s rule and declared himself the new JSA chairman because he had
experience with true warfare. (JSA #57, Hawkman IV #24, JSA #58, Hawkman IV #25)- The
JSA agreed to make Hawkman their temporary chairman. Hawkman told them their
mission was first and foremost to return the members of Black Adam’s team to
the States. He was concerned Adam would make their old friends cross a line Hawkman
himself had straddled for decades. The JSA entered Khandaq in the Steel
Eagle, but Black Adam destroyed the Eagle, and the team was scattered across Khandaq. Northwind and the Feitherians confronted Hawkman and the JSAers, and
Hawkman appealed to Northwind as his godfather to call a truce. Northwind
responded to the plea by slicing Hawkman with his talons. The fight ended when
Dr. Fate transformed Northwind and the Feitherians into hawks. Nabu took control
of Dr. Fate, and turned Northwind and his fellows back to normal, enabling them
to resume fighting. Hawkman and the JSAers also had to fight Adam’s teammates
Nemesis and Eclipso (Alex Montez). Hawkman tore off one of Northwind’s wings,
causing the Feitherians to scramble to take their leader to safety. The true
Eclipso took over Alex Montez, killing Nemesis and himself. Flash questioned
Hawkman’s leadership, telling him their battle was escalating into a war.
Hawkman shed tears for his lost teammates, and resolved not to lose anyone else
on the mission. Hawkman and the JSA fought Black Adam to a standstill. Atom-Smasher
and Captain Marvel brokered a peace pact between Black Adam and the JSA. The JSA
promised not to interfere further in Khandaq as long as Black Adam and his team
remained within the country’s orders and didn’t try conquering any
surrounding nations. Back in the U.S. Hawkman agreed to step down from the JSA
for the time being, and he and Hawkgirl returned to St. Roch. (Flash II #208, 209) - Hawkman and the JLA summoned Flash
to the JLA Watchtower, demanding to know why they no longer remembered his
secret identity. He initially refused to talk to team, and ran away, but after
Superman talked to him he returned. He revealed that the Spectre erased the
world’s knowledge of his secret identity to protect his family, but he was
ready to reveal himself as Wally West to his friends. (Identity Crisis #1-3, Flash II #214) - Hawkman was among the heroes
that attended Sue Dibny’s funeral. Afterwards Hawkman, Black Canary, Zatanna,
Atom, Green Arrow, and Elongate Man, the surviving Satellite Era JLA, met in a
private chapel. They believed Sue’s murderer was Dr. Light, the man who
savaged Sue years before, the man they mind-wiped. Flash and Green Lantern
noticed they’d stayed behind and overheard their conversation, so they
confessed what they did to Dr. Light. They confronted Dr. Light, but he was
prepared for them, he’d hired Deathstroke as a bodyguard. They fought, and Dr.
Light’s memories of what the JLA did to him returned. He unleashed his powers
on the heroes, striking them unconscious, and fled. Superman wanted to know why
they were pursuing Light, and Flash told him Elongate Man had a run-in with him
years back, but didn’t give details. While Hawkman and the JLA recovered
from their fight against Deathstroke, Flash visited the JLA Watchtower and
realized the JLA questioned him about the Spectre erasing his identity from
their minds because they feared someone did to them what they did to Light. (Identity Crisis #5) - Hawkman and the JLA, who
had been coming down hard on the supervillain community in the wake of Sue
Dibny’s murder, stormed into Merlyn’s apartment and easily apprehended
Merlyn, Monacle and Deadshot. (Superman / Batman #13) - Hawkman and the JSA
were among the heroes invited to Paradise Island to welcome Superman's cousin
Supergirl into the superhero community. (Green Lantern: Rebirth #4, 6) - Ganthet summoned
Hawkman and the JSA and a number of other heroes to battle Parallax, who’d
completely taken over Hal Jordan. They weakened him enough for the Spectre to
separate Hal from Parallax, allowing Hal’s soul to return to his body,
resurrecting him. Parallax possessed Ganthet, spreading fear throughout the
world, and only Hal was able to stop him. (DC Countdown #1) - When someone broke into a
Kord warehouse and stole the kryptonite stored there Oracle called in favors to
Hawkman, the JSA, and a number of other heroes to investigate the crime scene,
but the investigation turned up nothing. (JLA
#112-114) - Hawkman and the JSA were called in by the JLA when Qwardians
threatened to destroy Earth with their doomsday weapon Erdammeru while the Crime
Syndicate of Amerika tried to take control of Earth. Hawkman and a team of
JLAers went to the Syndicate’s Earth in the anti-matter universe to shake
things up. Diataria Lysis was afraid of Qwardian leader Roval’s insatiable
bloodlust, and brokered peace between Qward and Earth. The JLA informed the
Qwardians that Krona was responsible for Qward’s destruction, and had been
defeated by the JLA. The Qwardians returned to the anti-matter universe, but
vowed to destroy the Crime Syndicate’s Earth for having dared try to invade
their planet. Batman had planned for this to happen, and set his team on the
anti-matter Earth into motion. The rest of the JLA entered the anti-matter
universe, and forced the Syndicate to ask them for a favor, help in defeating
the Qwardians. This was broadcast to the populace of anti-matter Earth, and once
the Qwardians were defeated, the people saw that the Syndicate was not
invincible and began to rise up against them. (JSA #73-75) - Captain Marvel contacted Hawkman
to tell him they were needed in Khandaq to stop Eclipso and the Spectre-Force.
They visited the JSA to recruit them on the mission, and went off to Khandaq.
The heroes had little luck battling Eclipso and the Spectre, and Black Adam
resented their presence and began fighting them. Spectre only stopped his
attacks when Atom-Smasher told him he’d accept the Spectre’s judgment, and
allowed the Spectre to stop his heart. Black Adam restarted his heart with his
magic lightning, and the JSA took Atom back to America after warning Black Adam
to stay far away from him in the future. (JSA #76) - Hawkman and the JSA were set to testify
at the trial of Atom-Smasher, who’d surrendered himself to the authorities.
Atom-Smasher pled guilty to violating international law, so the JSAers were
dismissed. Hawkman remembered the brutal justice he'd believed in in past lives,
especially his life in the 17th century, and wanted to break
Atom-Smasher out of custody. None of the other JSAers supported this idea. An
OMAC attacked the JSA, and nearly killed them before Atom-Smasher interceded,
chasing off the OMAC before he returned to police custody. He told his teammates
he believed in justice, and had to pay for his actions. (JLA
#115-119) - Flash called Hawkman and the JLA to the Watchtower and told them
that if they didn’t confess to Batman that they altered his memory he would
tell him. Hawkman was convinced of the righteousness of their actions, and
refused any argument. The JLA was divided on what to do, but they were
interrupted by distress signals from Happy Harbor and Opal City. Former members
of the Secret Society of Super-Villains had their memory restored by Despero,
and were seeking vengeance on the JLA for tampering with their minds. The picked
off Red Tornado in Happy Harbor and Ralph Dibny in Opal City, and then defeated
the JLAers that responded to their distress signals. They villains then turned
their attention to Batman, presenting him with the unconscious bodies of the
JLA. The JLA revived, and the villains chose to retreat. The JLA confessed to
Batman, but he already knew they’d manipulated his mind. He was in a rage and
decked Hawkman, who was very much behind all the JLA’s actions. The JLA
presumed that the former Society members who had their minds intact remembered
their secret identities, and went to look in on their loved ones. The former
Society members made an attack on the Daily Planet, trying to kill Lois Lane,
Jimmy Olsen and Perry White. They planned to take out all the JLA’s loved
ones. The JLA defeated them, and Superman revealed that Batman told him that the
JLA mindwiped him. This treatment of Batman tempted Superman to quit the team,
but first the JLA had to decide what to do with the villains who knew their
identities. Hawkman was adamant about mindwiping them again, and called for a
vote, but it was a draw. Zatanna told the team her past actions were an abuse of
magic, and she refused to mindwipe anyone ever again. She told the JLA to take
her off reserve status and disappeared. The JLA took the villains to the
Watchtower to get a tie-breaking vote from Martian Manhunter, and see if he
would mindwipe the villains, but Manhunter was gone and there was evidence of a
struggle. Despero had confronted Manhunter and subjugated his mind. The JLA
tracked Despero to the Batcave, where he’d already encountered Batman and
taken his mind. Despero picked the JLA off one by one, and had them fight each
other. Zatanna had a change of heart, and after putting Despero in suspended
animation she mindwiped the Society members again. The JLA agreed that they were
a shadow of their former greatness and disbanded. (Tales of the Sinestro Corps: Superman-Prime #1) - An
army of Earth’s heroes, including Hawkman and the Justice Society appeared to
take Superboy down during the Sinestro Corps invasion of Earth. The heroes
focused on wrecking his armor, because after a year on Oa, and away from a
yellow sun his Kryptonian body still wasn’t at full strength, and his armor
collected sunlight. Superboy bragged that once the sun rose on Earth he’d be
at full power. Superboy was battered by Wonder Girl and Wonder Woman, who blamed
him for Superboy’s death, as well as Supergirl and Power Girl, who blamed him
for the death of the Superman of Earth-2. As the fight went against him,
Superboy broke down in tears. He tried to wipe them away, saying that it was
impossible for boys to cry, and then whining that no one ever thanked him for
sacrificing his Earth to save the multiverse. The battle lasted until dawn, and
he flew into the sunrise. As he achieved full power he declared himself the one,
true Superman. The Guardians arrived with Sodam Yat, the new Ion, and pitted him
against Superboy-Prime. (Nightwing II #141) - Hawkman and the JSA, under John
Stewart’s guidance, helped Nightwing construct his NYC headquarters in the
Cloisters.
Comments: Created by Gardner Fox & Dennis Neville
In the pre-Crisis DC Universe Hawkman lived on Earth-2. In the post-Crisis DC Hawkman I took the place of Hawkman II in early Justice League adventures and the stories told in Hawkman's own title.
Hawkman received profiles in Who’s Who: The Definitive Directory of the DC Universe #10, JLA-Z #2 and JSA Secret Files #2. Hawkman received profiles in JLA-Z #2 and Who's Who: The Definitive Directory of the DC Uiverse #12 under the Justice Society of America entry. He received a profile in Who's Who: The Definitive Directory of the DC Universe #1 and Who's Who Update '87 #1 under the All-Star Squadron entry. He received a profile in JLA-Z #2 under the JLA (“The Satellite” Era) entry. Hawkman was featured in the Crisis on Parallel Earths entry in JLA in Crisis Secret Files #1.
Hawkman's appearance in Flash Comics #88 was reprinted in Secret Origins I #1, Flash Comics #90 was reprinted in Wanted. The World’s Most Dangerous Villains #7, Flash Comics #92 was reprinted in Detective Comics I #442, Flash Comics #100 was reprinted in Wanted. The World’s Most Dangerous Villains #3.
There was a pin-up of Hawkman in DCU Holiday Bash #3.
JSA #2 and JSA #87 showed a portrait of Hawkman and the original JSA lineup hanging in JSA headquarters. A statue of Hawkman was seen in the JSA Museum in JSA #82.
There was a flashback of Hawkman and the JSA’s battle with Ian Karkull in JSA #7.
Hawkman had a cameo in DC Comics Presents #25, 30, Flash II #225, Green Arrow III #8, Identity Crisis #7, JLA #27, JSA #38, 67, 69, 70, 77, Justice League of America II #0, 1, 2, 7, R.E.B.E.L.S. #17, Spectre III #3, 21, 24, Spectre Annual II #1, Strange Adventures II #2 and Titans: Villains For Hire Special #1.
JSA #86 ha a flashback of Hawkman’s first battle with the Gentleman Ghost.
Hawkman was pictured on the cover of Titans #18.
Bizarro-Superman wrote and illustrated the “Captain Marvel and the Sham Shazam” comic book featuring Hawkman in Bizarro Comics #1.
All characters mentioned or pictured are ™ and © DC Comics, Inc. All Rights Reserved. Please visit The Official DC Comics Site at: http://www.batman.com