HAWKMAN I

Real Name: Carter Hall

Class: Human technology-user

Occupation: Mysteryman, research scientist, archaeologist

Group Affiliation: JSA, formerly All-Star Squadron, Justice League of America

Known Relatives: Daniel Hall (Dream II, grandson), Hector Hall (Silver Scarab/Sandman II/Dr. Fate IV, son), Hippolyta Hall (Fury II, daughter-in-law), Shiera Sanders Hall (Hawkgirl I, wife, deceased), Cyril Sauders (Speed Saunders, cousin-in-law), unnamed niece-in-law

Aliases: None

Base of Operations: New York City, New York, 1940s to present

First Appearance: Flash Comics #1 (January, 1940)

Powers: Using a belt made of Nth metal Hawkman could fly at great speeds, and steered using artificial wings. The Nth metal also gave Hawkman enhanced strength and durability. He was a skilled and intense fighter, well versed in hand-to-hand combat or armed combat using a number of ancient and medieval weaponry. His primary weapon was a mace.

History: <ancient Egypt> Prince Khufu and his beloved Shiera were killed by the traitorous Hath-Set. This murder set off a series of reincarnations, Khufu would be reincarnated, fall in love with Shiera's reincarnation, and eventually be killed by Hath-Set's reincarnation.

<1940s> Archaeologist Carter Hall came into possession of the dagger Hath-Set used to kill Khufu, and Carter soon realized he was the latest reincarnation of Khufu. He met Shiera Sanders, the newest reincarnation of Khufu's love, and was opposed by Dr. Anton Hastor, Hath-Set's reincarnation. Carter used the alien Nth metal to make a belt that gave him the power of flight and took on the mysteryman identity of Hawkman in order to battle Hastor and other criminals.

(Spectre III #20 (fb)) - Hawkman and several other mysterymen were battling a German fleet trying to cross the British Channel, but the fight was going against them until the Spectre arrived. He turned the tide, and every German soldier died screaming. The mysterymen were in awe at Spectre's power.

Shiera became Hawkgirl, Hawkman's crime fighting partner. Hawkman was a founding member of the Justice Society of America and during WWII he joined the All-Star Squadron. 

(JSA #18 (fb)) - <1944> Opal City, Hawkman and the JSA fought Johnny Sorrow. During the fight Sandman's sidekick Sandy damaged the subspace prototype Sorrow was wearing with his wirepoon, and the villain vanished into thin air.

(JSA #18 (fb)) - (six months later) - Hawkman, the JSA and Scarab came to Sandy's rescue when the lad was kidnapped by Johnny Sorrow. Sorrow opened a gateway to the Subtle Realms and unleashed the King of Tears on Earth, then disappeared. The Spectre devoured the King then cried him out into a vial created by Green Lantern I, trapping the King's essence.

(Spectre III #20 (fb)) - <1945> At the end of WWII the Justice Society visited Auschwitz and learned the full extent of the Nazi's genocide. Spectre raged, and wanted to destroy every German in sight, but the Justice Society talked him down, telling him he had to rely on the justice of the Nuremberg war trials. Spectre would go on to spend years hunting escaped Nazis.

(Spectre III #20 (fb)) - <May 8, 1945> VE Day; Carter and Shiera Hall celebrated the victory in Europe, but Jim seemed non-plussed. They told him to have a drink, and he said alcohol had no effect on him, just like he had no need to eat, he just did it because it was familiar. Shiera danced with him, but got scared when she realized he was as cold as the grave.

(Flash Comics #70) - Carter and Shiera went to relax at a carnival when they encountered the odd Proboscis Jones. He had an overlarge and oversensitive nose that served him fine working in a perfumery, but when he was away from work, smells that agitated his nose caused his nose to take over his nervous system. The sweat from a boxing match at the carnival turned him in a a primal fighter, and he pummeled one of the fighters unconscious. When he walked near a lion cage he was ready to maul onlookers until Carter changed into Hawkman, flying him up into the air until his nose cleared and he calmed down. Criminal Slick and his gang decided to put the poor man’s nose to work for their crimes, and after having him smell sawdust Jones thought he was a termite and started tearing down the carnival office where they kept the ticked money. Hawkman had him smell flypaper, cayusing him to flit around and make buzzing sounds while Hawkman rounded up Slick and his thugs. Hawkman gave Jones some gasoline, telling him to inhale when other smells made his nose take over, because gas would deaden his sense of smell.

(Flash Comics #71) - The Feitherans were an intelligent race of bird-men whose civilization had long been isolated from the rest of the world. A pilot who blew off-course spotted Feithera, and reports of what he’d seen were met with skepticism. Carter Hall’s explorer’s club heard the news, and wanted to investigate for themselves, intending to hunt the Feitherans for sport, because they’d make much more challenging game than ordinary animals. Carter Hall was disgusted, telling the explorers that they couldn’t invade a civilization and start killing people, but the club members brushed off his concern, saying birds were birds. Carter Hall changed into his mysteryman identity Hawkman and sent a hawk to Feitrhera to warn the Feitherans, while proclaiming that he’d act as their guardian. Hawkman met with Worla, the leader of the Feitherans, and he said that even though his people were a peaceful race dedicated to art and culture, they had a way to defend themselves, globlasses that disrupted the nervous system. Feitheran Trata, who sought to wrest control away from Worla, overheard the conversation, and decided to stage a coup with his few loyalists. He met the explorer’s club hunters, and used the globlass on them, but then provided them with absorbent lockets that counteracted the globlass in exchange for their loyalty. The hunters tried to hunt the Feitherans, but despite their immunity to the globlass, Hawkman made short work of them. Worla gave the hunters an overview of Feitheran advancements in culture, science and medicine, and they realized how wrong they’d been in wanting to hunt the Feitherans. They wanted the Feitherans to meet the learned men of the world, but Hawkman forbade it, saying other opportunists like the hunters would come along and try to exploit the Feitherans. Hawkman made the explorers swear secrecy about the Feitheran’s existence, but Trata, incensed that Hawkman had foiled his coup, chose that moment to attack. He shot Hawkman with the globlass, but Hawkman’s automated wings kept him on balance and he overpowered the traitor. Worla and the Feitherans feasted with Hawkman and the explorers in celebration of Feithera and the secret of its’ continued existence.

(Flash Comics #72) - Collector John Kelley showed Carter and Shiera his collection of historical relics from his beloved Ireland, including wonders made by the Tuatha De Dannann. The pride of his collection was the antique harp of the Kerry Kelleys, and he’d imported wood paneling from Ireland that had special acoustic properties so that when he played it he felt like he was home again. Kelley’s broke friend Pipe Carr was in a bar bemoaning how his friend had all the riches in the world while he had nothing, and crook Frenchy and his gang overheard him. They convinced him to get back at his friend by helping them rob him. They broke into his house as Carter and Shiera were leaving, and they changed into Hawkman and Hawkgirl. The crooks ambushed Hawkman, with Pipe hitting him with an Irish warhammer and made their escape. When he recovered he joined Hawkgirl and Kelley in trailing the crooks to a criminal antique dealer and made short work of them. Kelley couldn’t tell his beloved harp from the knockoffs the antique dealer had made for gullible customers, and he decided he’d been wasting his life by collecting things from the past. He decided to donate his collection to a museum, and sympathized with Carr for being so envious of him, and offered him a job.

(Flash Comics #73) - Shiera attended a ball thrown by the Kingsleys, a family of millionaires. The ball was interrupted by Hugh the Black, a self-proclaimed highwayman who rode in on a horse, and robbed the guests. Shiera told Carter about what happened, and said she noticed Avery Kingsley slipped away before Hugh the Black appeared. After changing into Hawkman and Hawkgirl they returned to the Kingsley mansion, where Red Rory, a pirate, was setting sail with his gang to rob a houseboat. Hawkman and Hawkgirl engaged them in combat, but they got away when Hawkgirl’s flail snapped, with the flail head knocking Hawkman unconscious. Red Rory left behind a page from the Kingsley diaries, describing the Red Rory that had died centuries ago. Hawkgirl correctly deduced that Avery suffered from multiple personality disorder and was both Hugh the Black and Red Rory. They caught up to him at the Waster Aldorff Hotel, where, as the swashbuckling Red Blade he was robbing a jewelry expo. Hawkman knocked him for a loop with one punch, curing Avery’s personality disorder. Avery was thrilled to be free of the voices that haunted him all the time, and Hawkman offered to testify for him at his trial so he could be found not guilty due to temporary insanity. Before the police arrived Hawkman allowed Avery to return to the Kingsley mansion to burn the family diaries so they’d never harm anyone else.

(Flash Comics #74) - A little girl named Betty found a whistle washed up on the beach shore, and when she blew it everyone on the beach froze in place. By the time everyone was able to move again Betty told her mom about the whistle, but she didn’t believe her story. Betty told her story to police officer O’Harra, and gave him the whistle. He was doing traffic duty, and found the whistle stopped everyone in their path, but was afraid that if he told anybody about the whistle they’d think he was crazy and lock him up, so he threw the whistle away. A crook witnessed the whole scene and gave the whistle to his boss Sails, who saw an opportunity to use it to commit crime. Hawkman and Hawkgirl were relaxing in the country when the whistle sounded and they were temporarily paralyzed. Hawkman met with some nearby officers who explained they were responding to a robbery when the crooks blew a whistle and paralyzed them. He caught up with Sails, who blew the whistle, freesing Hawkman and allowing him to get away. Hawman went to his lab, and going off the theory that the sound of the whistle affected the central nervous system crafted a number of miniature radios and attached them to his hawks in hopes they’d pick up the whistle’s frequency. Once the hawks found Sails they alerted Hawkman and Hawkgirl, who made quick work of Sails and his gang. During the fight the whistle fell from Sail’s hands into a nearby harbor and sank out of view. Hawkgirl wondered where the whistle came from, and Hawkman said that for all they knew it came from space or another dimension, but like a lot of other things in life it would always remain a mystery.

(Flash Comics #75) - Hawkman and Hawkgirl went to New Orleans to celebrate Mardi gras, and decided to revel dressed as themselves. Some of the other revelers started acting erratically, with a man who thought he was Captain Kidd taking swings at other partygoers with a cutlass and a man dressed as Nero started a fire in the warehouse district. Hawkman and Hawkgirl put out the fire and apprehended the men, bringing them down to the police station. Once the men removed their costumes their senses returned and Hawkman sensed something strange was afoot. The Hawks apprehended three men dressed as gangsters trying to rob a bank, and were then confronted by the legendary centaurs Pholus and Chiron. Hawkman overpowered them and forced them to bring him to whoever had summoned them from the realm of mythology. Pan, posing as a costume shop owner, had been driving the revelers mad with the music of his pipes, and he’d only summoned the centaurs because he thought it would be amusing to see them fight with Hawkman and Hawkgirl. Pan said he was just having a bit of fun, but realizing Hawkman and Hawkgirl wanted him gone he played his pipes and vanished, returning to Olympus.

(Flash Comics #76) - Underworld boss “King” Kane died and his lieutenants Brains and Gats clashed over who would be the new boss. Brains made a wager that he could easily outsmart Gats, betting that Gats couldn’t kill him within the week. If Brains won he’d take over the mob, and if Gats killed him he’d be victorious. Brains decided he’d be safe in jail, so he kicked a police officer to the ground, but inadvertently saved him from a drive-by mob hit, and the officer thought he was a hero. Brains then slashed a cars tires, but the car belonged to a robbery ring committing a crime, and the police declared Brains a hero. Brains told the police lieutenant he was a master criminal and demanded to be locked up. The lieutenant said he couldn’t arrest him with no charges pending, and Brains bragged he’d rob a grocery store that night. The lieutenant wasn’t sure if Brains was a harmless crank, so he called Hawkman to keep an eye on him. Brains tried to rob the grocery store, but Gats spotted him and fired away. Hawkman made his presence known and the crooks split up and ran away. Hawkman decided to go after Gats, but while they grappled the guns loading down Gats pockets hit Hawkman in the head and knocked him out. Brains called up the police, saying he was going to rob Jenks’ Jewelry, and waited outside to be arrested. As fate would have it, Gats chose Jenks’ as his latest target and when Hawkman arrived he made short work of Gats and his men. With Gats locked away Brains had his bet won, and told Hawkman he was only acting erratically to lure out Gats, and Hawkman accepted his explanation. Brains danced in the streets, celebrating his victory, but accidentally struck a police officer, ending him up in prison. He found himself in the same wing of the jail as Gats, and they feuded over who’d be captain of the jail’s baseball team.

(Flash Comics #77) - Johnny Thunder announced to his folks and Peachy Pet that he’d finally come up with a foolproof get rich plan, dressing up Thunderbolt, over his objections, as a mysteryman he named Hypochap and offering his services for a fee. Sockitaway Bank hired Hypochap to wash their windows, but while Hypochap was working the bank got robbed. Johnny said that for an additional fee Hypochap would catch the robbers, but before he could cash in Flash caught the crooks, and Johnny was sore that business was snatched from under his nose. The Fabulous Fur Corp. Hired Hypnochap as a night watchmen, and when their warehouse was robbed Thunderbolt said he did his job because he’d watched. Johnny tried to get extra money for Hypochap pursuing the thieves, but they were apprehended by Hawkman and Hawkgirl. A woman hired Thunderchap to rescue her kidnapped daughter, but the Ghost Patrol came to the rescue and kicked the tar out of the kidnapper. Johnny was fed up and visited the office of Flash Comics, telling the editor that if Flash et al. Didn’t stop messing with him he’d start interfering in their comic book stories.

(Flash Comics #77) - Mr. Munn, the curator of the city museum, invited Carter and Shiera to his home to examine a new archaeological discovery He presented them with a casket preserving a manuscript  and a bag of white powder from the time of Al-Mansur of Persia. Carter was unnerved to see that his fingerprint was on the manuscript, and when he tried to analyze the powder he came up empty. In desperation he swallowed some of the powder and time-traveled back to the 700s. Hawkman was determined to find the man who created the powder, and met Omar Il-Shah, who’d discovered the discipline of chemistry. Persian magicians wanted him dead because he could prove they were charlatans, while his chemistry produced actual results. Hawkman saved him from an assassination attempt, and Omar showed him the manuscript preserved in the casket. Together they tried to concoct the white powder from herbs but realized they were missing a crucial ingredient. Magician assassins made another attempt on Omar’s life, and Hawkman fended them off, but during the scuffle his hand landed on the manuscript, leaving behind his fingerprint. Hawkman and Omar visited Al-Mansur, demonstrating the superiority of science over magic, and as a reward he presented them with herbs from the Red Sea, and Hawkman was able to finish the white powder with the new ingredients. He swallowed more of the powder and returned to the present with a fantastic story to tell Shiera.

(Flash Comics #78) - Hawkman and Hawkgirl went for a flight over the ocean when they were caught in a cyclone. Hawkgirl was injured and Hawkman spotted a volcanic island where she could recover. They entered the extinct volcano and were greeted by the Fire-People, who nursed Hawkgirl back to health. The Fire-People were eternally at war with the Sea-Folk, who lived at the water’s edge of the island. Both groups were survivors from Atlantis who fled when it sank, and the Fire-People had a legend that a winged man would lead them to victory against their greatest enemy. The Fire-People and Sea-Folk clashed in the caves beneath the volcano, but when the Sea-Folk spotted Hawkman they stopped fighting and started kneeling, saying they too had a legend that a winged man would bring them victory. Hawkman and Hawkgirl discussed how they’d keep the two groups from fighting, and when another clash broke out Hawkman released seawater through a section of thin rock in the volcano, causing the ground to shake. The two groups believed Hawkman was showing them his godlike powers, and he told them he was displeased with their fighting. He sent the Fire-People to live by the sea and the Sea-Folk to live in the volcano. Both groups were miserable, and Hawkman made them realize how pointless it was to fight over territory they couldn’t comfortably live in. They made a peace treaty and Hawkman said their legend promised he’d conquer their greatest enemy, which turned out to be themselves.

(Flash Comics #79) - Two hawks from Hawk Valley found the Jewel of Shalaar, a stone crafted by an ancient sorcerer of the Far East. It amplified a person’s true nature, be it good or evil, and spread that influence outward. Hawkman and Hawkgirl noted the hawks of Hawk Valley acting more aggressive, but thought little of it. After the hawks chased away a hunter from the nearby town of Belvedere they decided to wage war against humanity for having hunted them for so long. The hawks cut telephone lines, destroyed bridges and trains until the people of Belvedere assembled a hunting party to eradicate the birds. Hawkman’s hawk big Red informed him of the situation, and he and Hawkgirl raced to the valley pleading with the hunters to let him sort the situation out. The hunters were wary until Big Red warned them of an avalanche, saving their lives. Two hunters had already made their way into the valley, and under the influence of the Jewel of Shalaar they tried to kill each other before Hawkman broke them up. Hawkman suddenly felt a murderous impulse rise in him, and was ready to kill the hunters until Hawkgirl made him come back to his senses. They found the jewel and flew out into the middle of the ocean, tossing it in the water and hoping it would never bother anyone else again.

(Flash Comics #80) - Junior Ellis was a crook obsessed with staying young and in top form. He started to doubt himself after Hawkman foiled two of his robberies and apprehended his gang. Hew went to South America, hoping he’d never see Hawkman again. Carter Hall visited Brazil to see Senor Abada, who collected Mayan artifacts. Ellis and his new gang stole golden Mayan figurines from Abada and fled into the jungle. Hawkman pursued them, and the chase, which lasted days, subjected Ellis to so much stress that his hair turned white. He discovered the fountain of youth and after imbibing he became a child again. His gang didn’t recognize him, and left him to fend for himself in the jungle. Hawkman rounded up the gang, and told Ellis he would help him if he confessed to his crimes. Hawkman brought Ellis to volcanic fields where he sweated out the water he’d drunk, returning to his proper age. Hawkman was astonished at his discovery of the fountain of youth, but knew the world wasn’t ready for its’ discovery, so he cut down a number of trees to block access to the fountain.

(Flash Comics #81) - A globular space vessel landed in the woods of Pennsylvania, and sent out a mental command that drew Hawkman and Neptune Perkins to it. The heroes weren’t sure what was going on, but decided to enter the vessel, which flew them to Venus. They met a Venusian scientist, who said he’d been observing the heroes through his electronic telescope and had need of their powers to save Venus. The scientist had recreated mythological creatures from Earth as a scientific experiment, but while he was on honeymoon they escaped. A roc terrorized the skies, while a kraken made seafaring deadly for Venusians. The scientist knew Hawkman had mastered the sky just as Neptune had mastered the sea, and said they were just the heroes he needed to deal with the monsters. Hawkman and Neptune confronted their respective enemies in their element, but couldn’t harm them and were lucky to escape with their lives. They decided to lure the creatures into fighting each other, and the monsters destroyed each other. The Venusian scientist was grateful for their help and gave them radium to give to the people of Earth, saying it would help in their fight to cure cancer.

(Flash Comics #82) - A homeless man spent the last of his money on a cloak at a secondhand store to keep warm. The owner gave him a good deal because the cloak, which once belonged to Italian magician Cagliostro, was cursed. The normally law-abiding man was taken over by the evil in the cloak, and found that the animals that once loved him for feeding him fled from him. Under the influence of the cloak he robbed a grocery store. Hawkman visited Hawk valley, where the birds seemed agitated, and his hawk big Red told him it was because of the homeless man and the cloak of Cagliostro. Hawkman confronted the man, stopping him during a mugging, but the cloak gave him hypnotic powers, and he seemed to disappear in a cloud of smoke. Hawkman managed to grab a piece of the cloak before he vanished, and took it to his lab to analyze it. Hawkman felt the evil presence in the cloak trying to take control of him, and he realized he’d have to be careful handling it. Hawkman realized the cloak was to blame for the man’s crimes, and determined to save him from its’ influence. He found the man robbing a goldsmith’s shop and grabbed the cloak, burning it in a furnace and removing its’ evil influence. Hawkman told the man he wasn’t to blame for what he’d done, and taking pity on him offered him a job as Carter Hall’s housekeeper, saying he’d never go hungry again.

(Flash Comics #83) - Shiera drove Carter to the bank, and he walked into the middle of a holdup. He foiled the robbery, but the robber Mac Vickers accidentally winged him with a gunshot, and the gang escaped. Mac regretted being in a gang, and admired Hawkman so he gave a message to one of Hawkman’s birds, tipping him off to his gang’s next robbery. Fate brought Hawkman together with Mac and Jim Parker, an ex cop who lost his memory during an accident at the night club. The robber jarred Jim’s memory and Mac turned against his gang and helped Hawkman bring them to justice.

(Flash Comics #84) - An eagle informed Hawkman that he flew into a floating city, and Hawkman went to go investigate. The city was run by extraterrestrial explorers who came from a race where everyone had an extreme specialty. The alien named Speaker told Hawkman their mechanic died, and they needed to land on Earth to get tools to repair their flying city. Hawkman said he couldn’t imagine anyone objecting to that but they caused a stir when they went out to eat and didn’t have any money. The aliens said their society considered capitalism primitive and barbaric. They further angered Earthlings by breaking into a tool factory and when Hawkman confronted him the Rayer shot him with a blast of energy that sent him into the stratosphere. Hawkman adjusted his 9th Metal belt to float back down to Earth, landing on the aliens. A mob tried to overtake the aliens, but one of them had the power of hypnotism and froze the madding crowd. Hawkman said their sets of morals and values were not compatible with Earth, but said he’d find a way to fix their city. He processed a piece of 9th Metal to create a paint, and coated the city’s flying mechanism with it, allowing the aliens to resume their explorations through space. Hawkman said he’d never forget his encounter with them.

(Flash Comics #85) - Movie director Mr. Starkey recruited Hawkman and Hawkgirl to star in an anti-crime series that showed them catching criminals with the message that crime never pays. The heroes refused payment for what they considered a public service, but accepted two sets platinum pen and pencil sets. Escaped murderer Lasso and his gang posed as a director and actors, filming outside a jewelry store, then robbed it and shot the proprietor. Hawkman and Hawkgirl caught up to them as they tried to speed away in a car but were knocked out by the crook’s mic boom. The heroes woke up in a construction ditch, and Lasso taunted them that the area was slated for demolition for a new highway before putting a stone slab over the ditch. Hawkman and Hawkgirl wedged their pen and pencil sets under the slab, allowing them to roll it away right before the explosives went off. Lasso and his gang tried to rob Starkey's new movie set, where the lead actress was wearing thousands in diamonds. Hawkman tied up Lasso in his own lasso and Hawkgirl took care of the gang.

(Flash Comics #86) - There was a colonial legend about the warlock known as the Purple Pilgrim who was found guilty on charges of black magic. The Pilgrim cursed Judge Sanders and all of his future descendants. The legends seemingly came true when a man calling himself the Purple Pilgrim started killing Sanders descendants. Shiera called Carter, worried she was next, and was kidnapped by the Pilgrim. Carter changed into Hawkman, and went looking for Shiera with Big Red. They spotted a horse-drawn cart headed down Old Country Road, leading to Hidden Valley, the home of a settlement unchanged since colonial times. The Pilgrim explained to Shiera that the Hidden Valley settlement cut themselves off from the rest of the colonies to protest the unfairness of the original Purple Pilgrim’s condemnation. The Pilgrim was a crook who researched colonial history and rediscovered the settlement. Posing as a descendant of the Purple Pilgrim he installed himself as Lord Mayor and went on his murder spree. He had nothing against the Sanders descendants personally, but killing them allowed him to rob them of their fortunes as well, making him a wealthy man. Hawkman arrived to see the villagers had Shiera tied to a dunking stool, and Pilgrim’s men knocked out the startled hero. Pilgrim freed Shiera so she could watch what he had in store for Hawkman. The Pilgrim had him tied to a stake and told the villagers he had to be burned to death because he was a sorcerer who sought to destroy Hidden Valley. Hawkman kicked up a flaming stick that he used to burn the ropes around his wrists, and once free easily dispatched the Pilgrim. Hawkman and Shiera convinced the villagers they should give the outside world a chance, and before long the Board of Education set up modern schools in the area to help them transition into the 20th Century.

(Flash Comics #87) - Ruthless criminal the Foil and his gang planned a daring escape from prison to recover the $50,000 in loot he had hidden. The guards started firing on them, and Foil, believing his underling Lefty to be a snitch, stabbed him with his fencing foil. A helicopter sped them away from the prison, but the warden had learned about the escape beforehand and allowed it so Hawkman and Hawkgirl could follow him and find where his loot was stashed. Foil spotted the duo and squirted oil from the copter at her, grounding the hero. She told Hawkman to go on without her while she cleaned off her wings. Hawkman eavesdropped on Foil at his hideout, and learned that Lefty was the only one who knew where the loot was. Foil told his men they’d have to break back into prison and get Lefty’s map from the morgue. Hawkman confronted Foil and his men at the prison, capturing the henchmen. Foil got the map and fled through the prison’s sewer system, setting off explosives so Hawkman couldn’t follow him. Hawkgirl arrived at the scene, believing Hawkman had died in the explosion. She mourned, but Hawkman was alive, having been blasted to the roof. The sewer system empties out into an empty beach, and the Hawks found Foil couldn’t escape the drainage pipe, and was in danger of drowning. They couldn’t let anyone, not even a criminal, die on their watch and freed him, rushing him to the prison hospital.

(All Star Comics I #36) - At a JSA meeting Hawkman and the JSA learned of formerly respectable men were creating a nationwide crime-wave, and the team split up to capture the men. Hawkman went to New Mexico and fought the Black Rider, who was plundering Aztec gold. Hawkman defeated the Rider with help from two men working for Calvin Stymes. Hawkman received a message from Wonder Woman and brought the Rider to JSA hq. Green Lantern learned the criminals were turned evil by Calvin Stymes, who exposed them to Koehaha, the Stream of Ruthlessness. Calvin wanted to see the men in jail or dead, so when the JSA brought the criminals to the Stream, Stymes set off an explosion. The JSA survived and a landslide crushed Stymes. The JSA knew the effects of the Koehaha would wear off and offered to testify at the criminals' trials so they would be found innocent by reason of temporary insanity.

(Flash Comics #88) - At Hawkgirl’s suggestion Hawkman took some time off to get work done, but she brought him back into action after learning about the Ghost, a supposedly spectral thief who was going on a crimespree across Europe. The Ghost alerted the police that the Avon Bank was his next target, wanting a challenge from them. Hawkman and Hawkgirl got the drop on Ghost’s gang but the Ghost’s disembodied voice boomed out, saying he had a gun trained on them. His gang took Hawkgirl, and Ghost told Hawkman he’d keep her hostage to give him more of a motivation to catch him. The crooks sped away and Hawkman realized the Ghost’s voice was coming from a wire receiver. Hawkman had managed to sprinkle florescent powder on the crooks’ car, allowing him to track them to the Tower of London. The Ghost planned his most ambitious heist to date, but decided to kill Hawkgirl because she already knew too much. Hawkman made the save in the nick of time, but found the ghost was only an empty suit and tophat held up with wires. The wires to the speaking system he was using led to the belfry, and Hawkman confronted the Ghost again. The Ghost seemingly plummeted to his demise, but it turned out he wasn’t confronting the real ghost, but a movie projection. The Ghost’s voice assured the heroes he was a real ghost, he just used gimmicks to amuse himself.

(Flash Comics #89) - Carter and Shiera went to the circus to watch Aero the acrobat perform, but he disappeared mid-act. The next day a masked crook named the Acrobat started a crimespree and killed the D.A., evading Hawkman and Hawkgirl. The Acrobat captured Hawkman and Hawkgirl, revealing himself as mobster Gyp Haines. He had a grudge against the heroes for sending members of his gang to jail; and killed the D.A. who nailed him on a tax evasion charge.Gyp was responsible for kidnapping Aero and forcing him to teach him acrobatics before killing him. Hawkman and Hawkgirl escaped and captured the villain.

(Flash Comics #90) - The Ghost came to America and stole rare gems from a guarded bank vault, leaving behind an empty satchel. Hawkman and Hawkgirl investigated, and were suspicious when no fingerprints were found on the satchel. They found that the Ghost had killed the bank teller, assumed his identity and stole the gems before placing the satchel in the vault. The Ghost then stole the Pharaoh's Ruby from the Central Museum by pumping sleeping gas into the museum, knocking out the guards. To lure the Ghost in Hawkman and Hawkgirl planted a story in the news that they’d come back from Africa with an enormous diamond. The Ghost tried to steal the diamond, which was actually a fake, and it was hooked up to a camera that took a picture of the Ghost. The Ghost was irritated at being fooled and blinded Hawkman and Hawkgirl with a flashgun, but it blew up and seemingly destroyed the Ghost. Hawkman looked at the picture the camera snapped, and it gave weight to the Ghost being a spirit because he had no face, but seemed to be an invisible being wearing a tophat and monocle.

(Flash Comics #91) - Carter returned from a Chemical Society meeting, where he’d been asked to investigate a new element, Dexium. Carter gave the dexium to Shiera to lock away in their safe, having business to attend to elsewhere. Crook Lefty tried to steal the dexium, but only made off with one vial before he saw a mace trying to smash him in the head in fled. Dexium turned whoever it touched invisible, and the invisible Hawkgirl followed Lefty, but was captured by his boss “Bulk” Bane. Bulk and his gang used the dexium to turn invisible and commit a number of phantom robberies. Hawkman knew the stolen dexium vial and Hawlgirl's disappearance had to be related, and returned the rets of the dexium to the chemistry Society for safekeeping. He was met by Bane and his invisible gang, who showed Hawkman they had Hawkgirl prisoner. They took the rest of the dexium, tied up Hawkman, and placed a vat of acid on Hawkman’s stomach so he couldn’t move without being burned. When they left Hawkman laughed so that his stomach contractions moved the acid enough for it to tip over and burn the roped binding him. Hawkman found Bane’s hideout, used a vial of dexium to make himself invisible and rounded up the crooks and freed Hawkgirl. Hawkman told Hawkgirl he wasn’t ready to tell the world about dexium’s effects because of the danger it posed if it fell into the wrong hands again.

(Flash Comics #92) - The Ghost went on a crimespree in Paris, and anytime the police came close to catching him they were left with only an empty cape and tophat. The Ghost threatened to rob the Louvre, and the staff had security wire their valuable De Core paintings to burglar alarms. Ghost and his men had disguised themselves as security, and the alarm system was actually connected to smoke bombs inside the museum that caused a diversion allowing the Ghost to pilfer the paintings. Hawkman and Hawkgirl, having heard Ghost was up to his old tricks, came to Paris and confronted him in the museum. The Ghost was pleased his enemies would see him pull a spectacular crime. The Ghost kidnapped Hawkgirl and left Hawkman a riddle about a crying clown who would only laugh when a bird died. Hawkman realized he was referencing The Saga of Pagliacci, which was playing in a nearby opera house. The Ghost tied Hawkgirl to a chandelier and cut it lose, hoping to kill her and members of the audience, but Hawkman arrived in time to keep anyone from getting hurt. Hawkman was confronted by three identical Ghosts, but they all turned out to be empty clothing. The Ghost taunted Hawkman and then seemingly exploded in a flash of light, but Hawkman was far from convinced that the Ghost was actually dead.

(Flash Comics #93) - Carter and Shiera flew to a research conference, but were concerned with recent news stories about men dressed on cowboys riding flying horses that robbed airlines. They knew their flight contained valuable research equipment, and weren’t entirely surprised when the sky bandits struck. They changed in Hawkman and Hawkgirl but the bandits knocked out Hawkgirl, causing her to plummet, and lassoed Hawkman when he tried to rescue her. The leader of the bandits demanded Hawkman tell him the secret of his flying powers, because his gang only used jet-propelled balloons in the shape of horses. Hawkman refused, so the bandits knocked him out. When Hawkman woke he found himself on one of the horse balloons as the bandits robbed a plane carrying a valuable art collection. They’d given a self-firing gun to Hawkman, causing the plane to retaliate by shooting back at Hawkman. Hawkman recovered in time to drop out of the way, and was soon joined by Hawkgirl, who’d survived her fall because she’d luckily fallen into a river. Together they rounded up the sky bandits, revealing the leader as John Upton, the secretary to Mr. Kendall, who ran aircraft luxury lines, which was how Upton knew which planes carried valuable cargoes.

(Flash Comics #94) - Carter and Shiera received a gift of a Navajo rug depicting a hunting party and invited art connoisseur Dr. Barnes and socialite Mrs. Duvane to view it. The Native American hunting party depicted on the rug came to life and robbed Mrs. Duvane of her diamond necklace. The Halls slipped away to change into Hawkman and Hawkgirl and fought the Native Americans, but the lights went out and when they went back on the hunting party were back to being part of the rug’s design but Mrs. Duvane’s necklace was still gone. Dr. Barnes told Hawkman and Hawkgirl there were legends among the Navajo of Mexico City about rug people that could come to life. The heroes investigated, but were trapped under a weighted rug and taken to an abandoned mine where the Native Americans told them they’d be made into a rug. Hawkman and Hawkgirl learned from the weaver that Dr. Barnes had invented an atom reassembler that could teleport people or turn them into 2-D rug designs by reassembling their molecules, and was using it to commit robberies. He had no love for Barnes or his phony “Native American” gang who were actually white crooks, so instead of using the reassembler on them he wove a normal rug depicting the heroes. Dr. Barnes gloated about his new rug when Hawkman and Hawkgirl arrived, flying him into the air and dumping him in a water tower atop police headquarters. Dr. Barnes was arrested and Hawkman and Hawkgirl won the day.

(Flash Comics #95) - Hawkgirl was excited to show Hawkman a mystery package she’d purchased from auction, and the box contained a crystal ball. Hawkman said crystal balls were all phony, but suddenly the ball showed an image of crooks with guns about to gun down Hawkman and Hawkgirl. The heroes went to the auction house to get to the bottom of the mystery, but found the auctioneer dead. The crooks they’d seen in the crystal ball emerged from the shadows, but the heroes got the drop on them. The crystal ball then showed images of retired millionaire John Elliot being murdered, and the Hawks swiftly flew to his mansion. They thought he’d already been killed, but he was deep in meditation, and his niece told them he was a practitioner of Indian mysticism. Elliot was a fan of the Hawks and had newspaper clippings from all their cases. He told them the crystal ball belonged to him and had been stolen recently. The crystal ball was a gift from his yogi Sahi who lived in an Indian temple atop a penthouse. He told them that Sahi had moved the temple piece by piece from India with his mental powers, but Hawkman was skeptical. The Hawks went to investigate Sahi, but were laid low by the electrified floor of his temple. Sahi had his men tie up the Hawks and placed them in the arms of a statue of Kali. Sahi and his men left, and the statue’s arms started to close, threatening to crush the heroes. Hawkman broke the crystal ball and used the shards to cut his and Hawkgirl’s bonds. They found Sahi at Elliot’s mansion where he had convinced Elliot that the Hawks were in danger because they’d angered the gods, and could only be appeased by vast sums of money from Elliot. Hawkman and Hawkgirl interrupted them, and took out Sahi’s goon, who tried to shoot them. Sahi admitted his crystal balls had movie projectors that showed whatever he wanted them to. The auctioneer had taken the crystal ball to expose him and accidentally put it up for auction, and Elliot’s niece admitted she was in league with Sahi to rob her uncle blind. The Hawks sent Sahi and the niece to prison. And sent their fan Elliot a crystal ball as a memento of the case.

(Flash Comics #96) - Carter and Shiera attended a scientific conference and followed it up with a vacation at scientist Malcom Grey’s estate with the rest of the scientists. They all went on a cross-country horseback ride that was interrupted when Centaurs appeared and kidnapped all the scientists. Shiera and Carter was incredulous at encountering mythological figures, but changed into Hawkman and Hawkgirl to escape capture. They followed the Centaurs, who boarded a flying machine and traveled to a dormant volcano, which contained an entire city of Centaurs. The Centaurs had a volcano machine that harnessed the fire under the earth’s crust and shot the Hawks from the sky. They were captured by Soro, leader of the Centaurs, who placed them in the Throne of Terror. A cloak made by Medea was placed on them, and it was saturated with chemicals that cause it to burst into flames if the Hawks did so much as move. Soro explained that he and the last of the Centaurs went into hiding in the volcano thousands of years ago, but kept tabs on the outside world. He’d hoped there would come a day when the Centaurs would rule again, but since humanity showed no signs of losing control he decided he’d conquer them. His Centaur scientists developed the volcano machine but refused to keep working for him when they realized he wanted their inventions to war on the human race, which was why he kidnapped the Hawks’ scientist friends. Soro told the scientists they worked for him now, but they all said they’d rather die than betray humanity. Hawkman and Hawkgirl escaped the cloak, the special chemicals on their wings that prevented wind shear also saved them from the flames. Soro, furious, activated the volcano machine as the Hawks flew the scientists away, and the machine malfunctioned, causing the volcano to erupt and killing Soro and his Centaurs.

(Flash Comics #97) - Carter and Shiera stopped by the home of big game hunter Craig Evans to take him up on his standing offer to see his trophy collection, but he didn’t seem pleased to see them. The mounted elephant head above his fireplace started trumpeting as though it were alive and a herd of elephants came stampeding down the street. Craig ran out, saying he was going to try to stop the beasts while Carter and Shiera changed into Hawkman and Hawkgirl. They spotted crooks robbing a nearby jewelry store, but the rampaging elephants had to take priority. The Hawks returned them to the zoo from which they escaped and asked Craig if they could examine his elephant head trophy closer. When they entered his home they found the stolen jewels in the elephant’s mouth and Craig’s lion skin rug started roaring, drawing in live lions. The Hawks subdued them, but were knocked out by the crooks who robbed the jewelry store and brought to the zoo. The woke to see the crooks’ boss, a man dressed as a witch doctor. The witch doctor demanded to know what the Hawks did with the jewels they’d hidden in the elephant trophy’s mouth, but the Hawks refuseds. They escaped their binds and defeated the criminals, unmasking the witch doctor as Craig Evans. He’d rigged his trophies as a signal to his men, who’d broken into the zoo, to release wild animals so they’d have a handy distraction while they committed crimes.

(Flash Comics #98) - Carter and Shiera were invited by wealthy socialite George Barton to his masked ball and told to dress up like Hawkman and Hawkgirl. When they arrived they witnessed George, who was dressed as a masked king, have a spat with his brother Henry, dressed as a knight. Henry stormed out and later in the evening George told the guests they were going to play a game where they all acted out the characters they were dressed as. Everyone was having fun until a group of party-goers took valuables from the other guests and then pulled guns. Hawkman and Hawkgirl tried to interfere, but the pirates pulled a gun on Hawkgirl, making her their hostage. The pirates left with George Barton, but Hawkman managed to track them to their hideout by following prop pirate gold Hawkgirl managed to drop to make a trail. The crooks got the drop on Hawkman, and tied him and Hawkgirl to a giant spit. They said they’d love to see the Hawks burn, but they had to go fence their loot. The Hawks managed to use the flames to burn their bonds and free themselves. They caught up to the crooks driving along an old country road and caused a rockslide to stop them dead in their tracks. “George” turned out to be Henry Barton, who’d knocked out his orchestrated the robbery to pay off crippling gambling debts and disguised himself as his brother so he’d take the fall.

(Flash Comics #99) - Carter and Shiera went to Stracy’s Department Store to find a gift for Shiera’s niece, and she was delighted to find a Kewtie doll that was a redhead like her niece. After she purchased it two men entered the store and tried to wrest it away from her. Carter and Shiera fought back, so the men knocked out Carter and kidnapped shiera. Carter recovered quickly, changing into Hawkman and following the men to the Kewtie doll Factory. The factory manager was using the redheaded dolls to smuggle diamonds, and yelled at his underlings for mixing the doll in with those that were actually for sale. Hawkman made the scene, and the underlings took Shiera outside the factory where there was a giant mechanical Kewtie doll “drinking” from a bottle. They tossed Shiera down the doll’s throat and when Hawkman went to save her the baby bottle knocked him inside the doll as well. The crooks were satisfied that Hawkman and Shiera would drown as the doll finished it’s bottle, but Hawkman untied Shiera, she changed into Hawkgirl and they flew to freedom. The Hawks knocked a vat of liquid plastic over on the crooks, gluing them to the floor. After taking the crooks to jail Carter surprised Shiera with a new redheaded doll he’d bought, one without smuggled diamonds.

(Flash Comics #100) - Carter and Shiera went to see their friend Professor Garvey at his experimental lab, only to find he’d been kidnapped by men who’d also taken his newest invention, the gyrocar. The gyrocar drove up the side of a building and Carter and Shiera changed into the Hawks in time to save Garvey, who’d been tossed out of the car. Garvey explained that he’d fired his research assistant John rotor, who was the leader of the criminals who’d kidnapped him. Hawkman and Hawkgirl tried to stop Rotor and his Human Fly Bandits from robbing a financial center, but were taken off guard when Rotor used Garvey’s gyrobelt to run up to the cieling and pounce. The Bandits brought Hawkman and Hawkgirl back to Garvey’s lab, placing them in a giant thermometer that would drown them in mercury when the electric oven underneath it heated it up enough. Hawkman freed them by dropping a vial of N+ in the mercury, creating an explosion that blasted them to safety. They caught up with the Human Fly Bandits, and caused them to crash their gyrocar.

(JSA #68) - <October 13-15,1951> Hawkman and the Justice Society appeared before HUAC, where they were accused of having ties to the reds because they'd associated with a communist to bring in saboteurs. HUAC demanded they prove themselves good Americans and reveal their secret identities. They all refused, and Green Lantern teleported them out of Washington. At JSA hq they discussed the fact that they'd be wanted men and women if they didn't reveal their identities. They decided it was for the best to disband the Society.

(JSA #71, 72) - <October 28-30, 1951> Carter and Shiera answered their door when they heard a commotion. The O.S.S. had uncovered their identities, and was ready to apprehend them when the time-traveling Atom-Smasher drove them off. Atom-Smasher told them he needed them to go back into action as Hawkman and Hawkgirl to stop Per Degaton, who was trying to alter history to end the Justice Society legacy. They met up with the rest of the reformed Justice Society and the time-traveling JSA at the Justice Society brownstone. Hourman informed them Per Degaton was going to assassinate the President. The Justice Society and JSA went to Washington to warn Truman that his life was in danger. Degaton and the Red Morgue attacked Washington, but the teams were ready for him. Degaton used a time-disc to speed up Atom’s metabolism and turn him into a nuclear bomb ready to go off. If he exploded millions would die, but J.J. Thunder and Johnny Thunder summoned the Thunderolt to turn Atom back to normal. Hawkman and the other heroes defeated Degaton, who fled into the timestream. The resulting time distortion caused Hawkman and the other Society members to forget their adventure with the JSA.

(JSA #75 (fb)) - Atom introduced Hawkman and the Justice Society to his young godson Albert Rothstein, and they let him sit at the Society meeting table.

Hawkman and the JSA returned to action in the modern era. Hawkman also joined the JLA, and served as an intermediary between JSA and JLA.

(All-Star Comics I #58, 59) - Brain Wave informed the JSA that he was going to cause disasters in Seattle, Washington, Peking, China and Capetown South Africa that would cause a chain reaction that would destroy Earth. They split up, with Hawkman and Dr. Mid-Nite trying to stop an earthquake in Seattle. They found themselves unable to deal with the disaster, although youthful hero Star-Spangled Kid stopping the catastrophe. Similar circumstances averted the disasters in Capetown and Peking, with new heroes helping the JSA. Power Girl suggested that Brainwave set them up to fail but didn’t foresee the interference of the new heroes, whom Power Girl dubbed the Super Squad. The JSA and Squad confronted Brain Wave aboard his space station, and learned that he'd sapped the willpower of the JSA that they displayed in averting the disasters to return will and youth to Per Degaton. When the JSA had the villains on the ropes, Brain Wave used his mental powers to send Earth on a collision course with the sun, demanding they submit or see the planet die. Power Girl sent Brain Wave's space station toward the sun, overheating it and causing the villain to pass out. The JSA decided to take in the Super Squad so they could learn from each other.

(All-Star Comics I #61) - Searching for lost Lemuria Hawkman discovered Lemurian Zanadu encased in amber and brought it to his private museum in Gateway City. The JSA were battling Vulcan, and Hawkman joined the fight. Power Girl met Xlk-Jnn, the alien that gave Vulcan his powers, who revealed that Vulcan was now vulnerable to sunlight, and Star-Spangled Kid used a blast of cosmic rod starlight to destroy Vulcan.

 (All-Star Squadron I #62) - Zanadu revived, kidnapped Hawkgirl, and went to Tokyo, where he started destroying the island. Hawkman called a JSA emergency signal, and went to Tokyo, where the team engaged the villain in battle.

(Action Comics #650 (fb) - Hawkman and the JLofA defeated Starbreaker.

(Identity Crisis #2, 6 (fb)) - Hawkman and the JLA defeated Hector Hammond, and then received a distress call from Sue Dibny from the JLA satellite. They found Sue being savaged by Dr. Light and quickly defeated him. Elongated Man took Sue to the hospital, but Light threatened the rest of the JLA, telling them he’d find their loved ones and do to them what he did to Sue. Hawkman proposed that they mindwipe Dr. Light and make him less of the threat, and after the deciding vote was cast Zatanna used her magic to erase Light’s memory, but in trying to alter her personality she magically lobotomized him, making him a minimal threat. Batman saw what they were doing and tried to stop them, so they decided to erase his memory of what they did to Light.

(Catwoman III #50 (fb)) - The Justice League of America went behind Batman's back, and kidnapped Catwoman, who was quite close to him even though she was a criminal. Zatanna, reluctantly taking orders from Hawkman, planted a seed in Catwoman's mind to turn her from villain to hero.

(Flash II #215, 216 (fb)) - Flash came to Hawkman and the JLA and asked Zatanna to brainwash Top, one of his most dangerous foes, and make him into a hero. The League debated the morality of once again having Zatanna alter someone’s mind, but Zatanna agreed to help Flash because she thought it would be to Top’s benefit to be reformed.

(Spectre III #54 (fb)) - The JSA pursued Spirit King in Flash's body to Stonehenge, where he emerged, and jumped from one hero to the next to defeat them, ultimately taking Dr. Fate as his host, and allowing Flash to flee, and putting the idea in his head to seek Spectre's aid. Spirit King brought the heroes to Fate's Tower to punish them with hellish torments, and he animated Mr. Terrific's rotting corpse for his own amusement. Flash arrived with Spectre, and Spirit King revealed that his whole plan was to draw in the Spectre, his prize. His master was Shaitan, and he opened up a portal to Hell to consume the Spectre. Mr. Terrific's spirit arrived, and helped Spectre send Spirit King to Hell, closing the gate. Terrific said he always felt outclassed by his teammates, but he knew he was the hero that day, and the JSA said he made upo for his lack of powers with heart and guts.

Hawkman and the JSA entered a notional dimension created by Odin that contained a simulation of Ragnarok.

(Sandman II #26) - As Hawkman and the JSA fought in Ragnarok, Odin offered Dream the notional dimension in exchange for the control of Hell, which Dream possessed the key to. In the end Dream couldn’t give control of Hell to Odin, and the notional dimension remained in Odin's possession.

(Spectre III #20 (fb)) - After their return from Limbo they learned that their son was dead, and they had a grandson. Lyta refused to let them see Daniel without explanation. Carter and Shiera Hall contacted Spectre asnd asked if he could restore their son Hector Hall to life. Spectre said ghe could not, and that was not his place. They asked if he could get them in touch with his spirit, but he again refused, and left in a huff.

(Spectre III #20) - Prof. Nicodemus Hazzard interviewed former members of the Justice Society to learn more about the Spectre after the Wrath of God had threatened to judge the world. The Halls were still bitter, and had little good to say about Spectre.

Hawkman and Hawkgirl's souls, along with those of history's other hawk avatars,  were merged with that of Hawkman II. 

(Green Arrow III #16 (fb)) - Hawkman attended Oliver Queen's funeral in his civilian identity

After a number of adventures, Hawkman II entered the realm of the Hawk God, where the souls of the various hawk avatars were separated.

Hawkman I's soul was resurrected, with the complete memories of the other hawk avatars.

(JSA: Our Worlds at War #1) - During the Imperiex War Hawkman, the JSA and the JSA reserves were given a mission by President Luthor to disrupt Imperiex’s link to his ship’s power supply. The JSA not only cut off Imperiex from his power, but they managed to blow up his ship as well.

(JSA #28, 30) - Roulette forced Hawkman and his JSA teammates to battle each other for the amusement of a crowd of supervillains. Hawkman was pitted against Sand, they were both injected with deadly toxins and forced to race to fid the captive Hawkgirl, who had a vial of antidote around her neck, but only enough for one of them. Hawkman promised Sand they would both survive, but demanded to talk to him about Hawkgirl after their ordeal was over. Sand turned to silicoid form to get rid of the poisons’ effects, rescued Hawkgirl, and gave the antidote to Hawkman. The JSA wrecked Roulette’s House, so she teleported them back to JSA hq with a promise that they would play in her games again.

(JSA #31) - Hawkman and Sand talked, and after a word or two by Hawkgirl, Hawkman realized he was overreacting to seeing Hawkgirl kiss Sand.

(Green Arrow III #12, 13) - Hawkman and Green Arrow had a reunion before Arrow’s date with Black Canary. They reminisced over old times and goofed on Batman, who they thought took himself too seriously. Hawkman warned Arrow that Canary had a difficult year, and he shouldn’t rush her into a relationship. Black Canary and Green Arrow spent the night together at JSA hq. Hawkman and Green Arrow started brawling because Hawkman thought Arrow was bad for Canary. It was also an excuse for Hawkman and Arrow to continue their never-ending conservative versus liberal conflict. Canary didn't like having them fight over her and ended their argument with a sonic scream.

(JSA #32) - Hawkman and Sand spent some quality time working on their weapons in the JSA Armory. Hawkman and the JSA welcomed Johnny Thunder to JSA hq, he claimed to have had a miraculous recovery from Alzheimer’s. In truth it was the Ultra-Humanite in possession of Thunder’s body.

(JSA #35-37) - The Ultra-Humanite used Johnny Thunder’s Thunderbolt to conquer the world, and imprisoned Hawkman and virtually every superhuman on Earth in stasis tubes, only reviving them when he needed mind-controlled slaves to serve in his personal guard the Thunderfront. Hawkman served as a member of the Thunderfront and tried to keep Wildcat and Dr. Fate from escaping from the Humanite, but failed. The JSA later defeated the Humanite and freed the Thunderfront from his control. Afterwards Hawkman and the JSA attended the funeral of Johnny Thunder, whose body gave out after he was freed from the Humanite’s control.

(Hawkman IV #1-4) - The JSA responded when criminals hijacked a helicopter. Hawkman dealt with them swiftly and brutally, and Power Girl didn't like the old shoulder he'd been showing his teammates. Sentinel asked her to be understanding because Hawkman evidently had a lot on his mind. Hawkman had moved into his old stomping grounds of St. Roch, and Sped Saunders called him to tell him Hawkgirl was in the area because she was investigating the cold case of her parents murder. Hawkman found Hawkgirl at the Stonechat Museum questioning curator Oliver Evans. Evans didn't know her, and was not in the mood to be helpful, but Hawkman vouched for her, and Oliver fondly remembered a talk Hawkman once gave at Midway University back when Evans was a professor there. Hawkgirl had a note from Evan's son Danny warning her parents they were in danger if they kept searching for a lost exhibit, and Evans told them his son was in India pursuing the Third Eye of Shiva for the museum. With that information they left, but Hawkgirl suspected Hawkman was interfering in her business because he was still trying to win her love. They were attacked by Bloque, a superhuman hit man hired by collector Kristopher Renard Roderic, who was also pursuing the Eye of Shiva. The heroes easily dispatched the villain, and Hawkman told Hawkgirl she had great potential as a hero, and he offered to train her as well as find her parent's murderer. She reluctantly agreed as long as their relationship remained completely platonic. Hawkman showed her his collection of artifacts from their past lives together, even though she remembered none of it, and led her to the Brontadon, a Thanagaran spacecraft brought to Earth by Hawkman Katar Hol. He intended to use it to fly to India, but the controls were damaged. Some of Hawkgirl's memories flooded back, and she was able to repair the ship. They flew to India and rendezvoused with Danny's guide Jayita Sahir, who led them to the location of an underground temple where the Eye was supposedly buried. They found Danny, who was being attacked by Roderic's goons Copperhead, Shadow Thief and Tigress. They clashed, and the battle went in the Hawks favor. Roderic had the loal military in his pocket, and they phoned him to tell him the Hawks had almost reached the Eye, so he ordered a missile strike. The Hawks and their foes survived, but the temple was blasted open, and the Eye opened up a dimensional portal to the Battlelands, home of Shiva's children, taking Hawkman, Shadow Thief and Copperhead into the other dimension. On Earth Tigress pried the Eye loose from the statue of Shiva it was attached to and fled. In the Battlelands Hawkman and company were attacked by the elephantine Komeriah, sons of Ganesha, who mistook them for their mortal enemy the humanoid Makhnir, the other sons of their god. Hawkman forced them to flee, and they were taken in by the Makhnir. Hawkman learned that they kept captive Komeriah in their diamond mines as slaves, and wanted to free them. Shadow Thief told him it wasn't his fight, but Hawkman replied that he'd fight injustice wherever he found it. He was knocked unconscious and chained by Fahir, leader of the Makhir. The only reason his people took Hawkman in was because they hoped he'd share his secret of flight to help them against the Komeriah, but since he'd proved he was not an ally they put him to work as a slave. Hawkman started to have flashbacks of a former life as a Southern plantation slave, and vowed that no man would whip him again before attacking his captors. Aalok, leader of the Komeriah, had allowed himself to be taken captive so he could attack the base of the marble pillars that held up the Makhnir city of Om. Hawkman assisted him, and a standing army of Komeriah poured into Om. The battle went against the Makhnir, and when Hawkgirl recovered the eye from Tigress and opened a portal back to earth Aalok told him he'd helped them immensely, and asked him to leave. he hoped that by defeating the Makhnir in battle by themselves the Komeriah would earn the Makhnir's respect and be allowed to live alongside them in peace. With Roderic foiled the Hawks and Danny returned to St. Roch.

(Hawkman IV #5, 6) - Carter Hall and Kendra accepted positions as field agents of Stonechat. Kendra learned that her parents were lured to a hotel room to be murered, but when Hawkman and Hawkgirl investigated the hotel no one could provide any details. Hawkgirl figured that if she was, begrudgingly, staying on in St. Roch she should explore, and the heroes attended a carnival. One of the carnival kings, celebrity chef Christopher Cook was shot with an arrow, and when the Hawkman scourind the rooftops he discovered Green Arrow, and they scrapped before Hawkman gave Arrow a chance to explain that a copycat had been killing people in St. Roch while dressed as him. They agreed to work with each other for the good of the city, and when Hawkman said Hawkgirl would be joining them Arrow told him he was acting like a lovesick puppy keeping a girl who wasn't interested in him around as a memento of his past. Arrow sai he knew about obsession, not love, and they almost came to blows again. Arrow said Atom always talked highly of Hawkman, saying that without the mask he stopped being a savage brute, and revealed himself as an intelligent man of taste and culture, and Arrow said he'd like to meet that man. Hawkman responded that he'd learned over thousands of years that some people would just never get along. Green Arrow laid out what he knew, years ago he was part of an investment firm that bought up land outside St. Roch, and the other investors were being murdered by someone disguised as Green Arrow. The only surviving investors were Arrow, Alfred Sleissenger, a casino owner, and a mysterious man named Ludlow. Hawkman created a distraction to break into Sleissenger's casino, and when Hawkgirl and Arrow found the owner he'd been bound by Thomas Ludow, Alias The Spider, a villain with a penchant for archery, who'd been made an offer on the St. Roch land and didn't want to share. The heroes fought Spider in a wild battle, and Green Arrow was attracted to how headstrong and brave Hawkgirl proved herself to be. At one point Hawkman took an arrow for Hawkgirl, and Spider managed to escape, but not before Green Arrow struck him in his aiming eye with an arrow. Arrow assured his allies that Ludlow's archery days were over. With the case ended Hawkman tol Arrow to clear out of St. Roch. Arrow told him he was stubborn, and even though they weren't friends, as co-workers he advised him to let his hair down a little and appreciate his human side. Hawkman actually took his advice, asking out Jayita Sahir on a date, to the shock of Kendra.

(JLA #69) - With the JLA trapped in the year 1,000 B.C., Batman's contingency plan for a new JLA was activated. JLA-Spheres based on Mr. Terrific's T-Spheres located went to JSA hq to recruit Hawkgirl and Captain Marvel, who'd been chosen by Batman to bring them to the Watchtower. Hawkman asked Hawkgirl to stay, but she couldn't turn down the opportunity, and took a leave of the JSA.

(JSA #40) - Hawkman and the JSA secured the perimeter of Belle Reve prison while Dr. Mid-Nite tried to save the life of the deathly ill Shadower at the demand of the new Shadower, who was holding Kenton Elementary School hostage. Mid-Nite failed, but Captain Marvel and Star-Spangled Kid freed the hostages.

(Flash II #191) - Flying in the Brontadon to St. Roch Hawkman saw a giant beanstalk growing in Keystone City. He remembered a previous life when he was named Jack and fought an ogre that lived in the sky atop a giant beanstalk, and recognized Brother Grimm, who was attacking Keystone, as that ogre’s descendant. Hawkman teamed up with Flash to fight off Grimm’s army of dragons and defeat Grimm, returning him to his home dimension of Eastwind.

(JSA #44) - Hawkman and the JSA threw a party to welcome back Mr. Terrific, Hawkgirl and Captain Marvel, who’d been lost in time.

(JLA / JSA: Virtue and Vice) - Hawkman attended the first annual JLA and JSA Thanksgiving celebration when the teams were called to Arusha, Tanzania to stop Doctor Bedlam from disrupting the Pan-African Conference on World Hunger. The JLA and JSA defeated Bedlam, but the attack was a ruse on the part of Johnny Sorrow to give him the opportunity to have Despero possess President Luthor, who was at the conference, and to have the Seven Deadly Sins possess members of the JLA and JSA. The possessed heroes destroyed JSA headquarters and incapacitated the unpossessed JLA and JSA members. Hawkman was among the heroes banished to Odin’s Ragnarok in Limbo by the possessed Mr. Terrific. Hawkman and the others figured out a way to retun to Earth, and then the JLA and JSA helped Shazam re-chain the Deadly Sins in the Rock of Eternity, defeated Johnny Sorrow and freed Luthor from Despero. Luthor graciously built the JSA a new hq.

(JSA All-Stars #1, 8) - Hawkman and the JSA intercepted the Injustice Society, who had just freed Icicle II from D.E.O. custody. The Injustice Society used arcane devices created by their leader Legacy to transport Sentinel and the other founding members of the JSA into a prison in a pocket dimension. The second-generation members of the JSA rescued Hawkman and the other founders, and together they defeated Legacy.

(JSA #45) - Hawkman and the JSA provided security for the trial of Kobra for terrorist acts, which was necessary because hundreds of Kobra cultists were swarming the district court building where Kobra was being tried. Under Kobra’s orders the cultists threatened to activate bombs implanted in their bodies, killing themselves. Rather than allow the bloodshed the judge and Director Bones of the D.E.O. agreed to let Kobra go free for the time being. Black Adam and Atom-Smasher were outraged, and both agreed Kobra should have been killed for his crimes then and there. Hawkman and the rest of the JSA vehemently opposed their viewpoint, so the duo quit the team. “Dr. Fate” then removed his helmet and revealed he was really the JSA’s nemesis Mordru.

(JSA #46, 47) - Mordru tore into Hawkman and the JSA, and Obsidian soon arrived to cause further chaos. The JSA were on the verge of losing when Mordru opened a gate to Dr. Fate’s Tower and left with Obsidian, threatening to unravel the universe very soon.

(JSA #49-51) - Hawkman and a group of JSA reservists battled Obsidian, who’d possessed hundreds of people in L.A. and made them into an army of shadow-soldiers. Obsidian was defeated when Green Lantern Alan Scott stripped him of his powers. Hawkman and the JSA weakened Mordru in battle him and he was defeated when he could no longer keep Dr. Fate imprisoned in Fate’s amulet. Fate imprisoned Mordru in the Rock of Eternity.

(JSA #54) - Hawkman, the JSA and JLA celebrated Thanksgiving at JSA hq. Hawkman tried to take a drumstick from the kitchen before dinner, which gave Green Arrow the perfect opportunity to shoot arrows at him, and pick a verbal fight. Kulak and the Warlord of Ys ruined the Thanksgiving meal, but were quickly defeated by the heroes. The JLA and JSA settled for ordering out, and had pizza for Thanksgiving.

(Superman / Batman #4) - President Luthor blamed Superman for a kryptonite asteroid approaching Earth and sent a number of heroes and villains against Superman, who was aided by Batman. A fight in Tokyo nearly destroyed the country, and the JSA believed Luthor would use this against the entire superhero community, so they sent Hawkman and Captain Marvel to bring Superman and Batman into custody. Batman and Superman let the JSAers defeat them, and when their guard was down blindsided them and disguised themselves as Marvel and Hawkman to gain entry to Luthor in the White House.

(JSA #55) - Hawkman, Flash, Green Lantern and Wildcat made their annual Christmas Eve visit to Londonderry, New Hampshire to see Ma Hunkle, the former hero Red Tornado. She was playing Santa Claus at Dugan’s Department Store, and they helped her apprehend some robbers dressed in Santa masks. Back at Ma’s home they discussed their Christmas plans, Hawkman told them he used to spend holidays with the original Hawkgirl, but the new Hawkgirl was visiting her family this Christmas and he didn’t want to invite himself. At Ma’s insistence Wilkdcat invited Hawkman to join him serving food at a community dinner for the homeless. Hawkman and the others invited Ma to be the new JSA Museum curator, and she accepted.

(Hawkman IV #23)- Hawkman isolated himself from Hawkgirl and spent all his time hunting. Hawkgirl got him to agree to a “birthday party,” figuring he must have been born on that day during one of his past lives, celebrated at Shellys with the JSA. Before the party Hawkman fought Matter Master, who was holding an auction house hostage. Hawkman ended the fight quickly, throwing a battleaxe at the Master that severed his right arm. Hawkman heard a news report about Black Adam and his superteam conquering Kahndaq, and told the JSA he had no time to celebrate. He moved they immediately put an end to Black Adam’s rule and declared himself the new JSA chairman because he had experience with true warfare.

(JSA #57, Hawkman IV #24, JSA #58, Hawkman IV #25)- The JSA agreed to make Hawkman their temporary chairman. Hawkman told them their mission was first and foremost to return the members of Black Adam’s team to the States. He was concerned Adam would make their old friends cross a line Hawkman himself had straddled for decades. The JSA entered Khandaq in the Steel Eagle, but Black Adam destroyed the Eagle, and the team was scattered across Khandaq. Northwind and the Feitherians confronted Hawkman and the JSAers, and Hawkman appealed to Northwind as his godfather to call a truce. Northwind responded to the plea by slicing Hawkman with his talons. The fight ended when Dr. Fate transformed Northwind and the Feitherians into hawks. Nabu took control of Dr. Fate, and turned Northwind and his fellows back to normal, enabling them to resume fighting. Hawkman and the JSAers also had to fight Adam’s teammates Nemesis and Eclipso (Alex Montez). Hawkman tore off one of Northwind’s wings, causing the Feitherians to scramble to take their leader to safety. The true Eclipso took over Alex Montez, killing Nemesis and himself. Flash questioned Hawkman’s leadership, telling him their battle was escalating into a war. Hawkman shed tears for his lost teammates, and resolved not to lose anyone else on the mission. Hawkman and the JSA fought Black Adam to a standstill. Atom-Smasher and Captain Marvel brokered a peace pact between Black Adam and the JSA. The JSA promised not to interfere further in Khandaq as long as Black Adam and his team remained within the country’s orders and didn’t try conquering any surrounding nations. Back in the U.S. Hawkman agreed to step down from the JSA for the time being, and he and Hawkgirl returned to St. Roch.

(Flash II #208, 209) - Hawkman and the JLA summoned Flash to the JLA Watchtower, demanding to know why they no longer remembered his secret identity. He initially refused to talk to team, and ran away, but after Superman talked to him he returned. He revealed that the Spectre erased the world’s knowledge of his secret identity to protect his family, but he was ready to reveal himself as Wally West to his friends.

(Identity Crisis #1-3, Flash II #214) - Hawkman was among the heroes that attended Sue Dibny’s funeral. Afterwards Hawkman, Black Canary, Zatanna, Atom, Green Arrow, and Elongate Man, the surviving Satellite Era JLA, met in a private chapel. They believed Sue’s murderer was Dr. Light, the man who savaged Sue years before, the man they mind-wiped. Flash and Green Lantern noticed they’d stayed behind and overheard their conversation, so they confessed what they did to Dr. Light. They confronted Dr. Light, but he was prepared for them, he’d hired Deathstroke as a bodyguard. They fought, and Dr. Light’s memories of what the JLA did to him returned. He unleashed his powers on the heroes, striking them unconscious, and fled. Superman wanted to know why they were pursuing Light, and Flash told him Elongate Man had a run-in with him years back, but didn’t give details. While Hawkman and the JLA recovered from their fight against Deathstroke, Flash visited the JLA Watchtower and realized the JLA questioned him about the Spectre erasing his identity from their minds because they feared someone did to them what they did to Light.

(Identity Crisis #5) - Hawkman and the JLA, who had been coming down hard on the supervillain community in the wake of Sue Dibny’s murder, stormed into Merlyn’s apartment and easily apprehended Merlyn, Monacle and Deadshot.

(Superman / Batman #13) - Hawkman and the JSA were among the heroes invited to Paradise Island to welcome Superman's cousin Supergirl into the superhero community.

(Green Lantern: Rebirth #4, 6) - Ganthet summoned Hawkman and the JSA and a number of other heroes to battle Parallax, who’d completely taken over Hal Jordan. They weakened him enough for the Spectre to separate Hal from Parallax, allowing Hal’s soul to return to his body, resurrecting him. Parallax possessed Ganthet, spreading fear throughout the world, and only Hal was able to stop him.

(DC Countdown #1) - When someone broke into a Kord warehouse and stole the kryptonite stored there Oracle called in favors to Hawkman, the JSA, and a number of other heroes to investigate the crime scene, but the investigation turned up nothing.

(JLA #112-114) - Hawkman and the JSA were called in by the JLA when Qwardians threatened to destroy Earth with their doomsday weapon Erdammeru while the Crime Syndicate of Amerika tried to take control of Earth. Hawkman and a team of JLAers went to the Syndicate’s Earth in the anti-matter universe to shake things up. Diataria Lysis was afraid of Qwardian leader Roval’s insatiable bloodlust, and brokered peace between Qward and Earth. The JLA informed the Qwardians that Krona was responsible for Qward’s destruction, and had been defeated by the JLA. The Qwardians returned to the anti-matter universe, but vowed to destroy the Crime Syndicate’s Earth for having dared try to invade their planet. Batman had planned for this to happen, and set his team on the anti-matter Earth into motion. The rest of the JLA entered the anti-matter universe, and forced the Syndicate to ask them for a favor, help in defeating the Qwardians. This was broadcast to the populace of anti-matter Earth, and once the Qwardians were defeated, the people saw that the Syndicate was not invincible and began to rise up against them.

(JSA #73-75) - Captain Marvel contacted Hawkman to tell him they were needed in Khandaq to stop Eclipso and the Spectre-Force. They visited the JSA to recruit them on the mission, and went off to Khandaq. The heroes had little luck battling Eclipso and the Spectre, and Black Adam resented their presence and began fighting them. Spectre only stopped his attacks when Atom-Smasher told him he’d accept the Spectre’s judgment, and allowed the Spectre to stop his heart. Black Adam restarted his heart with his magic lightning, and the JSA took Atom back to America after warning Black Adam to stay far away from him in the future.

(JSA #76) - Hawkman and the JSA were set to testify at the trial of Atom-Smasher, who’d surrendered himself to the authorities. Atom-Smasher pled guilty to violating international law, so the JSAers were dismissed. Hawkman remembered the brutal justice he'd believed in in past lives, especially his life in the 17th century, and wanted to break Atom-Smasher out of custody. None of the other JSAers supported this idea. An OMAC attacked the JSA, and nearly killed them before Atom-Smasher interceded, chasing off the OMAC before he returned to police custody. He told his teammates he believed in justice, and had to pay for his actions.

(JLA #115-119) - Flash called Hawkman and the JLA to the Watchtower and told them that if they didn’t confess to Batman that they altered his memory he would tell him. Hawkman was convinced of the righteousness of their actions, and refused any argument. The JLA was divided on what to do, but they were interrupted by distress signals from Happy Harbor and Opal City. Former members of the Secret Society of Super-Villains had their memory restored by Despero, and were seeking vengeance on the JLA for tampering with their minds. The picked off Red Tornado in Happy Harbor and Ralph Dibny in Opal City, and then defeated the JLAers that responded to their distress signals. They villains then turned their attention to Batman, presenting him with the unconscious bodies of the JLA. The JLA revived, and the villains chose to retreat. The JLA confessed to Batman, but he already knew they’d manipulated his mind. He was in a rage and decked Hawkman, who was very much behind all the JLA’s actions. The JLA presumed that the former Society members who had their minds intact remembered their secret identities, and went to look in on their loved ones. The former Society members made an attack on the Daily Planet, trying to kill Lois Lane, Jimmy Olsen and Perry White. They planned to take out all the JLA’s loved ones. The JLA defeated them, and Superman revealed that Batman told him that the JLA mindwiped him. This treatment of Batman tempted Superman to quit the team, but first the JLA had to decide what to do with the villains who knew their identities. Hawkman was adamant about mindwiping them again, and called for a vote, but it was a draw. Zatanna told the team her past actions were an abuse of magic, and she refused to mindwipe anyone ever again. She told the JLA to take her off reserve status and disappeared. The JLA took the villains to the Watchtower to get a tie-breaking vote from Martian Manhunter, and see if he would mindwipe the villains, but Manhunter was gone and there was evidence of a struggle. Despero had confronted Manhunter and subjugated his mind. The JLA tracked Despero to the Batcave, where he’d already encountered Batman and taken his mind. Despero picked the JLA off one by one, and had them fight each other. Zatanna had a change of heart, and after putting Despero in suspended animation she mindwiped the Society members again. The JLA agreed that they were a shadow of their former greatness and disbanded.

(Tales of the Sinestro Corps: Superman-Prime #1) - An army of Earth’s heroes, including Hawkman and the Justice Society appeared to take Superboy down during the Sinestro Corps invasion of Earth. The heroes focused on wrecking his armor, because after a year on Oa, and away from a yellow sun his Kryptonian body still wasn’t at full strength, and his armor collected sunlight. Superboy bragged that once the sun rose on Earth he’d be at full power. Superboy was battered by Wonder Girl and Wonder Woman, who blamed him for Superboy’s death, as well as Supergirl and Power Girl, who blamed him for the death of the Superman of Earth-2. As the fight went against him, Superboy broke down in tears. He tried to wipe them away, saying that it was impossible for boys to cry, and then whining that no one ever thanked him for sacrificing his Earth to save the multiverse. The battle lasted until dawn, and he flew into the sunrise. As he achieved full power he declared himself the one, true Superman. The Guardians arrived with Sodam Yat, the new Ion, and pitted him against Superboy-Prime. 

(Green Lantern IV #25) - The Sinestro Corps War raged on Earth, and while Hawkman and an army of superheroes battled the Corps the Anti-Monitor prepared to unleash an anti-matter wave to destroy Earth. With Earth’s destruction, the entire 52 would fall, and he would once again rule all that was. The GLC ruptured the heart of Anti-Monitor’s Warworld, the Sinestro Corps central power battery, and created a shield around Warworld and the Monitor. The ensuing blast nearly destroyed the Anti-Monitor, and he was finished off by Superman-Prime, who betrayed him for having destroyed his home, Earth-Prime. GL Hgal Jordan defeated Sinestro in personal combat, and the Sinestro Corps, lacking any leadership, fled Earth. The heroes rejoiced and began rebuilding the damage the Sinestro Corps did.

(Nightwing II #141) - Hawkman and the JSA, under John Stewart’s guidance, helped Nightwing construct his NYC headquarters in the Cloisters.

(Strange Adventures II #1) - With the absence of Synnar, running the Eternal Light Corporation fell entirely in Dark's hands. He wished to familiarize himself with the Aberrant Six, because they would play a role in his lord's future plans, but his assistant Coriolus criticized him for messing with the affairs of gods. Dark cast a spell to summon Hawkman for an interview, but Coriolus' 'clumsiness' wrecked the spell and sent Hawkman into another dimension. Dark gave Coriolus a mystic talisman and demanded he retrieve the warrior.

Comments: Created by Gardner Fox & Dennis Neville

In the pre-Crisis DC Universe Hawkman lived on Earth-2. In the post-Crisis DC Hawkman I took the place of Hawkman II in early Justice League adventures and the stories told in Hawkman's own title.

Hawkman received profiles in Who’s Who: The Definitive Directory of the DC Universe #10, JLA-Z #2 and JSA Secret Files #2. Hawkman received profiles in JLA-Z #2 and Who's Who: The Definitive Directory of the DC Uiverse #12 under the Justice Society of America entry. He received a profile in Who's Who: The Definitive Directory of the DC Universe #1 and Who's Who Update '87 #1 under the All-Star Squadron entry. He received a profile in JLA-Z #2 under the JLA (“The Satellite” Era) entry. Hawkman was featured in the Crisis on Parallel Earths entry in JLA in Crisis Secret Files #1.

Hawkman's appearance in Flash Comics #88 was reprinted in Secret Origins I #1, Flash Comics #90 was reprinted in Wanted. The World’s Most Dangerous Villains #7, Flash Comics #92 was reprinted in Detective Comics I #442, Flash Comics #100 was reprinted in Wanted. The World’s Most Dangerous Villains #3.

There was a pin-up of Hawkman in DCU Holiday Bash #3.

JSA #2 and JSA #87 showed a portrait of Hawkman and the original JSA lineup hanging in JSA headquarters. A statue of Hawkman was seen in the JSA Museum in JSA #82.

There was a flashback of Hawkman and the JSA’s battle with Ian Karkull in JSA #7.

Hawkman had a cameo in DC Comics Presents #25, 30, Flash II #225, Green Arrow III #8, Identity Crisis #7, JLA #27, JSA #38, 67, 69,  70, 77, Justice League of America II #0, 1, 2, 7, R.E.B.E.L.S. #17, Spectre III #3, 21, 24, Spectre Annual II #1, Strange Adventures II #2 and Titans: Villains For Hire Special #1.

JSA #86 ha a flashback of Hawkman’s first battle with the Gentleman Ghost.

Hawkman was pictured on the cover of Titans #18.

Bizarro-Superman wrote and illustrated the “Captain Marvel and the Sham Shazam” comic book featuring Hawkman in Bizarro Comics #1.

All characters mentioned or pictured are ™  and © DC Comics, Inc. All Rights Reserved. Please visit The Official DC Comics Site at: http://www.batman.com