Welcome to the Pit of Sleens Club where You will find a variety of interesting things to gamble on. If You have a minimum of 5 Silver Tarsks, You will be permitted entry through the high security entryway, show the guards the money and they will show you the way.
We have several small Low level Sand Pits, being about 15ft deep and 30ft squared in area, Barriers surround it where you can watch and make your bets. The Pits are used for Fighting Sleen matches and during the Gorean Sleen Fighting Championships, all pits are used to make the Championships run smoothly.
There is a larger lowered Pit, that for Humans, mainly kajirus – the Fighting Slaves. It is also 15ft deep, but the Pit is 100ft squared with tiers at the back and sides of the room, consisting of roughly 1,500 seats constantly open, the other 3,500 seats are open during Championship matches. The pit is also used for Free Women to sort out arguments and should Masters/Mistress’ permit, sporting kajirae arguments can also be settled.
Level 5 is “Yolk” fighting – this slave is permitted no weapons but a yolk around his neck, depending on the Master/Mistress wishes, they may be tampered with, adding spikes, horns, etc. but these changes must be made before the match to prevent the opponent countering the yolks.
Level 4 is bare knuckle fighting – after winning one match at Level 5, the yolk is removed, giving the fighter more manoeverability, but as they have no weight to strike with i.e. the Yolk, it kind of evens itself out a bit. 2 consecutive defeats leads to a demotion against a higher level opponent, 1 defeat against a lower level is also demotion.
Level 3 is the First level of carrying weapons – this level, only those of wood are permitted – staffs, twin sticks, etc without blades may be used. Two wins at Level 3 permits the fighter to gain this promotion. If fighting a higher level opponent, a wooden shield may be used. 1 defeat against a lower level is demotion, no demotion for fighting and losing a higher levelled opponent.
Level 2 is the Second level of weaponary, where blades may be introduced. No shields or defensive attire may be used due to the advantage of steel, though a Round Shield with iron may be used against a Level 1 opponent. Two wins at Level 3 permits this promotion. 2 consecutive defeats against a Level 3, 2 or 1 and a drop to level 3. If a match is lost to one at level 5 or 4, they are immediately demoted to level 3.
Level 1 is the highest level of weaponary, as well as blades, helms and other defensive weaponary may be used. Decorated weaponary will be permitted for these High Fighting Slaves. 1 defeat and demotion to level 2 occurs.
At no point are missile weapons allowed to be used. It is close combat only, though Bola’s are allowed. Ask the Judges for weapon checks before entry as weapon’s, like the bola, are permitted.
The normal entry fee for the entrants owner is between 5 copper tarsks for a Level 5 fighter, to 25 copper tarsks for a Level 1 fighter, progressing 5 tarsks each level.
Betting odds will be decided upon several days before the fight, though odds may change during the build up. All bets must be made 10 Ehn before the match at the latest.
Failure to pay outstanding bills will result in an immediate ko-laring, despite sex. The men captured will be sold to various other Fighting Clubs and Work Chains.
The match is similar to that of the men, except the Free Women may use up to 2 Daggers each, nothing else is allowed to prevent major ruptures to the loser, who becomes our property until we decide what is to be done with her.
It is a 5 Post-alternative match and EVERY Post made by them during the fight time is counted as a Move.
The Judged winner can then purchase the loser from Us, if we decide she is ko-lared slave. Should sufficient bounty be brought forth to Us to change our minds and release her, she will be released. Bosk, Tarns, Monies, Kajirae, etc. are sufficient Bounty.
Betting is done the same as Fighting Slave matches.
Sleen are many these days, whether they be domestic, trackers, wild or fighters, they are a part of our life now. Many are afraid of their massive jaws on those magnificent triangular heads, those six legs, claws able to rip a head clean from the body, well, we have organised these Tournaments for Sleen owners to put their beasts to the test in a place where all can watch in safety. Again, rules for betting are the same as other matches.
Sleens Battle obviously unarmed, 5 post-alternative and the scoring system works like this:
If a Sleen wins its first match, it can afford to lose one match as the score will reset itself to zero. If it wins three, it can lose three and its points will be zero. Should the Sleen lose more than won however and the score goes into negative points, the Sleen is thus dead.
Sleen matches will be done in a league format, showing Matches Entered, Won, Lost, Drawn. Unless a Sleen wins a match, they will not be added to the table. Dead Sleens will be recorded if they have good records, and their Master/Trainer and House name will remain with them.
Each Sleen must have a name, a Trainer/Master and a House that it represents.
In the Case of Me, My Sleen could be recorded as:
TaK’s Avenger – TaKinitin – House of TaKinitin
It is possible if You own other property to enter representatives into the League Championships. You may have up to 4 active Sleen at any one time in the league.