The first
story focuses on a screenwriter who is visiting a
resort trying to finish his latest script. During
his working vacation he comes into contact with
the world of the Spirit. This story is a biting
commentary on Hollywood, movie scripts and real
life. The screenwriter feels that his audience
wants no romance, no heroes, just the real world
of violence. As our narrator finds romance,
adventure and heroes in the world of the Spirit,
he rejects them - not because he does not long
for them, he just can't fit them into his world.
The second
story involves a missing scientist (female) and
the Octopus. While the story is nothing new, the
way in which the Spirit gets away from Dolan and
makes his way to the abandoned building where the
Octopus is holding the doctor is hilarious.
The final
story revists a theme that Eisner used many
times: life is not easy. Spinx is a criminal who
is just released from Prison. As he leaves he
remarks that his luck is going to change.
Unfortunately it changes for the worse. As the
story progresses, Spinx gets deeper and deeper
into trouble through a string of bad luck
resulting in his reincarceration - this time for
murder. Ultimately it is Spinx's choices that get
him into trouble.
This issue
is a great reminder that not all stories have to
focus on the main character. The first and last
story use a point of view other than the Spirits
to tell the story. I found myself much more
sympathetic to the character of Myron and Spinx
because of this technique. It is ironic that
Myron states at the end of the first story:
"Whose story is this anyway?" Another
great issue!
To read
the other reviews, click here.
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The
Spirit: The New Adventures #2 April, 1998
"The
Return of Mink Stole"
story Neil Gaiman
art Eddie Campbell
"Sunday
in the Park with St. George"
story Jim Vance
art &
lettering Dan Burr
"Spinx
the Jinx in the Game of Life"
story John Wagner
art & color
Carlos Ezquerra
cover Will Esiner
& Mark Schultz
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