Skies
Handle-Schobe (LimpBizkit5586@aol.com)
I just thought I'd spread this deck around to some sites and have people tell
me what they think. The basic concept is to kill your opponenets before they
can do anything. A fifth turn kill is possible (1st-Land, C. Sprite,
2nd-Land, C.Skate, 3rd-Land, Rishidan Airship, 4th-Fog Elemental, 5th-Death),
but you will usually have to wait until your 6th or 7th turn for a win. Oh,
no. In case you get stuck and can't pull off such a quick victory, I stuck in
some bounce spells (Boomerang and Wash Out), adn a few counter spells for
that occasional nasty-looking Wrath of God or flying creature. It is
relatively inexpensive (the most expensive cards in it are the Rootwater
Thieves, which can be easily substituted, mainly there to take out mid-game
threats), everything else is uncommons and commons. By the way, it is not
exactly 60 cards, where I play there is no maximum, it is something like 66.
Well, anway, here it is and tell me what you think.
Creatures
4x Cloud Sprite
4x Spiketail Hatchling
4x Rishidan Airship
4x Wind Drake
4x Rootwater Thief
3x Fog Elemental
3x Sage Owl
3x Cloudskate
Counterspells
4x Counterspell
3x Thwart
3x Foil
Bounce (for that extra turn you need to finish him off)
2x Wash Out
4x Boomerang
21x Island
P.S. Type II Legal! Yay!
P.S.S. Put my email on the site so I can get feedback for Skies! (Ok, a link's at the top, but if you didn't see it, the address is LimpBizkit5586@aol.com - Radiant)