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by MHS Drumline
---A---
- Air Heads- see Colorguard, Woodwinds.
---B---
- Band Director- the one who always makes bad
jokes; never gives the drumline anything except a
hard time; leaves the band when we need him/her the most.
- Band Room Games- Stuff we do during class to
pass the time. Examples of this are: Old drum head
frisbee, Kick the Mt. Dew bottle, Pull the chair
out from under someone, etc.
- Basses- Section of the line that aren't old
enough to play snare or quads (except usually one or
two people).
- Battery- composed of: snare, quad or quint,
basses, and cymbals.
- Bottom Bass- the biggest piece of crap in the
battery percussion; should be sawed in half and
burned.
- Brass- Second loudest section in the band;
composed of: Trumpets, Mellophones, Baritones,
Sousaphones, and Trombones.
---C---
- Colorguard- the Air Head section; very giddy;
practices vagabond (see below); the only action that
takes place on bus is fixing their hair and putting on make up. ("Oh no! Is
my hair okay???)
- Competitions- Places we go to show everyone how
good we are.
- Crab Stepping- the 'Flanks' of the drumline;
done by crossing your left foot over your right when
going right, and your right foot over your left when
going left; really cool visual for the whole band to
do simultaneously but it never happens.
---D---
- Diagonal Line- Like a straight line except
impossible to make; theoretically it should be as
easy as making a straight line but hey, we're talking
about wind players here.
- Dog from Mars- Man, Daniel, you the dog!
- Drill- Marching from one spot to another as fast
or as slow as you can; we march it as slow as we can
get away with.
- Drum Cabinet- What we pitifully use to attempt
to store all of our concert equipment.
- Drum Captain- the guy/girl that has no
sense of tempo at all yet is picked as the tempo
setter for the whole line and the whole band.
- Drum Major- the person who gives the suggested
tempo; usually ignored by the drumline.
- Drum Room- Our storage for our piece of crap
drums that don't work and pieces of crap drum parts
that don't fit; where drum "sectionals" are held.
---E---
- Energy- Something no one has after band camp;
drumline still manages to play warm ups despite this
fact.
---F---
- Facial Expressions- Something a good drumline
never has; generally a stupid smile from the flag
corps.
---G---
- Gock Block- the hideous torture device; should
be melted but fire can never be found when you need
it.
- Gong- Pretty much the only instrument the school
owns that sounds better than the instruments we use
at competitions.(Also used for the pleasure of beating Daiton's head in)
---H---
- Hazing- Something once done to rookies; after
several lawsuits this pleasure was taken from us.
---I---
- Intervals- An equal amount of space between band
members (ie two step intervals); "Fix your
intervals!" translates to, "SPREAD OUT YOU BUNCH OF
RETARDS!!!"
---J---
- Jason- Our old "beloved" drum instructor that
taught us the God-awful 8&8 and 5, 7, 9 warm up
exercises.
---K---
- Kicking Butt- What we do at competitions.
---L---
- Losing- Something everybody else does when they
compete with us; something we've not yet
accomplished.
---M---
- Marvin the Martian and K-9- the drumline's
mascots; represents Dog from Mars.
- Middle Bass- the drum no one in their right mind
can play right; generally guessing and faking it
sounds right.
- Monty Python and the Holy Grail- the drumline's
favorite movie of all time; our second Bible.
---N---
- Nerds- a.k.a. band geeks
---O---
- Old Drum Heads- Any head busted or skanked that we use for our frisbee
game.
---P---
- Pecking- What we do constantly; playing a bunch
of stupid stuff just to hear ourselves play; drives
the rest of the band crazy; excellent way of getting
someone mad at you. (including the band director)
- "Piece of Crap"- the drumline's most used
phrase. (which describes all of our equipment)
- Pit- Usually the section that is making puppet
shows while the battery is outside practicing.
- Puppy- the faithful band dog that comes to band
camp and home football games with us.
---Q---
- Quads- the person who generally can't march;
always speeding up the drumline making for major
fits.
---R---
- Rookies- New band members with no clue as to
what is going on at the moment; we usually know nothing
about them.
---S---
- Section Leaders- the band members who think they
know everything; they have no clue and is ignored by
everyone, particularly by the drumline.
- "Shut-up"- the most common phrase that the
drumline hears.
- Snares- the drummers that act like they know
everything but usually don't.
- Straight Line- the curviest thing in the world;
Zig Zag; the closest way to travel between two
points; that constitutes marching over cars, people,
small bushes, wind instruments, etc while returning
to
the band room.
- Stick Bag- the trash can of the drumline.
---T---
- Tempo- Supposedly the beat for the band to
follow yet never happens; Drum Captain and Drum Major
make feeble attempts to uphold it.
- Toilet- what Daniel made out of a busted
chair, and later was stuck in it.
- Top Bass- the drum for the smallest drummer;
requires the best rookie in the line to play.
---U---
- Under Tempo- A common mistake; a.k.a. dragging
down the tempo.
---V---
- Vagabond- Wandering from place to place without
any settled destination; see Colorguard
---W---
- Warm Ups- Things drummers use to make other band
members mad, upset, and unable to talk or hear
anything.
- Woodwinds- the whiniest section of the band;
majority (¾) are Air Heads (especially the Flute
section); composed of: Clarinets, Flutes, and
Saxophones.
---X---
- Xylophone- the heaviest piece of crap in the
pit; the alter of the drumline.
---Y---
- Your Butt- What gets chewed (though not
literally) when you mess up during a major
performance.
---Z---
- Zany- clownishly crazy; buffoon; silly person;
Chris/Dylan.
- Zig Zag- see Straight Line
- ZZZZ- the sound you hear on the bus ride home, while someone puts french fries up the sleeper's nose.
---Numbers---
- 5, 7, 9- the God-awful crap cadence that no one
can march to. (not even the drumline)
- 8&8- the Original God-awful warm-up that the
drumline plays; annoys the crap out of the rest of
the band.
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