"Well," Cara says, "if you feel you must go then go you must.
Just be very careful in the swampy areas, particularly at
night. Go to sleep before it is completely dark, and don't
go following any little lights you see moving off the trail.
Will o' the Wisps can be nasty little pranksters. Sometimes
they'll just get you hopelessly mixed up and lost, so that
when dawn comes in the morning you're exhausted and miles
away from where you meant to be. But the ones that have
gone bad will try to lure you off the path into quicksand,
or drown you."
She gives you a loaf of bread, some cheese, and strips of dried
fruit leather to take with you, along with a warm hug. You take
good care of yourself, and when you feel that you've had enough
adventuring, you'll always find a home and a teacher here with
Ollie and I, while we're here studying the swamp plants and creatures."
You head off toward the castle ruins, feeling warm and happy.
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