Big Red Death Map: Lazy Grudge 161
30
25
63
26
(0)
(0)
System 17,0
19
77
30
0
(0)
(0)
System 18,0
26
15
30
17
(1)
(0)
Stéphanie
51
0
24
0
(0)
(0)
System 16,-1
23
37
10
0
(0)
(0)
System 17,-1
21
0
38
0
(0)
(0)
System 18,-1
34
6
50
34
(0)
(0)
West
100
100
100
100
(0)
(0)
Big Red Death
20
24
27
0
(0)
(0)
System 23,-1
16
23
13
0
(0)
(0)
System 15,-2
16
48
10
0
(0)
(0)
System 16,-2
4
30
5
0
(0)
(0)
System 17,-2
50
10
16
50
(0)
(0)
Orion
23
31
25
6
(0)
(0)
System 19,-2
13
31
39
11
(0)
(0)
System 20,-2
12
42
34
50
(0)
(0)
Southwest
100
100
100
100
(1)
(0)
Lover
22
2
37
50
(0)
(0)
Lucie
36
33
5
0
(0)
(0)
System 16,-3
44
31
26
35
(0)
(0)
System 17,-3
33
49
24
0
(0)
(0)
System 18,-3
27
6
14
0
(0)
(0)
System 19,-3
This one was a quick game against Agt the Walker. My map was terrible, but I think I was luckier than he this game. I started with my standard 4 sci/3 colony opening for a 2-jump Lazy Grudge. Two of the scis dead-ended, but since they were only one jump away, I reversed them, and sent my 2/3/2 convoy down my long tunnel. I colonized Southwest early, and built a fourth colony to take West. My ships split up at 19,2 but five ships met on Orion 2 turns later... where I met Agt. Apparently I took out one of his colonies there, and my lone sci up top managed to destroy another in 17,0. this left me with only one science ship in 16,-2, and him with a sci north of Orion. I reversed the sci north of Orion and started a 6/6/6/1 pop trick. The trick gave me .900 tech advancement, but it saved my builder. A fair tradeoff. After my trick was finished, Agt explained his situation and I scied over for the nuke. This one could have been a bloodbath for him, but with a little luck, I managed to prevail. My first win over Agt (1-1 lifetime now), and also my first nuke on the Invite Server.