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Big Red Death Map: Lazy Grudge 321

328
230
(0)(0)
Planet 10
2510
250
(0)(0)
Planet 8
341
20
(0)(0)
System 18,20
8372
8083
(0)(0)
Orion
188
1518
(0)(0)
System 20,20
4821
5150
(0)(0)
System 21,20
247
250
(0)(0)
Planet 6
213
90
(0)(0)
Planet 9
2234
110
(0)(0)
System 19,19
254
4525
(0)(0)
System 20,19
670
6770
(0)(0)
System 21,19
66
40
(0)(0)
Planet 7
2330
300
(3)(0)
Planet 5
137
120
(0)(0)
Planet 4
100100
100100
(0)(0)
Big Red Death
1327
270
(6)(0)
Planet 2
71
100
(0)(0)
Planet 11
258
250
(0)(0)
System 21,17
100100
100100
(1)(0)
Planet 1


Now this was a satisfying win. When I first played SC, I went to the Stargate 3.0 server because it was the newest version. There I met the great newbie-hunter Lylat who nuked me maybe 10 times when I was still learning what the menus did. Lylat liked to talk about his 10-0 record against me. Finally I had him on a 2.8.5 server and in my specialty, a Lazy Grudge. I had to pull out all the stops to win this one.

There was originally no link between planet 11 and 21,17. First contact was at 19,19 I scrambled to pop trick with 21,17, 21,19, and Orion. I tricked first, and the result was a pair of BR3 sciences that explored the whole northern map as you see it. I immediately selected the cloaker tech advance and built four BR1's. All four would end up nuking systems. Lylat surprised me by opening a link from planet 11 to 21,17, and managed to explore my home system. Lylat had closed the link from planet 1 to planet 2 as well, so I really had no idea which direction his HW was. I knew it was south, and I knew it was closed off. I harassed lylat's multiple non-builder systems with a few attacks while I moved the cloakers into position on planets 9,7,4, and 11. Lylat had a 12-8 econ lead at this point, and I knew I would have to act fast to recover. I consolidated my ships into a large fleet at Orion and moved it towards planet 5. Lylat built a fleet to match, and as the two fleets traded, I uncloaked ships at all four of his non-builder systems. The results were devastating. All four cloakers hit their targets, and Lylat's econ lead vanished. The cloakers had cost me, however. Lylat had built up a BR advantage while the cloakers drained fuel from my resource pool. A big overbuild at planet 2 netted him a nuked builder south of my home system. When his fleet moved north to BRD, I had a matching force just in time to save the day. At that point, the route to victory made itself clear. I quickly built a HUGE fleet at Orion, way out of position to defend against another assault on my homeworld. Lylat took the bait, and built at planet 2 to the max. As he moved over to planet 11, and as I moved into 18,20, the engineer that I had built with the first fleet moved down from my hidden builder at 21,19. Just as Lylat hit 21,17, the jump was closed. I nuked all three of the top builders before Lylat could get an engineer over to reopen the gate. By the time his fleet reached my homeworld, the over 100 points of fuel I had nuked rendered his ships useless. Stargating the original fleet back to my homesystem from Orion was the final blow. Lylat conceded soon after.