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Super Pro Football (1986)
Front Cover Game Details Screen Shot
Platform Intellivision
Genre Sports
Publisher INTV Corporation
Developer Realtime Associates Inc.
Language English
Release Date 1986
Links All Game Guide
Personal Details
Index 4
Collection Status In Collection
Original Yes
Completed No
Product Details
Format Cartridge
Devices Gamepad
Joystick
Nr of Disks 1
Description
Mattel’s first football game, NFL Football, was surprisingly advanced for a classic pigskin contest. But if you found that impressive, you’ll flip over Super Pro. The game begins with a flashy intro screen showing a stadium, a working scoreboard, and even a blimp flying overhead! The field and players look just like they do in NFL Football, but when the play calling screen appears, you’ll realize this is not your father’s football game (well, actually it is but...). On offense, you choose between nine formations, and individually program the routes of both receivers through a string of button presses! It would be tedious to program both receivers before every play, but you can skip this step to keep the routes from the previous play. You can get pretty creative with this, setting up streaks, hooks, slants, or anything else you can imagine. You can even have your receiver stop momentarily and then start running again. On defense you get nine formations and the option to blitz or set pass coverage. On top of all that, you can even view the stats or call a timeout! Once the action is underway, the biggest surprise is that the football has a shadow and moves on an arc. Passing is choppy and inexact, but the kicking game is very good. Blockers actually block (sometimes), and you can run out of bounds. Once you score, you’re treated to a pair of full color commentators talking (silently) at a desk as various game statistics flash on the screen. Heck, with all these bells and whistles I’m surprised there’s no half time show. But as ambitious at Super Pro Football is, the increased realism does take a slight toll on the fun factor. Entering plays and pass routes is time consuming, and it takes a lot of practice to become proficient in the passing game (although the CPU seems to have no problem). And where’s the play clock? Heck, you can let the clock run indefinitely if you want to – not fair. Super Pro features ten difficulty levels, a challenging CPU opponent, and the most sophisticated gameplay you’ll find in a classic football game. But I’d only recommend it to patient, strategy-minded football fans.

1 or 2 players