Weird Fiction set to roleplay! Come, investigate to your hearts content, and try to stop the machinations intended to awaken Cthulhu that he may resume his rule over the Earth. Call of Cthulhu, the only game where Divine Intervention is the last anyone wants! Updated and revised with a kinder and gentler cover, revealing a kinder and gentler Cthulhu. If such a thing is possible.
London in the 1920s. Everything you need to know about the greatest city in the world. Explore the people, the places, the hidden corners of weirdness for your gaming pleasure. This book is complete with detailed maps, place descriptions, lifestyle anecdotes and more.
This two-adventure book contains the scenarios King of Chicago, wherein the investigators encounter criminals of several sorts, and The Secret of Marseilles, in which a mysterious golden statuette of a Deep One found in France leads to a trail of murder on a very slimy island.
The dire mysteries and threats to humankind of the Cthulhu Mythos are not limited to the era of the 1920s. Strange Aeons presents adventures set in various periods in history, with bizarre events at a UN moonbase, pestilence and plague in Elizabethan London, and the secrets of the Spanish Inquisition.
Taint of Madness covers such topics, expounding upon the sanity rules given in the Call of Cthulhu rulesbook. It covers asylums, mental health care in the 1920s, 1890s, and in the modern day, and presents new inanities with an insane assortment of other details!
This modern-day handbook for surviving the Mythos provides Call of Cthulhu players and gamemasters with tips, background, and resources to help them carry on the battle during these turbulent times.
This supplement for the Call of Cthulhu game is a re-compilation of an earlier best-seller from Chaosium. They have revised the background material and reorganized the book to provide a ready guide to Arkham, Massachusetts in the 1920's. Includes a pull-out edition of the Arkham Advertiser, and a large, extremely detailed pull-out map of the city on the Miskatonic River.
A 1920s campaign set in Montreal. Priests, gangsters and werewolves abound while in truth the real horror of Mythos lurks in the background.
This Call of Cthulhu campaign takes you to Tonga, Louisiana, the Sudan and back to Tonga for a climactic meeting with "the Eye of Wicked Sight." Set in the 1990s.
Tsathoggua's curse awaits the unwelcome investigators of the occult and unknown. What grim secret lurks on the sterile Greenland icecap? What living horror grows behind the "Bigfoot" legend? The Compact Trail of Tsathoggua reprints the classic campaign centering on the horrors of the north.
This book provides everything needed for Call of Cthulhu investigators to travel down the 700 steps through the Gate of Deeper Slumber and into the land of dreams. It includes a travelogue of the Dreamlands, a huge gazetteer, statistics for over thirty prominent NPCs, a bestiary of over sixty monsters, information on the gods of the Dreamlands and their cults, a fold-out map, two adventures, and more.
In this adventure, the investigators are challenged by the strange case of Kyle Woodson. Inquiries will take them across the United States of the 1990's, from San Francisco, and the Sanbourne Institute of Pacific Antiquities near Los Angeles, to decaying modern Arkham. In the end, all clues lead to ancient Mayan ruins, deep in Central America.
A collection of fifteen short scenarios for Call of Cthulhu set in the 1920s. The last five encounters may be combined to form The Horror Man, detailing the horrors of Mythos experimentation upon humanity. Other encounters include deep ones, cultists, dark young of Shub-Niggurath, and other Cthulhu favorites. Produced by Cthulhu House.
This supplement contains a large number of useful forms for use in a Call of Cthulhu game. Death certificates, insanity certificates, patient records, and even fingerprint forms are all included and may be used immediately. Also included is a 25-page Sanitarium prescription pad ideal for live-action playing sessions.
Our next collection of Fright Night scenarios for Call of Cthulhu, this set contains four macabre adventures which can each be run in a single game session. All four scenarios are set in the 1990s. Great for pick-up games and conventions.
A short Dreamlands campaign by master writer Kevin A. Ross. Mysteriously hurled into the Dreamlands, the player characters pursue their nemesis through the Enchanted Wood, the jungles of Kled, Celephais and beyond the Forbidden Lands to the mansions of the Moon.
New Orleans is described as it was in the 1920s, full of jazz and voodoo. The guidebook has information on Storyville, Mardi Gras, Jean Lafitte, the French Quarter, Bayou Country and other New Orleans delights. Includes period photographs and a spooky adventure.
This volume combines all the information from the original Investigator's Companion I and II and a little bit more. Everything a player needs to equip and run an investigator in the 1920s is now in one place. It has a great new John Snyder color cover and new interior art by Paul Carrick. 128 pages.
A new edition of the classic Call of Cthulhu supplement. This enormous volume contains an entire sourcebook on the town of Innsmouth as well as the epic adventure campaign "Raid on Innsmouth." Several smaller scenarios are also included.
In this twelve-scenario 1920s campaign, players confront the ancient Brotherhood of the Beast to stop a 4,000-year-old prophecy that threatens all of humanity. Investigators travel to San Francisco, Egypt, the Andes, Romania and beyond to stop the coming of the Beast. This is a great campaign for players new to Call of Cthulhu.
This collection of over 100 creatures contains all the games statistics for each monster, as well as a travelogue of additional detail from the famed Mythos explorer Sir Hansen Poplan. The Creature Companion contains most of the material from the pervious publications Ye Booke Of Monstres I and II.
Four dangerous adventures concerning the quaint little hamlet of Innsmouth, Massachusetts, in whose harbor the fish always seem to bite unusually well. Tone and atmosphere are more significant in these adventures than quick shocks and visible gore. Useful as stand-alone adventures or for insertion into campaigns as a change of pace.
A hilarious campaign packet..Why choose the lesser of two evils? Bumper sticker included.
THE STORIES
If you're stuck for ideas for that next session, want a good tale to read, or seek a good horror story that doesn't star some wuss in a hockey mask, this is the spot for you. The tales of HP Lovecraft, August Dereleth and a small host of tale-spinners are woven into a gossimer web of fiction centered around everyone's favorite other-worldly terror, the Cthulhu Mythos.
A collection of Cthulhu Mythos fiction, including 18 original short stories, one original long poem, and two rare reprinted stories. Includes "Mr. Skin" by Victor Milan, "The Franklyn Paragraphs" by Ramsey Campbell, and Hugh B. Cave's "The Death Watch."
This collection gathers together the best tales concerning that indescribable horror, Shub-Niggurath, Goat With A Thousand Young. These stories are presented in the chronological order in which they were written with every important tale, including some very rare ones, about this horrific Cthulhu entity.
All of the important tales concerning the Great Cthulhu in one exciting volume! These tales are arranged chronologically, in the order they were written by H. P. Lovecraft and the Lovecraft Circle of writers.
A monstrous nuclear chaos, Azathoth has existed since the beginning of the universe, dwelling beyond normal space and time. This book collects the most important tales from the Cthulhu Mythos concerning this all-powerful deity and arranges them for maximum impact.
The Eater of Souls and other tales from the Cthulhu Mythos, by Henry Kuttner, with Robert Bloch, Lin Carter, and Robert M. Price.
Ramsey Campbell is one of the greatest living horror writers. This volume contains 17 all-new stories by admiring fellow authors, set in that ancient and fearful portion of England's Severn Valley. Also included is a new story by Mr. Campbell, his first Severn Valley yarn in decades.
The ninth book in the Cthulhu Fiction series focuses on the diseased hamlet of Dunwich, Massachusetts. This fictitious town is one of several central to the stories written by H.P. Lovecraft and the Lovecraft Circle of writers. Includes difficult-to-find Arthur Machen stories and The Dunwich Horror itself.
This is a new edition of a classic collection of Mythos tales that originally saw print in the late 1970s. Featuring tales by Brian Lumley, James Wade, Bob van Laerhoven, Ramsey Campbell, Walter C.DeBill Jr., Joseph Payne Brennan, Robert M. Price, Eddy C. Bertin, and Fritz Leiber, with an introduction by Robert Bloch.
The Necronomicon is a darkly evil tome of forbidden knowledge written by the mad Abdul Alhzred. Within this book you will find stories about the Necronomicon, different versions of the Necronomicon, and two essays on the blasphemous tome. Now you too may learn the true lore of Abdul Alhzred in this Mythos Novel.
The late Lin Carter was a prolific writer and anthologist of horror and fantasy with over eighty titles to his credit, including Lovecraft: A Look behind the Cthulhu Mythos. Carter's tales of Mythos horror are loving tributes to H.P. Lovecraft's "revision." Most of these stories have been unavailable for some time. This is the first collection of Carter's Mythos tales, including his intended novel, The Terror Out of Time.
Singers of Strange Songs is a tribute to Brian Lumley. This collection contains over a dozen stories based on his works. There are both new works of fiction and classic reprints from Richard Tierney, Stephen Mark Rainey, C.J. Henderson, and Brian Lumley himself. Edited by Scott David Aniolowski.
This collection contains a dozen Mythos stories by Richard Tierney. The stories all center on the horror-fantasy adventures of Simon of Gitta, which combine biblical legend, the Hyborian age, and the Cthulhu Mythos. Richard Tierney is best known for his heroic fantasy, primarily his many Red Sonja novels.
For the first time ever, the complete dream-cycle of Lord Dunsany is collected in one book. Lord Dunsany's work was the most significant influence upon H.P. Lovecraft's Dreamlands stories. The dream-cycle also influenced C.S. Lewis and J.R.R. Tolkien. The editor is S.T. Joshi, a respected Lovecraft scholar.
The newest collection of classic Cthulhu Mythos tales is based on the city of Innsmouth, the unsavory seaside community where deep ones and humans mingle blasphemously. The Innsmouth Cycle includes stories by H.P. Lovecraft, Lord Dunsany, Stephen Mark Rainey, Robert Anton Wilson, and Robert W. Chambers.
Chaosium's first full-length Cthulhu Mythos novel contains a wealth of terror and Lovecraftian flavor by Joseph Pulver, Sr. This story tells the tale of an insane cultist of the Mythos bent on freeing a monstrous goddess from her imprisonment beyond the stars. For mature readers only.
The latest in our award-winning Cthulhu Mythos fiction line, this fantastic collection of short stories and poems explores the god with a thousand masks. In Egypt his mask was Nephren-Ka. Included are stories by horror masters H.P. Lovecraft, August Derleth, Robert Howard, Lord Dunsany, and Robert Bloch.
The stories in this book represent the whole evolving trajectory of such notions as Hastur, the King in Yellow, Carcosa, the Yellow Sign, the Black Stone, Yuggoth, and the Lake of Hali. A succession of writers from Ambrose Bierce to Ramsey Campbell and Karl Edward Wagner have explored and embellished these concepts.
This chilling book includes thirteen tales related to Ithaqua, the Wind Walker, collected together for the first time. Ithaqua was created by August Derleth and is based upon the terrible winter spirits, or Wendigo, of Native North American mythology. Includes stories by August Derleth, Brian Lumley, Algernon Blackwood, and Joseph Payne Brennan.
The complete reference to the Cthulhu Mythos, from Abbith to Zvilppoggua. This second edition has been expanded and revised. New features include scores of new entries, thumbnail illustrations of the most important signs and symbols, a timeline of the Cthulhu Mythos spanning billions of years, and a brand new Harry Fassl cover.
Now you can return to Innsmouth in its second collection of short stories. Visit the undersea city of Y'ha-nthlei and discover the secrets of Father Dragon in this collection of stories by Peter Cannon, C.J. Henderson, H.P. Lovecraft, Brian McNaughton, and Franklyn Searight.
Tales of lore tell of the Book of Eibon, a tome so ancient that it was originally written in the Hyperborean language of Tsath-Yo, long before Atlantis was born from the sea. It goes by dozens of names and before it even the Necronomicon and Unaussprechlichen Kulthen are mere babes.
Okay, so the following isn't Cthulhu related, but it's good reading anyway. Try it, you might like it!
Enter the world of Arthur, King of all Britain and master of a thousand knights in this alphabetical guide to the "who's who" of Arthurian legend, a "what's what" of famous Arthurian weapons and artifacts, and a "where's where" of geographical locations appearing in Arthurian literature. An extensive chronology of Arthur's reign is included.
An epic retelling of the legend of King Arthur, the Bear of Britain is
not about the legendary Arthur of medieval mythology, but rather a realistic, historically based Arthur. The tale leads from the death of Uther Pendragon to the climactic final battle between Arthur and his rebellious nephew.
Live action role-playing the Cthulhu way! Rules, handouts, examples of play and adventures for running live-action games in the world of H.P. Lovecraft.