ICWF Handbook: Character Development | Finisher |
What move would be the finisher for your wrestler? The move you would talk most about. Do you want a high risk move? That would be cool to watch and marketable, but what if it back fired? Do you want a big powerful powermove? What happens if you face a wrestler that is too big for you to pick up? How about a submission hold? But how about an opponent that never submits? What Would you do then? Its impossible to say what move would be more effective. Its a matter of personal opinion. Now once you have a finisher, it is time to give it a name. Either keep the existing name or rename it. NEVER call it the same that another wrestler calls it. Examples: Dont call a DDT the even flow DDT, dont call a boston crab the Lion Tamer or dont call a shooting star press the 7 year itch. If you make a name for your hold, make it original!! Create a nam that has something to do with your gimmick or your hometown. OR Just use the original name.... | Outline Originality Personality History Gimmick Size Appearance Origin Ring Attire Alignment Style Moves |
Examples | |
Rage: Ragin' Fury: Named after his gimmick "Showtime" Mike Hall: Grande Finale: How do you end a show? With a Grande Finale Dean: Razorback: Named after his favorite College Football Team Load: Load Driver: Named after him |