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The Key to the Japanese Market Video games always have been -- and always will be from Japan. Games like Mario, Zelda, Metal Gear, and Final Fantasy have all come from Japanese developers and publishers. US developers and publishers are just as good, though. That's beside the point. The point is it's always gonna be Japanese hardware. Look at it through any perspective, but a successful game needs to conquer two main markets. The US and Japanese markets. The Nintendo 64 did a good job in the US, while the Playstation did an equally good job, but 85% better in Japan. The winner as of now according to hardware sales: the Sony Playstation. The Playstation did so good in Japan because of one genre of games disliked by about 40% of America's gamers. Role Playing Games. In Japan, a system is not a system without them. It may seem odd, but Japan has a different culture. They find it cool to have English writing in games. Odd, but true. Anyway, back to the point. One company got the US interested in RPGs, one company made the SNES so successful, one company created a series with eight games in it. Square. Square is 80% of the RPG market. Need RPGs to satisfy your oriental gamers? Walk down a block to the sidewalk corner RPG market and pick up a loaf of Square. Square is the key the Japanese Market. This is what Nintendo needs to make the Dolphin a great system. However, Sony has a tight grip on them. Sony feeds Square money to keep it exclusive to Sony. Sony has close relations to the movie market, something Square is interested in (FFVII shows it, because there in no gameplay, heh. But that's my opinion.). If Nintendo can get Square back to make games for them through giving them money, readers sending in what they think, et cetera, we could see Square back to making classics. If they do, the Dolphin could be the NES without blinking problems and with highly updated technology.
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