Zap
16 Physic Energy |
12 Electric Energy |
Trainers |
3 Abra |
3 Magnemite |
2 Bill |
1 Kadabra |
4 Pikachu |
2 Gust of Wind |
3 Gastly |
|
2 Switch |
2 Haunter |
|
1 Super Potion |
2 Jynx |
|
1 Potion |
2 Drowzee |
|
1 Defender |
1 Mewtwo
| |
1 Professor Oak
|
|
|
1 Computer Search |
The goal of "Zap!" is to paralyze, confuse, put to sleep, or otherwise disable your opponent's Pokemon, preventing them from them from hurting you. This version of the deck adds another Gastly and another Jynx, and also adds a Raichu and 2 Electabuzzes, since these Pokemon fit the theme well. Because Pokemon have gotten bigger, the deck swaps out a Potion for a Super Potion. The deck uses a little less Energy than before, but has an Energy Retrieval to make up for it.
15 Physic Energy |
11 Electric Energy |
Trainers |
3 Abra |
3 Magnemite |
2 Bill |
1 Kadabra |
4 Pikachu |
2 Gust of Wind |
4 Gastly |
1 Raichu |
1 Switch |
2 Haunter |
2 Electabuzz |
2 Super Potion |
3 Jynx |
|
1 Defender |
|
|
1 Professor Oak |
|
|
1 Computer Search |
|
|
1 Energy Retrieval |