The Chill was designed by the Harbingers, worshippers of the coming winter. It is used to show the Kithain the power of winter and is carefully gaurded. The knowledge is past to only those who have take the Pledge of Ice.
The Dauntain causes his target to see hopelessness in an immediate task. The target will stop any attempts to proceed and will fall into a temporary depression. It has been noted that often when in this state people are willing to part with information.
System: The Dauntain rolls his Banality versus his target's Willpower. Each success takes one off of the difficulty of any manipulation rolls against the target for the rest of the scene. Note that this affects immediate tasks. It could cause a Kithain to stop making a phone call to appologize to a lover, or to abandon a quest for one scene. It could not make a Kithain abondon the Dreaming. This effect requires physical contact.
The Dauntain emits an aura of despair. Others become lethargic and lose their drive. Continuous contact has been said to send even great artists into the depths of despair. Combined with Icy Touch, this is a powerful effect.
System: For every success on a Banality roll, the Dauntain can affect one person in the vicinity. Conversation lags, people become bored and dull, but no one will bother to leave. The Dauntain can only affect those with a lower Willpower rating. A contest of wills can be had with an opponent of equal Willpower, but those of higher Willpower are immune.
The Dauntain now has the power to physically harm her opponent with the forces of winter. The ice runs through her veins so deeply that her very touch is like cold iron to Kithain.
System: The Dauntain must grab the target with a firm grip. A punch is not enough to make use of this effect. She then rolls her Banality in Chimerical damage.
Whispered tales are told of this effect far from the hearth fire, in fear that even its mention could extinguish the flame. It is said that those Dauntain who have travelled this far into winter's grasp can steal the Dreaming away.
System: As with Frost Bite, a strong contact is needed. Each success on a Banality roll allows the Dauntain to remove one point of glamour from her victim, whether Kithain or Chimera.
This effect is feared even more than Winter's Fury, for it lets the Dauntain leave winter in his wake. He leaks his own Banality to others.
System: Again contact is needed for this effect. For every sucsess on a Banality roll, the Dauntain may transfer one temporary point of Banality to his target.