Transcendent One
Hammers
Hammers do crushing damage (duh). If you really wanna mess someone up, using one of these weapons is the way to do it!
Brimstone Hammer:
Usable only by Fighters. This type of weapon, thought to be forged by the flames of the elemental plane of fire, is extremely rare, even in Sigil. The elemental properties of the hammer grants it wielder an increased resistance to fire and fire-based attacks. In addition, when used in combat, the hammer deals out additional damage when it successfully connects, searing its target with crackling flames.
Damage: 2-9 crushing
Speed: 7
Weight: 5
Proficiency: hammers
Special: +4 fire damage
+25% resistance to fire
Enchanted: +1
THACO: +1
Enchanted Hammer:
Usable only by Fighters. This hammer bears a wounding enchantment and is much lighter than a normal hammer, allowing it to be swung faster and do more damage in combat. Any history or legends concerning this hammer have been eclipsed by other, more famous weapons in the Encyclopedia Magica. Nonetheless, this sledgehammer carries itself with a quiet dignity.
Damage: 2-9 crushing
Speed: 7
Weight: 5
Proficiency: hammers
Enchanted: +1
THACO: +1
Entropic Blade:
Usable only by Fighters. This strange item was in your possession after you gave the Modron Cube to the iron golem in the Siege Tower. It looks to be a small dagger, but its surface twists and bends as you watch, as if struggling to break free from its shape. It looks to be made of iron, silver, and any of a number of different metals. Sometimes they blend together, other times, they submerge into the core of the blade, only to resurface again minutes later.
Damage: 3-23 crushing
Speed: 1
Weight: 1
Proficiency: hammers
Enchanted: +2
THACO: +2
Foolsmiter:
Usable only by Fighters. This war hammer has a huge stone head in the shape of a rectangular block. Faint traces of gore and blood are on all sides of the hammer's head. The shaft is of a thick wood that looks too weak to support the hammer head's weight. This enchanted hammer was used as a tool by the Athar at one time during their religious persecution phase of their faction history. The magical war-hammer "Foolsmiter" was constructed so that it did additional damage against opponents who were particularly stupid. When it was crafted, however, the enchantment was twisted such that if the user was less intelligent than the target struck by the hammer, the wielder would take damage as well. For many years, the hammer became a test rite between rival members of the Athar as a primitive (and lethal) IQ test. It was stolen from their headquarters in the Shattered Temple many years ago and has resurfaced once or twice across the Planes. It is believed that the Intelligence vs. Intelligence contest the hammer once inflicted on the wielder and his enemies has dissipated from the hammer over time, but no one has been been confident enough to put it to the test.
Damage: 4-14 crushing
Speed: 10
Weight: 15
Proficiency: hammers
Enchanted: +2
THACO: +2
"Hammer Of Celestial Fire":
Usable only by Fighters. Usable only by Lawful Good characters. Celestial Fire is the only object that Trias had left to remind him of the Upper Planes. The blade became a hammer in your hands. It is warm to the touch, and flames have been carved across the surface of the head. The intricacy of the carvings is breathtaking; they are done with such skill that the hammer seems to be burning with metallic flames...someone must have spent several centuries rendering them. The metal of the hammer is unfamiliar... it is heavy, but it shines like silver.
The hammer looks several millennia old. A faint hum can be felt within it, and the vibration becomes stronger when it touches human flesh. Not surprisingly, "Celestial Fire" can be wielded only by those with sufficient strength and purity of heart. When used in combat, "Celestial Fire" bursts into a holy radiance that burns any evil creature it strikes in combat.
Damage: 3-18 crushing
Speed: 3
Weight: 5
Proficiency: hammers
Special: +2 to armor class
+10 fire damage
+10% resistance to crushing attacks
Enchanted: +3
THACO: +2
Hammer Of Comminution:
Usable only by Fighters. Research reveals that this is a formidable weapon indeed. Far superior to a normal sledgehammer, this war hammer (also called "The Hammer of Comminution") delivers a devastating strike that not only inflicts crushing damage, but also fractures any surface it contacts, whether bone, metal, or wood, inflicting extra damage...and if the victim survives, it also "softens" him up for the next attack. The Hammer of Comminution was used extensively by Enote, a Doomguard priest, in 14 E.U. A philosopher who was prone to violent mood swings while debating theology, he was known to espouse the virtues of the hammer as a means of furthering the decay of dead matter. Whether or not what he struck with the hammer was dead or alive before the blow is open to debate.
Damage: 4-14 crushing
Speed: 10
Weight: 10
Proficiency: hammers
Special: 1-6 acid damage
Enchanted: +1
THACO: +2
Hammer Of Quality:
Usable only by Fighters. This is a finely crafted war hammer. Godsman etchings and symbology decorate the head of the weapon and work their way down the shaft. Despite its heavy appearance, it feels much lighter than it looks.
Damage: 2-5 crushing
Speed: 6
Weight: 6
Proficiency: hammers
THACO: +1
High Quality Sledgehammer:
Usable only by Fighters. This is a well-crafted hammer, well-balanced and pleasing to the eye. Don't be fooled by its appearance - this weapon is dangerous. It requires two hands and the desire to inflict crushing damage on your enemies.
Damage: 1-10 crushing
Speed: 8
Weight: 9
Proficiency: hammers
Maul:
Usable only by Fighters. Essentially a variation of the standard sledgehammer, the maul has a wedge shape head used for splitting wood. Although, it can be used as a weapon, it is very unwieldy and difficult to swing in combat.
Damage: 1-4 crushing
Speed: 6
Weight: 6
Proficiency: hammers
"Reason":
Usable by only by Fighters. Usable only by Godsmen. This enormous hammer is the third weapon in the Godsmen's "Triad of Tests"; the other two are the axe "Ascension" and the dagger "Enlightenment". Its head is covered with mystic runes and engraved with the symbol of the Godsmen. It thrums in your hands. You are the first to bear this weapon.
Damage: 5-12 crushing
Speed: 6
Weight: 5
Proficiency: hammers
Special: +2 crushing damage
+1 to charisma
+1 to armor class
Enchanted: +2
THACO: +2
Silver-Headed Hammer:
Usable only by Fighters. This is a small war hammer. The head of the hammer is decorated with a thin layer of silver that is dented and scratched in many places. Perhaps the hammer was once used for ceremonial purposes.
Damage: 1-4 crushing
Speed: 6
Weight: 6
Proficiency: hammers
Sledgehammer:
Usable only by Fighters. Primarily intended for heavy work, this huge hammer would make a formidable weapon. Its head is of black iron, and the haft is almost as long as a man's arm. Enchanted hammers aside, the sledgehammer is the most damaging of all hammers.
Damage: 1-8 crushing
Speed: 8
Weight: 10
Proficiency: hammers
War Hammer:
Usable only by Fighters. This is a heavy war hammer. It has a long handle and a metal head that looks like it could shape steel and crush skulls with ease.
Damage: 1-6 crushing
Speed: 6
Weight: 7
Proficiency: hammers
Work Hammer:
Usable only by Fighters. This is a heavy work hammer. It has a long handle and a metal head that looks like it could shape steel and crush skulls with ease.
Damage: 1-6 crushing
Speed: 6
Weight: 6
Proficiency: hammers
Weapons Index