._______ /\______ _______. ________/_________________________/\ | |/ /______/\ | | eNf \___ / ______/\____ ____/ \ | / // \| |__________\/_______ | |/ \ | _// \ | / \ . | |. _// | \_ |: \ \ | / \ | |: \ | / :|: \ \ /\ \\ | // \ || \ / :::_____|\______\ /_________\______/___________\__________|_____|\ _______/ <::-------------\/----------------/-------------------------------\/--------> :. Proudly Presents : | | | | Game : Grandia II (C) Game Arts | | Origin : JAPAN - NTSC Filename : KAL-G2.001 | | Released : August 3rd, 2000 CDs / Rars : 1 CD / 33 RARS | | Platform : Sega Dreamcast (DC) Format : BIN/CUE (CDRWIN) | | | +--|- - - -|--+ | Release Notes ------------------------------------------------- | +--|- - - -|--+ | | | Please take note that this game was a packed and full GD-ROM which | | contained mostly needed game data. To make this rip even harder the | | movies that Game Arts encoded were done at a low bitrate to make them | | fit on 1 GD-ROM. To make this release possible we had to convert all | | music and sound effects to Mono, and all FMV sequences had to be | | ripped out completely and replaced with a blank one. You will need an | | 80 Minute Blank to burn this release, Enjoy. | | | | Game Info: | | ~~~~~~~~~~ | | Amelia Earhart. Jimmy Hoffa. The Roanoke Colony. Grandia II. All | | vanished mysteriously, but only one has been found -- Game Arts | | recently re-announced its Dreamcast sequel to Grandia, after keeping | | the game completely under wraps for under a year. During that time, | | the game has undergone signifcant graphical improvements, but its | | core remains the same: an exceedingly happy journey through a | | brightly-colored world. | | | | Like most RPG sequels, Grandia II takes part in a completely | | different world, which none too surprisingly played host to a | | cataclysmic battle between good and evil one thousand years ago. For | | once, evil won, and its gods assumed control of the world. Now, a | | new battle is set to begin, stemming from the continent of | | Granacliff. A massive ravine, likely a result of the ancient | | struggle, runs through the center of Granacliff. The adventure | | begins in the hero's home town of Shurisen, located on this | | continent. | | | | Four main characters have been announced so far: Rudo, a pragmatic | | monster hunter; Elena, an apprentice priestess ("Diva") at Granas | | church; Millenia, a mysterious magic-user; and Sky, an | | anthropomorphic, talking hawk. Yuushi Kanoe is designing the cast; | | Grandia's Noriyuki Iwadare is providing the musical score. (Iwadare | | is also responsible for the music in the Lunar games.) | | | | Gameplay features are still very sketchy. The semi-real-time battle | | system of the original Grandia is confirmed as returning, though | | possibly in a modified form. Game Arts' original series of | | announcements concerning the game touted a two-player mode; whether | | this feature is still in the game is uncertain. | | | | Despite the lack of concrete facts on the gameplay, Grandia II is | | already shaping up to be a promising title. The graphics are | | outstanding, and the character designs seen thus far are appealing. | | UbiSoft has picked up the North American publication rights, and | | the game should be arriving in English December 8th, 2000. | | | +--|- - - -|--+ | Greets -------------------------------------------------------- | +--|- - - -|--+ | | | Class - Fairlight - Aggression - Menace - Cife - Paradox | | Static - Accession - Eurasia - Capital - Lightforce - Nil | | Trsi - Mups - Utopia - Myth - Deviance - Risciso - Rns | | | | .____ /\__________: ____________________/\ | | | |/ / \ | | \_ ___/__ ___/ \ kalisto psx/dc 1998-2000+ | | | / / \ |_/\ |____ | / | \ | | || \ \ /\ \\ | \ |. | | \\ | / we set the standards | | |___|\ _\/______\____/_|_______|___\ ____/ we are the benchmark | | \/ \/- eNf .: <------------------------------------------------------------------------::>