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Character Sheet

Character Sheet


©2004 commissioned art by Suechan

NAME:Calderis
RACE:Elf,drow(albino)
GENDER:male
AGE:75
EYES:crimson
HAIR:silvery white
SKIN:milk white
SIZE:medium
SPEED:30ft
CLASS LEVEL HD
1)fighter 4 d20
2)wizard 1 d10
3)rogue 2 d12
4)spellsword 1 2d8
5)spell addict 5 d8
6)
7)
8)
9)
10)
11)
12)
ALIGNMENT:chaotic neutral
CHAR LEVEL:13
EXPERIENCE:220,000
FEAT POOL:13
SKILL POINTS:151
HIT POINTS:144
DMG REDUCT:
SPELL RESIST:24
PSION RESIST:

STAT VALUE MOD
STR 17/23 +3/+6
DEX 20/24 +5/+7
CON 16 +3
INT 18 +4
WIS 18 +4
CHA 15 +2
COM 17 +3
STR FEAT VALUE
OVER HEAD:260lbs/600lbs
OFF GROUND:520lbs/1200lbs
PUSH/DRAG:1300lbs/3000lbs
LT LOAD:86lbs/200lbs
MED LOAD:173lbs/400lbs
HVY LOAD:260lbs/600lbs
XXXXXXXXXXXXXXX XXXX
MONEY AMOUNT
COPPER
SILVER
ELECTRUM
GOLD
PLATINUM
( )
( )

SAVING THROW TOTAL = BASE + STAT MOD + MAGIC MOD + MISC MOD
FORTITUDE 10 = 7 + 3 + +
REFLEX 8 = 3 + 5 + +
WILL 11 = 7 + 4 + +

AC
AC = 10 + DEX MOD + SIZ MOD + NAT ARMOR + ARMOR + SHIELD + MISC
27 = 10 + 7 + 0 + 4 + 6 + +

VARIANT AC FORMULA = ADJUSTED AC
FLAT FOOTED Subtract DEX mod and similar bonuses = 20
TOUCH Excludes Armor, Shield, Natural Armor = 15

SHIELD/ITEM BONUS WT PEN SP. FAIL
INITIATIVE = DEX MOD + MISC
11 = 7 + 4

MELEE BONUS = BASE ATTACK + STR MOD + SIZE MOD + MISC
17 = 11 + 6 + 0 + 0
RANGED BONUS = BASE ATTACK + DEX MOD + SIZE MOD + MISC
18 = 11 + 7 + 0 + 0

WEAPON/ATTACK FORM ATTK+ DMG+ DMG CRIT RANGE

SKILL NAME KEY SKILL MOD = KEY MOD + RANKS + MISC MOD
Appraise INT = + +
Autohypnosis WIS = + +
Balance DEX = + +
Bluff CHA = + +
Climb STR = + +
Concentration CON = + +
Craft(poisonmaking) INT = + +
Craft(alchemy) INT = + +
Decipher Script INT = + +
Diplomacy CHA = + +
Disable Device INT = + +
Disguise CHA = + +
Escape Artist DEX = + +
Forgery INT = + +
Gather Information CHA = + +
Handle Animal CHA = + +
Heal WIS = + +
Hide DEX = + +
Intimidate CHA = + +
Jump STR = + +
Knowledge(Arcana) INT = + +
Listen WIS = + +
Move Silently DEX = + +
Open Lock DEX = + +
Perform( ) CHA = + +
Profession( ) WIS = + +
Psicraft INT = + +
Ride DEX = + +
Search INT = + +
Sense Motive WIS = + +
Sleight of Hand CON = + +
Spellcraft INT = + +
Spot WIS = + +
Stabilize Self CON = + +
Survival CON = + +
Swim STR = + +
Tumble DEX = + +
Use Magic Device CHA = + +
Use Psionic Device CHA = + +
Use Rope DEX = + +

WEAPON SKILL DESCRIPTION
WEAPON SKILL DESCRIPTION
sneak attack dmg 1d6

(wizard)
SPELL LEVEL 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
SPELLS/DAY
SPELL DC

DOMAIN NAME: example
POWER:
1st:
2nd:
3rd:
4th:
5th:
6th:
7th:
8th:
9th:

DOMAIN NAME: example
POWER:
1st:
2nd:
3rd:
4th:
5th:
6th:
7th:
8th:
9th:

FEAT DESCRIPTION
empower spell all variable, numeric effects of an empowered spell are increased by one-half, uses spell slot two lvls higher than actual spell lvl
Increased hit die 1 DESCRIPTION
Increased hit die 2 DESCRIPTION
Increased hit die 3 DESCRIPTION
Base attack bonus1 DESCRIPTION
Base attack bonus2 DESCRIPTION
improved combat expertise number subtracted from attack and added to ac can be any number that does not exceed your base att bonus
greater two-weapon fighting you get a third attack with your off-hand at -10 penalty
Practiced spellcaster DESCRIPTION
extend spell lasts twice as long as normal, uses a spell slot one lvl higher than the spells actual lvl
spring attack when using attack action you may move before and after attack
Light sleeper wakes at the littlest of noises
spellcaster prodigy to determine bonus spells and saving throw dcof your spells,treat spellcasting ability as two points higher than it actually is
whirlwind attack may opt to make attack against each opponent within 5ft. at your full attack bonus
Swift and silent move full speed with no penalty while using hide and move silent at no penalty
improved initiative add +4 initiatve bonus
Blind-fight DESCRIPTION
Combat expertise take up to -5 to attck to add up to that in ac
Two weapon fighting DESCRIPTION
Two weapon defense DESCRIPTION
Improved two weapon fighting DESCRIPTION
Improved two weapon defense DESCRIPTION
lightning reflexes +2 to ref saving throws
Greater two weapon defense when weilding two weapons gain +3 shield bonus to ac
Dodge +1 ac against specific opponent
Mobility +4 dodge bonus against attack of opportunity when moving in or out of area
Twin sword style when us two weapons you gain +2 ac against specific opponent
weapon finesse (light blades group) you can use you dex bonus instead of your str bonus on aatck rolls
Improved critical (light blades group) when using seleced weapon type,double crit range
Weapon Mastery (Light Blades Group) DESCRIPTION

FLAW DESCRIPTION
impious no faith in the gods
blacksheep the albino just can't seem to fit in anywhere
ambitious strives hard to prove his worth if only to himself
arrogant sees himself as superior to all others especially non- drow
stubborn hard to convince otherwise once his mind is made up
scheming always cooking up an idea to better his position in society
reckless charges into the fray without thought or fear of injury
no retreat will not back down from the opposition
color blind unable to see color
hot headed easy to anger
envious can't help wanting what others have
lecherous can't resist the scent of a woman
extravagant loves to live in the lap of luxery when possible
fool with money spends it up as fast as he gets it
curious compelled to know a little about everything and everyone
inattentive
weakness women
weakness gold
weakness gambling
weakness gems
phobia undead,severe
phobia giant spiders, severe
proud seems to have convinced himself that he is special
reaction penalty upon meeting him people act negatively

GEAR/ITEM DESCRIPTION
cloak drow elven kind +5 ot hide checks
boot drow elven kind +5 silent moves check
gloves of dexterity +4 enhancement bonus
drow crafted armor +3 enhancement, of speed
ring of protection +4 enhancement bonus
amulet of natural armor +4 enhancement bonus
belt of giant strength +6 enhancement bonus
bag of holding

ADDITIONAL NOTES/ERRATA
Drow Traits
Spell resit equal to 11+character lvl
immune to sleep spells and effects
+2 racial bonus on will saves vs. spells and spell like abilities
meditate in deep trance for four hours = 8hours sleep
Darkvision 120ft. black and white only
light blindness: exposure to bright light causes -1 penalty to attack rolls+saves+checks
elven blood drow are considered to be elves for purposes of racially specific abilities and effects
skills +2 racial bonus to listen,search,and spot checks
spell like abilities cast 1/day as sorceror of that character lvl
dancing lights
darkness
faerie fire
detect magic
know alignment
levitate