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MET Same-Bito

Breeds
Starting Gnosis:
Rongo (Homid): 1
Tangaroa (Shark):
3
*All Same-Bito start with 4 Willpower Traits.
*Same-Bito can only regain Gnosis when in water.

Auspices
Karui: Born in daylight. Uses Ahroun Gifts. 4 Rage.
Koshuku: Born in dawn or twilight. Uses Galliard Gifts. 3 Rage.
rono:
Born at night. Uses Ragabash Gifts. 2 Rage.

Form Stats:
Kabina (Homid):
This is human form. No Bonus Traits.
Tsufu (Glabrus):
A large hulking human with primitive features.
Bonus Physical Traits - Brawny, Tough, Stalwart, and Enduring, (Agile if in water).. Negative Traits -Bestial x2, (Clumsy if not in water).
Karvu (Gladius): Half-man, half-shark war form.
Bonus Physical Traits – Brutal x2, Ferocious x2, Resistant x2, Stalwart, (Agile if in water). Negative Traits – Bestial x2, Repugant, Tactless, (Clumsy x2 unless in water).
The bite, claws, and skin inflict Aggravated damage. This form is mute, but may communicate with other Same-Bito up to 50’ out of water, or 1 mile in water. May breath underwater.
Warui (Chasmus): Megalodon (giant shark) form.
Bonus Physical Traits –Ferocious x2, Tough, Relentless x2, Enduring, (Quick if in water). Negative Traits – Bestial x2, Tactless, (Awkward and Clumsy if not in water).
The bite and skin inflict Lethal damage.
Swims at 60 mph.
Watasami (Squamus): Regular shark form.
Bonus Physical Traits – Ferocious x2, Quick, Fast, Enduringx2

Negative Traits – Awkward, Bestial x3
The bite and skin inflict Lethal damage.
Swims at 30 mph. Must be in water to assume this form.

Gifts
Same-Bito begin play with one tribe Gift, one breed Gift, and one auspice Gift. Those in the service of the Emerald Courts replace their auspice Gift with a hengeyokai Gift. Storytellers may also feel free to use Gifts that’s deal with water as well.

Basic
Shou of Zhong Lung

Shou is the wisdom of the ancestors. Invoking this Gift gives the wereshark bits of advise and information from their Zhong Lung allies. A Frog-spirit teaches this gift.
System: This Gift conveys a message to the nearest Zhong Lung in the Umbra. Storytellers should note that it may take quite some time for the message to be replied to, but it will eventually. The player expends a Mental Trait and states the nature of the message. The answer will come by the end of the session at the latest.

Blood Scent
Same-Bito using this Gift gain the ability to sense shen. Something about the blood of the hengeyokai and other creatures alerts their senses.
System: By spending a Gnosis Trait and making a Mental Challenge, the wereshark can determine whether or not the target is a shen. Note that this does not let them know what kind of shen they are, no matter if they are Keui-jin, Mage, or another shapeshifter, just that they are supernatural.

Sight Without Sight
Sharks are sensitive to changes in the electromagnetic field around them, allowing them to sense targets without actually having to see them, even when blinded. This Gift is usable on land, and is extremely advantageous in cloudy, murky water. This Gift is taught by a Squid-spirit.
System: By spending a Gnosis Trait, the Same-Bito ignores all penalties for fighting in darkness or while blind. This extends up to a fifteen-foot radius.

Intermediate
Iron Jaws

As the Intermediate Ahroun Gift: Clenched Jaw.

Voracious Hunger
The Same-Bito are skilled at biting off and swallowing anything they can get their mouths on, whether tire, oar, or even limbs. This Gift allows the wereshark to enlarge his jaws and sink his teeth into almost anything. It is taught by a Manta-spirit.
System: By spending a Rage Trait, the Same-Bito adds the Traits ‘Sharp’ and ‘Ferocious’ to all bite attacks. It also allows him to now bite into things that he normally would be too awkward or oddly shaped to swallow. This lasts for the scene.

Bite of the Destroyer
As the Advanced Get of Fenris Gift: Fenris Bite.

Tsunami Form
For short periods of time, the Same-Bito may double his size while in Karvu, Warui, or Watasami form. While in this form, he is bigger, stronger, and more terrifying than before. This Gift is taught by a servant of Teanoi.
System: By spending a Willpower, the Same-Bito effectively doubles his size for one hour. This confers on him the Physical Traits ‘Strong’ and ‘Brawny’ and gives him an additional two Bruised Health Levels.

Advanced
Teanoi’s Rage
This terrible Gift is kept secret be the Same-Bito. It is taught by one of Teanoi’s servants, and turns the wereshark into an unstoppable fury.
System: Upon pleading to Teanoi for help, the Same-Bito spends two Willpower Traits. This will give the Same-Bito three extra Rage, she recovers at least two Rage a turn, and inflicts an additional Health Level of damage in combat. It lasts for the duration of the scene.

 

Rites
The Same-Bito most often practice the Rites of Punishment, Renown, and Accord, most common being the Rite of Contrition. They also welcome the year’s renewal with elaborate celebrations, often to worship Tiandi and the Dragon Lords. Unknown to their benefactors, some Same-Bito also perform rites to venerate Teanoi, their Great Shark Spirit.

 

Backgrounds
Same-Bito may have Kinfolk, but the cost is doubled. The vast majority of Kin are shark, not human. They may not purchase Past Life or Pure Breed, and any Contacts are almost exclusively with other shen.

 

Kagesame (Goblin Sharks)
The Kagesame are not as physically powerful as their Same-Bito brethren. Their Watasami form is much weaker than normal, and their Warui form is no better than a Same-Bito’s standard Watasami form. They are, however, extremely skilled in rituals and may step sideways as easily as a Garou.

Kagesame Warui form: Large shark.
Bonus Physical Traits – Ferocious x2, Quick, Fast, Enduringx2

Negative Traits – Awkward, Bestial x3
The bite and skin inflict Lethal damage.

Swims at 30 mph.
Kagesame Watasami form: Regular shark.
Bonus Physical Traits – Ferocious, Quick, Fast, Enduring

Negative Traits – Puny, Bestial x3The bite and skin inflict Lethal damage.

Swims at 30 mph. Must be in water to assume this form.
Other Forms:
They remain unchanged.

 

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