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Typical A.I.M. FieldTech Manager

Typical A.I.M. FieldTech Manager

F) Gd10
A) Ty6
S) Ty6
E) Gd10
R) Rm30
I) Gd10
P) Gd10

Health: 32 Karma: 50
Resources: Gd/Mn Pop: 0/-15

Known Powers:
None

Equipment:
A.I.M. Uniform: Each A.I.M. Uniform provides the wearer with the following:
-Body Armor: Ex protection vs. Energy, Rm protection vs. Physical
-Air Filter: Ex protection vs. Airborne Toxins and Bacteria
Blaster: Rm Shooting, 5 areas
-Phased Shot: When the victim is hit by the Extradimensional Bullet, it deals Rm damage 3 rounds after the victim was shot
Digital Cosh: In material, Rm Blunt
I.E.D.: Rm damage to an entire area

Talents: Any One Scientific, Guns

Contacts: A.I.M.