Typical A.I.M. Manager
F) Gd10
A) Ty6
S) Gd10
E) Gd10
R) Rm30
I) Gd10
P) Gd10
Health: 36 Karma: 50
Resources: Gd/Mn Pop: 0/-15
Known Powers:
None
Equipment:
A.I.M. Uniform: Each A.I.M. Uniform provides the wearer with the following:
-Body Armor: Ex protection vs. Energy, Rm protection vs. Physical
-Air Filter: Ex protection vs. Airborne Toxins and Bacteria
Blaster: Rm Shooting, 5 areas
Digital Cosh: In material, Rm Blunt
I.E.D.: Rm damage to an entire area
Talents: Any One Scientific, Guns
Contacts: A.I.M.