Black Knight
Dane Whitman
F) Rm30
A) Ex20
S) Gd10
E) Ex20
R) Ex20
I) Gd10
P) Ty6
Health: 80 Karma: 36
Resources: Ex Pop: 40
Known Powers:
None
Equipment:
Body Armor: Ex protection vs. Physical
Ebony Blade: Un material, Ex Edge or Blunt with the flat of the blade. The Ebony Blade allows Black Knight to perform the following power stunts:
-Deflect spells and energy of magical nature with Un ability
-Cut through mystic barriers and enchantments as if they were normal materials
-Blood Curse: if the Black Knight takes a life, he becomes bloodthirsty (Psyche FEAT to avoid this)
-Anti-Theft Device: If an enemy picks up the Ebony Blade, or makes a successful Grab attempt, the sword will inflict In damage each round the villain is holding it
-Teleportation: Black Knight is able to summon his sword to him or teleport himself to the sword with CL3000 ability, crossing time and dimensions to do so. This requires a Red Psyche FEAT to perform.
Shield of Night: CL1000 material, absorbs 80 points of damage/turn if used as a defensive weapon and reduces slam/stun results against him by -4cs. Falling damage can also be absorbed. Absorbs all energy attacks up to Un rank and rechannel it (through the Sword of Light) to a different target. An End. FEAT must be rolled by the wielder or be fatigued for 1-5 turns.
Talents: Swordsmaster, Horsemanship, Genetics, Physics, Repair/Tinkering
Contacts: The Avengers, Excalibur, The Alliance