Typical Marauder
F) Ex20
A) Ex20
S) Ex20
E) Ex20
R) Gd10
I) Gd10
P) Ex20
Health: 80 Karma: 70
Resources: Ty Pop: -10
Known Powers:
Killer Instinct: By making a Red Agility FEAT, a Marauder may be able to make an attack before his opponent.
Equipment:
Wrist Blades: In material, In Edge
Talents: Ninja, Edged Weapons
Contacts: The Circle of Eight