Typical Hydra Ballista
F) Ex20
A) Gd10
S) Ex20
E) Ex20
R) Gd10
I) Gd10
P) Gd10
Health: 70 Karma: 22
Resources: Ty Pop: 0
Known Powers:
"Take Cover": By shouting commands to his HYDRA allies, a Hydra Rampart is able to warn them of on-coming attacks and take -1cs damage from opponents
Equipment:
Rocket Launcher: In material, fires up to 7 areas. It uses the following types:
-Armor Piercing: Ignores upto In armor and causes Am Shooting to target
-Missile Massacre: Rm damage to everyone in the same area
-Beatdown: The Hydra Ballista can use the Rocket Launcher as a melee weapon, dealing Rm Blunt
Talents: Military, Martial Arts A, B, Guns
Contacts: HYDRA