Death
Robert Drake
F) Rm30
A) Ex20
S) In40
E) Am50
R) Gd10
I) Gd10
P) Rm30
Health: 140 Karma: 50
Resources: Gd Pop: 0
Known Powers:
Ice Generation: In ability to generate snow and ice, pulling moisture from the air. Using this ability, he can perform the following power stunts:
-Snow Shields: In material and Strength
-Snowball or Iceballs: In Blunt, up to 3 areas
-Slick Areas: In slipperiness
-Ice Weapons: In material. When using an ice weapon in Edge or Blunt, Iceman receives +1cs. Such shapes last for 5-25 rounds. If used to trap opponents, the ice holds them with Rm Strength
-Cold Projection: In intensity
-Ice Ramp: He can create ice ramps which he can slide along at Ex ground speed
Invulnerable to Cold: Un
Ice Sheath: Rm protection vs. Physical, Gd protection vs. Energy, even Heat and Flame. Heat and Flame weaken Iceman’s armor by rank number of the attack for 1-10 rounds. His Ice Form also allows him the following abilities:
-Self-Heal: up to Mn damage a turn, absorbs the moisture around him.
Horseman Enhancements: After he was captured by Apocalypse's force, Iceman was transformed into the Horseman Death. The experimentation has given Death the following enhancements:
-Reaper of Souls: Whenever an opponent is defeated, Death gains the Dead of Winter ability.
-Dead of Winter: When Death's health reaches 0, he is revived to 20 points of health and gains +3cs to all of his ice abilities.
Equipment:
None
Talents: Accounting
Contacts: Apocalypse, Horsemen of Apocalypse