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Malekith

Malekith

F) In40
A) Mn75
S) Am50
E) Am50
R) Ex20
I) Ex20
P) Am50

Health: 215 Karma: 90
Resources: Am Pop: -20

Known Powers:
Dark Elf Physiology: Malekith is a Dark Elf, whose very body gives him the following abilities:
-Body Armor: Gd
-Slowed Aging: Malekith, like all Dark Elves, possesses a greatly extended lifespan and ages at a much slower pace than humans.
-Immune to Toxins and Disease: Un
Dark Faerie Magick: An Adept of Dark Faerie magic, Malekith’s full range of abilities is unrevealed. Dark Faerie magic has two limitations: it requires the presence of shadows and does not affect iron. Some of Malekith’s magical abilities include:
-Shadow Bolts: Mn
-Blinding Beam: Mn, Can permanently blind an opponent with a special Energy attack (though a magical cure may or may not exist). He must score a Bullseye or Kill result to succeed.
-Dimensional Travel: Able to disappear into the shadows and travel at will anywhere in the Asgard and Midgard dimensions. There is a gate between the two dimensions in the Cotswolds of England that Malekith may need to use to travel between them; exact details are unknown.
-Death Touch: Those touched must make a Psyche FEAT roll or die; this touch does not affect Immortals (otherwise, he would have used it against Thor).
-Animate Object: Am, He can also overlay an illusion onto the animated object

Equipment:


Talents: Leadership, Occult Lore

Contacts: Kurse