Kuurth
Jessica Drew
F) Am50/Ex20
A) In40/In40
S) Mn75/Rm30
E) Un100/In40
R) Gd10
I) Ex20
P) Ex20
Health: 265/130 Karma: 50
Resources: Gd Pop: 5
Known Powers:
Avatar of Kuurth: While wielding the Hammer of Kuurth, Spider-Woman gains the following abilities:
-Alter Ego: The stats change as shown above
-Invulnerability: Un protection vs. Physical, Energy, Heat, Cold, Radiation, Toxins, Aging and Disease
-Slowed Aging: Un immunity to the ravaging effects of time. Kuurth only physically ages one year for every 100 years. She will age, just very slowly.
-Self-Sustenance: Kuurth doesn't need to breathe, she can survive in the vacuum of space
-Illusion Detection: +1CS intuition
Bio-Electric "Venom Blasts": Am Energy, 7 areas
Invulnerability to Disease, Poison, and Radiation: CL1000
Flight: Gd airspeed
Pheromones: Ty Aerosole emotion control. Affects pleasure in men, Fear in women
Wall-Crawling: Rm
Equipment:
Hammer of Kuurth: CL3000 material, The Hammer of Kuurth seems similar to Mjolnir in some respects. It gives Kuurth the following abilities:
-Kuurth's Fighting is Sh-Y and she inflicts Un damage. The Hammer of Kuurth can be thrown up to 10 areas.
-Automatic Return
-Worthiness: The Hammer is inscribed with runes that translate as "And he who shall be worthy will wield the Hammer of Kuurth."
-Transformation: When Spider-Woman lifted the Hammer, she was transformed into Kuurth.
-Force Projection: Mn Energy, 10 areas
-Dimensional Travel: Ty
-Flight: Am
Talents: Weapon Specialist: (Hammer of Nul); (As Spider-Woman) Acrobatics, Martial Arts A, Detective/Espionage, Law Enforcement
Contacts: The Worthy