Titanium Man
Boris Bullski
F) Rm30/Gd10
A) Rm30/Ex20
S) Mn75/Gd10
E) Mn75/Rm30
R) Gd10
I) Ex20
P) Gd10
Health: 210/70 Karma: 40
Resources: Gd Pop: -30 (25 in Russia)
Known Powers:
None, all of Titanium Man's powers are derived from his Power Armor.
Equipment:
Power Armor: The Titanium Man Armor provides Titanium Man with the following powers:
-Body Armor: Am protection vs. Physical attacks. Mn protection vs. Energy, Heat, Cold and Radiation.
-Alter Ego: Normally he uses the second set of stats, when in his armor he uses the first set.
-Size: because of his large size, Titanium Man is hit at +1CS.
-Flight: Mn airspeed
-Self-Sustenance: Able to survive ocean depths and in the vacuum of space
-Air Supply: 1 hour
Weapons System: The Titanium Man armor is equipt with the folloing weapons systems:
-Gauntlet Blasters: Am Force, 10 areas
-Helmet Mounted Heat Beam: In Heat, 5 areas
-Radar Rings: coiled metal fired at a range of 5 areas. If hit grapple with Rm strength
-Shoulder Mounted 20mm Gattling Cannon: In Shooting, 10 areas
-Cloaking Device: Am invisibility, Can also be used as ECM against Radar.
Limitations:
Cold War Tech: Titanium Man's armor uses outdated technology, which causes unpredictable effects each round. Titanium Man must make a Red Power FEAT when using the armor vs. systems failure
Leaky Radiator: Titanium Man's armor could cause targets to suffer Ty Radiation poisoning.
Talents: Bureaucracy, Detective/Espionage
Contacts: A.I.M.