Baron Blood
Lord John Falsworth
F) Ex20
A) Rm30
S) Rm30
E) In40
R) Gd10
I) Ex20
P) Rm30
Health: 120 Karma: 60
Resources: Ex Pop: -30
Known Powers:
Bio-Vampirism: Rm, He can derive life from the blood of others with Rm ability. His bite causes Gd Edged damage
Vampiric Protection: Blood is immune to all Physical attacks (though not Slams and Stuns) save those that normally harm vampires. A wooden stake through the heart will kill him, as will any weapon which beheads him. Silver weapons do normal damage and the Baron takes Gd damage from contact with holy water or holy symbols. Blood cannot stand garlic. Unlike other vampires, Baron Blood does not take damage from sunlight (he was given special treatments by Nazi scientists to eliminate this vulnerability).
Hypnosis: Rm ability to hypnotize potential victims by staring into their eyes.
Animal Control: Rm control over rats and mice.
Weather Control: Pr, 1 mile radius.
Flight: Ex aispeed, Unlike other vampires, Baron Blood does not need to turn into a bat to fly. In fact, the same treatments he undertook to protect himself from sunlight also prevents him from turning himself into a bat or a mist, like most vampires.
Equipment:
None
Talents: Detective/Espionage
Contacts: None