Beetle
Abner Jenkins
F) Gd10
A) Gd10
S) Rm30
E) Ex20
R) Ex20
I) Rm30
P) Ty6
Health: 70 Karma: 56
Resources: Ex Pop: 10
Known Powers:
None
Equipment:
Armor: Ex protection vs. Physical, Rm protection vs. Energy. The suit also jams all microwave transmissions within 3 areas with In ability. Also has the following power stunts:
-Wall-Crawling: Ex
-Flight: Pr (Gd if no other systems need energy)
-Electro-Bite: Ex Energy, 10 areas
-Battle Computer: a computer that can be programmed with the fighting style of a particular foe. This gives Beetle +2CS Fighting, +1CS Agility and +2CS Intuition. Programs exist for Spider-Man, Daredevil, Iron Man and Captain America.
Talents: Electronics, Repair/Tinkering
Contacts: Sinister Syndicate