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Bulldozer II

Bulldozer

Marci Camp

F) Gd10
A) Ex20
S) In40
E) Rm30
R) Ty6
I) Ty6
P) Ty6

Health: 100 Karma: 18
Resources: Pr Pop: 0

Known Powers:
Body Armor: Ex protection vs. Physical, Ty protection vs. Energy Resistances to Heat, Fire, Cold, and Corrosives: Ex
Energy Absorbtion: Able to absorb energies up to 400 points, recover up to 100 points of health, strength increases to Un rank
Charging: If Bulldozer can start running from at least 2 areas away, she can run 4 areas/round and inflict up to Am damage. If she starts off at least 4 areas away, the target is at -1cs to avoid being Slammed. If she starts off at least 6 areas away, the target is at -2cs to avoid being Slammed. She rolls using her Endurance +1cs to strike with a charge and gains +1cs to her Endurance per 2 areas moved (maximum of +2cs) to resist being Stunned or Slammed while charging.

Equipment:
Enahnced Armor: In protection vs. Physical and Energy, Hitting an uncovered part of her body requires an Ex rank FEAT.

Talents: Acrobatics

Contacts: Bulldozer/Henry Camp, The Wrecking Crew, Frightful Four