Captain America
John Walker
F) In40
A) Rm30
S) In40
E) Am50
R) Ty6
I) Gd10
P) Ty6
Health: 160 Karma: 22
Resources: Ex Pop: 10
Known Powers:
Body Resistance: Ex resistance vs. Physical and Energy
Equipment:
Body Armor: Gd protection vs. Edge and Shooting, Ty protection vs. blunt attacks.
Vibranium Shield: In material, the shield is engraved with the names of terrorist victims on the surface of the shield. It provides Un protections vs. Concussion Force attacks (Sonic attacks, Force attacks and shock waves from explosions). These types of attacks will not cause Slam or Stun results. It provides In protection vs. Physical and Energy, which can Slam or Stun Walker. He can throw the shield up to 6 areas, causing In damage. He can bounce the shield off a number of hard surfaces and have it return the following round. The star's "points" extend into blades that can deal In Edge
Convincer: Rm material, Rm Blunt. It is also able to create a strong energy field capable of melting steel (In Energy)
Utility Belt: 10 Pouches that carries small items and the following:
-Tear Gas Grenades: Rm intensity, 1 area
-Gas Mask: 2.5 hours air supply
-Flashlight: Gd Illumination
-Binoculars: 10 areas
-Radio Transceiver: A wireless headset capable of sending and receiving signals almost anywhere on the planet with Am ability
-Compass: Gd
-First-Aid Kit: Rm
-Pistol: Ty Shooting, 7 areas
-Grenades: Am Edge within 1 area
Talents: Weapon Specialist: (Shield), Martial Arts A, B, C and E, Leadership, Military, Acrobatics, Tumbling, Guns
Contacts: New Invaders