Copperhead
Robert Reynolds
F) Ty6
A) Gd10
S) Gd10
E) Gd10
R) Gd10
I) Ty6
P) Gd10
Health: 36 Karma: 26
Resources: Gd Pop: -8
Known Powers:
None
Equipment:
Viper Stings: Copperhead employs gauntlets which can fire a single burst of Rm Electrical, or a barrage of three blasts of Gd Energy. Copperhead receives a +2cs for each blast when firing a burst of three. After six blasts, Copperhead must spend two rounds recharging his gauntlets by absorbing power from a battery unit in his belt.
Body Armor: Ex protection vs. Physical and Electrical
Talents: Guns, Leadership
Contacts: Serpent Society