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Crimson Commando

Crimson Commando

Frank Bohannan

F) Ex20
A) Ex20
S) Gd10
E) Rm30
R) Ty6
I) Gd10
P) Gd10

Health: 80 Karma: 26
Resources: Ex Pop: 1

Known Powers:
Thought Supression: In protection from detection by telepaths. This ability gives Crimson Commando +1cs on initiative, and, if initiative is gained, allos him to blindside an opponent

Equipment:
Costume: Ex protection vs. Physical, Gd protection vs. Energy
Daggers: (x4) Gd Edge, can be thrown accurately up to 20 feet.
Revolver: Gd Shooting, 5 areas
Utility Belt: Ten pouches carry a variety of useful items. The belt buckle conceals a 50 foot reel of fine wire and a hook. Among other items are:
-Flash Grenades: Am intensity, temporary blindness for those facing the flash
-Incendiary Grenade: Ty intensity
-Lockpicks and Skeleton Keys
-Mini-Torch: Rm intensity
-Plastic Explosives and Timer: In damage to a single target. Timer can be set for 24 hours.
-Smoke Bomb: Ex intensity, covers 1 area
-Tear Gas: Ty intensity, covers 40’ square foot area

Talents: Martial Arts B, C, Thrown Weapons, Acrobatics, Tumbling, Marksmanship, Detective/Espionage, Weapons Master, Tracking, Multi-Lingual: (English, German, Russian)

Contacts: US Government, FBI, Freedom Force