Crimson Cowl III
Justine Hammer
F) Gd10
A) Ex20
S) Ty6
E) Ex20
R) Ex20
I) Gd10
P) Ex20
Health: 56 Karma: 50
Resources: In Pop: -15
Known Powers:
None, all of Crimson Cowl's powers are derived from her cape
Equipment:
Prehensile Cape: Ex material, Ex Blunt attack, 1 area range. It can also do the following power stunts:
-Teleportation: Rm ability to teleport at least 6 up to at least 5 miles, and possibly several hundred miles or more. This teleportation is accompanied by a brilliant flash of red light of In intensity.
-Flight: Pr airspeed
Talents: Law, Business/Finance, Politics, Leadership
Contacts: Masters of Evil V, Hammer Industries, Sasha Hammer, Detroit Steel