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Ultra-Dynamo

Ultra-Dynamo

Galina Nemirovsky

F) Am50/Ex20
A) In40/Gd10
S) Un100/Ty6
E) Un100/Ex20
R) Rm30
I) Ex20
P) Gd10

Health: 290/56 Karma: 60
Resources: Gd Pop: 5/25 in Russia

Known Powers:
None

Equipment:
Ultra-Dynamo Armor: Ultra-Dynamo Armor: Based on the original designs of Soviet scientist Anton Vanko and incorporating advanced Dire Wraith technology, the Ultra-Dynamo is the pinnacle of Russian achievement — a heavy-duty battle-suit developed to capture, defeat or eliminate deadly opponents when other means have failed. Salvaged from the wreckage of the Winter Guard’s Citadel by former Crimson Dynamo pilot Galina Nemirovsky, the armor can withstand the heart of a nuclear blast unscathed. The battle-suit includes superior firepower, enhanced durability, and an advanced targeting array that has not been duplicated by other suits in the Dynamo program. A recent innovation which has now become standard across the fleet of armors includes advanced neural response circuitry which keys into the pilot’s mind, allowing for enhanced reaction time and reflexes. These overall enhancements make the Ultra Dynamo a force to be reckoned with. Comparable in size and mass to Tony Stark’s Hulk-buster armor, time will tell if Ultra Dynamo armor and its extraterrestrial technology will give it an edge in future conflicts. She has the following abilities:
-Body Armor: Un protection vs. Physical and Energy including Heat, Cold, Radiation, Electricity and Lasers.
-Protected Senses: Rm protection vs. Sound and Light-based attacks. If blinded, the effect lasts for one round.
-Sensor Array: One of advanced sensor systems of its kind, this technology emits ultra-high frequency waves that scan a being’s molecular structure. As such, it may note the presence of alien and exotic energies. In this fashion, mutants and shape-shifting aliens may be revealed in their true form. It can trace energy trails of of Ex rank (or higher) with Un ability. The Ultra Dynamo armor also can detect hazardous gases, chemicals, and particles, estimate height, weight, and distance, and estimated times of arrival based on velocity with Am ability. The armor also provides
--Infravision: In
--Telescopic Vision: In
--Enhanced Hearing: In
--Scanners: Am Radar, Sonar, Sonic, Thermal, X-Ray, Infrared, Ultraviolet, Magnetic Resonance and Radiation Detection units. Each has a range of 300 miles. While the sensors are active, Ultra Dynamo cannot be blindsided.
-Targeting Array: While wearing the Ultra Dynamo armor, pilots gain the equivalent of the Marksmanship Talent for the purposes of firing the suit’s heavy artillery. While using the array, pilots gain a +1cs to hit with any distance weapon that requires line of sight to hit and does not suffer penalties to hit from range.
-Flight: Ex airspeed. It can fly at Sh-X in clear flight-paths.
-ECM: The Dynamo armor may jam ordinary radar with In ability.
-Life Support: Ultra-Dynamo's life support systems grant Mn protection vs. Corrosives, Disease and Toxins. It also allows Ultra-Dynamo to go without food or sleep while wearing the armor.
-Plasma Cannon: Un Force, 10 areas
-Missile Launchers: Ultra Dynamo’s secondary weapon is a set of shoulder-mounted missile launchers. When not in use, these missile launchers fold into the back of the armor. These heavy duty projectiles do Mn Shooting damage to a range of 20 areas. Each missile bay can hold a payload of six missiles.
-Disruptor Beams: These triple-barreled wrist-mounted disrupter beams can target up to six opponents in one round. Ideal for crowd-control or battling an army of foes, these launchers can inflict In Energy against individual targets or Mn Energy against a single target.

Talents: Electronics, Military, Pilot, Repair, Engineering, History: (Russian Military), Billards, Bi-Lingual: (Russian, English)

Contacts: Winter Guard