Doctor Druid
Anthony Druid
F) Gd10
A) Gd10
S) Gd10
E) Rm30
R) Ex20
I) Ex20
P) In40
Health: 60 Karma: 80
Resources: Gd Pop: 7
Known Powers:
Magic: Master of Druidic magic. As such, Dr. Druid is capable of the following magic:
-Personal Spells: Dr. Druid is capable of the following personal spells:
--Precognition: Gd
--Levitation: Ex
--Manipulation: Ex
--Magical Detection: Ex
--Telepathy: Un
--Telekinesis: Ex
--Trance: Rm
--He may also use other personal spells at Ex rank
-Universal Spells: Dr. Druid is capable of the following universal spells:
--Hypnosis: Am
--Mental Control: In
--Mind Probe: Un
--Nature Control (All): Rm
--Plant Control: Am
--He may also use other nature type universal spells at Rm rank.
Equipment:
None
Limitations:
Doctor Druid’s powers have a special vulnerability to iron but are increased when on Celtic holy grounds or dealing with Celtic magical items.
Talents: Medicine, Psychiatry, Occult Lore, Astronomy, Hypnotism, Martial Arts A, Mesmerism, Mystic Training, Resist Domination, Trance
Contacts: The Avengers, Monster Hunters, Celtic Pantheon