Ghost Rider
Daniel Ketch
F) Rm30/Gd10
A) Rm30/Gd10
S) In40/Ty6
E) Am50/Gd10
R) Gd10/Ty6
I) Ex20/Ty6
P) Rm30/Gd10
Health: 150/36 Karma: 60/22
Resources: Ty Pop: 0
Known Powers:
Transformation: Ketch will become Ghost Rider whenever Innocent blood is spilled, or he can control it. Transformation into Ketch for at least 5 rounds will heal Ghost Rider.
-Body Armor: Am protection vs. Physical, CL1000 protection vs. Fire, Heat, Poison, Radiation and Soul. If someone using an edged weapon against Ghost Rider gets a Red result, an Am explosion occurs and affects everyone within the area, including Ghost Rider
-Self-Sustenance: Immune to the vacuum of space and attacks against a living soul
-Regeneration: If Ghost Rider's body is somehow destroyed, he will reform his body in 1-10 rounds, with his full Health score returned.
-Penance Stare: A successful grapple for 1 round enables him to use the penance stare. a Psyche FEAT vs. Am intensity on the victims part is allowed. If they pass, they are cleansed of evil and are a changed person. If they fail, they loose a rank of Psyche permenantly and pass out for 1-100 rounds... If below Fe, they go insane. This works only on evil and those who hurt others, unless victim already tortures themselves (i.e. Morbius) or they do not have a soul. It shows victims the pain they inflict on Sh-X
-Soulfire: Rm intensity
Equipment:
Mystic Chain: Un Material, Ghost Rider is able to perform the following power stunts:
-Grapple with Un ability
-Inflict up to Am Blunt or Edge
-Elongation: Fe, 1 area range
-Individual links turn into shurikens, each causing Am Edge, May attack everybody in an area with 1-5 shurikens causing Gd Edge each
-Deflection: May also spin to form a shield of Rm.
-Unlimited amount of chain as long as Ghost Rider has any of it.
Talents: Weapon Specialist: (Chain), Motorcycles, Mechanic
Contacts: None