Site hosted by Angelfire.com: Build your free website today!
undefined
undefined

The Gray Goblin

The Green Goblin II

Harry Osborn

F) Ex20
A) Rm30
S) In40
E) Rm30
R) Gd10
I) Gd10
P) Ex20

Health: 120 Karma: 40
Resources: Gd Pop: 0

Known Powers:
Body Resistance: Gd protection vs. Physical, Ty protection vs. Energy
Regeneration: Gd

Equipment:
Body Armor: Ex protection vs. Physical, Rm protection vs. Energy
Pumpkin Bombs: Rm Energy, and may explode on contact, or by twisting the stem, can be set to explode up to 2 rounds after being thrown.
Goblin Grenades (Asphyxiation Bombs):
-Plain Smoke: In intensity
-Knock-Out Gas: In intensity
-Incendiary: In intensity
-Spider-Sense Clouding: Knocks out Spider-Man's Spider-Sense at Pr rank for 24 hours. (The gas can be used on it's own, and can also be used in a regular pumpkin bomb. The gas knocking out other people's danger sense is up to the individual judge who can make their own ruling.)
Razor Bats: Gd Edge, throwing damage. Multiple blades can be thrown, but at a -1cs for each additional blade thrown that round.
Glove Blasters: Rm Energy, 3 areas

Vehicle:
Goblin Glider:
-Control: In
-Speed: Gd airspeed
-Body: Ex
-Protection: Gd
Weapons System:
-Pike: Ex edged damage, but can increase with a flying charging attack.

Talents: Guns, Marksmanship, Martial Arts A, E, Edged Weapons, Thrown Weapons

Contacts: None

Gabriel Stacy