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Typical H.A.M.M.E.R. Agents

Typical H.A.M.M.E.R. Agents

F) Ex20
A) Gd10
S) Ex20
E) Rm30
R) Ty6
I) Gd10
P) Ty6

Health: 80 Karma: 22
Resources: Ex Pop: 0

Known Powers:
None

Equipment:
Body Armor: Ex protection vs. Physical, Energy, Shooting and Edge
Mask: Ex material, has the following abilites:
Energy Rifle: In Energy, 7 areas
Pistol: Ex Shooting, 5 areas
Flashlight: Gd Illumination

Vehicle:
Personal Flying Platform: The agents use these for short-ranged transportation.
-Control: Rm
-Speed: Gd airspeed
-Body: Rm
-Protection: N/A
Other Systems:
-Headlight: Ex illumination

Talents: Law Enforcement, Detective/Espionage, Guns, Martial Arts A, E

Contacts: H.A.M.M.E.R., Norman Osborn