Typical Hand Ninjas
F) Ex20
A) Gd10
S) Gd10
E) Ex20
R) Ty6
I) Gd10
P) Ty6
Health: 60 Karma: 22
Resources: Pop:
Known Powers:
Stealth: Rm
Equipment:
Costume: Pr protection vs. Physical and Energy
-Molecular Poison: All Hand Ninjas wear special nightsuits that are are treated with a molecular poison. If a Genin is rendered unconcious or otherwise defeated, the posion is activated and the Genin disolve in a single turn. Hand Ninjas who retreat do not dissolve, though their higher ranking ninjas may have them executed for a failure.
Katana Swords: In material, Rm Edge or Blunt
Shurikens: In material, Ex Thrown Edge
Talents: Ninja, Stealth, Oriental Weapons, Thrown Weapons, Martial Arts A, B, E
Contacts: The Hand