The Hood
Parker Robbins
F) Mn75/Gd10
A) Am50/Ty6
S) Sh-Y200/Gd10
E) Sh-Y200/Gd10
R) Gd10
I) Gd10
P) Ex20
Health: 525/36 Karma: 40
Resources: Pr Pop: 0
Known Powers:
None
Equipment:
Reality Gem: The Reality Gem gives the Hood the following abilities:
-Molecular Creation/Conversion, Matter Animation, Probability Manipulation, most of the power control and rule bending powers, and most other powers not covered by the other Infinity Gems.
-Causal changes are not necessarily lethal, as folks within the distorted area of reality are changed alongside their reality. However, the gem wielder may specifically exclude them from the reality change, and they will thus take power rank damage each round within the altered area.
-In fact, one clever use of this gem is to target a specific person with a reality altering aura for a mere second, the resultant reality hiccup carrying a powerful stunning effect, as the brain of the victim rebels against the altered reality before it.
-Teleportation: Sh-Y ability to teleport himself where; however, he needs to be specific or it teleports him wherever.
Power Gem: The Power Gem gives the Hood the following abilities:
-Altered Stats: The Hood's stats are able to be boosted as shown above.
-Energy Generation: A source of infinite power, the power gem can be used to emit energy, of upto Sh-Y Energy.
-Energy Manipulation: The gem can also be used to control energy. The Power Gem can manipulate any form of Energy at Sh-Y rank or less, and can be used to control energies it generates at +1cs. Any power stunts must developed normally.
-Energy Absorption: With his control over energy, the Hood can use the gem to absorb any offending energy attack, up to a Sh-Z rank, per use of the power. This energy is normally redistributed across the cosmos, so he need not worry about absorbing too much energy. The Hood can choose to retain the sponged energy for immediate use, within himself, but is then subject to the limitations of this power.
-Transduction: The Power Gem can be used to change one form of energy into another. The intensity of the FEAT roll is equal to the rank of the energy to be changed, with a maximum of Sh-Z power rank. Energy so changed will be -1cs less powerful than before.
-Power Enhancement: By tapping the power of this Gem, The Hood may increase any power rank (or his Strength) to Sh-Y, or the current rank +1cs (whichever is higher). This enhancement lasts as long as he wills it
Talents: Crime, Thief, Guns, Leadership, Mystic Background
Contacts: None