Iron Man
F) Rm30/Ex20
A) Ex20/Ex20
S) Sh-X150/Ex20
E) Un100/Rm30
R) Am50
I) In40
P) Gd10
Health: 300/90 Karma: 100
Resources: In Pop: 40
Known Powers:
High-Yield Arc Reactor: The armor and Stark's own body are powered by the high-yield arc reactor mounted in his chest. The high output of the arc reactor has given Stark the following:
-Electrical Generation: Rm, range of same area
-Energy Detection: In
-Enhanced Senses: In
-Levitation: Pr
-Force Field: Rm protection for a limited period of 1–10 rounds
-Multi-Tasking: Able to perform up to 3 actions in the same round without any required FEAT rolls.
Equipment:
Iron Man Armor Model 44: According to Stark himself, this suit has been designed to battle the Hulk. It has the following power stunts:
-Body Armor: Am material, Mn protection vs. Physical, Force, Energy, Am protection vs. Heat, Cold and Corrosives, Un protection vs. Radiation and Electrical. Mn resistance to EMP
-Zero-Point Force Field: Project up to 5 areas, it creates an Un force bubble large enough to cover an area to contain a small building
-Flight: Jet boots and a vectored repulsor field allow for Sh-X airspeed (50 areas/round). The boot thrusters may be used as weapons, inflicting Am Energy at a range of same area.
-Advanced Repulsors: Located in each gauntlet, at full power they inflict Un Force, 20 areas
-Gauntlet Lasers: Located on the back of each gauntlet, M Energy, 5 areas
-Sonics: Am intensity Stun for 1-10 rounds to all within 3-area radius
-Ultra-Sonics: Focused high-frequency tight-beam sonics cause Am vibrational damage bypassing most body armor and material strength (treat as if protection or material is at -2cs of actual ranks), 3 areas
-Uni-beam: Mounted in the center of the chest plate, the beam has a range of 5 areas and can produce the following effects:
--Searchlight: Am Ultraviolet, Visible Light or Infrared
--Heat Ray: Am
--Image Inducer: Am ability to create up to 12 holographic duplicates
--Laser Cannon: Mn Energy
--Focused Laser Cannon: Rerouting armor power to the chest laser increases damage to Sh-X damage, but no other powered weapons may be fired in the same round. Limited to one blast every 3 rounds.
-Electrical Generation: Can electrify the surface of the armor at Am intensity with a range of touch.
-Mini-Gun: Optional shoulder-mounted and one left gauntlet-mounted mini-gun carrying a combined total of 8,000 caseless spent uranium armor-piercing rounds. The mini-guns can fire up to 8,000 single shots, 400 bursts (each burst is about 20 rounds) against a single target or 40 bursts (each burst is about 200 rounds) that fill an entire area. The mini-gun penetrates up to Remarkable Body Armor and material with no damage reduction. It has a maximum range of 5 areas. It can fire the following ways:
--Single Shot: Ex Shooting
--Burst: In Shooting
-Plasma-Cannon: Optional shoulder-mounted weapon fires blasts of Mn Energy damage, 5 areas
-Chest Missiles: Carries up to 6 missiles, each with a range of 10 miles, Sh-Y flight (100 areas/round), In Control and Rm Body. It can fire the following types of missiles:
--High Explosive: Am Blast damage to one full area
--Armor-Piercing: In Blunt that penetrates up to Am material and body armor with no reduction in damage
--Incendiary: In Fire to one full area and Ex Fire to all adjacent areas.
--Tear Gas: Rm intensity Gas that reduces Fighting and Agility FEATs by –3cs for 1-10 rounds over a 2-area radius
--Fire Suppressant: In reduction of Fire over a 2-area radius
--Smoke: Rm intensity, 2-area radius
--Tactical Nuclear: Sh-X Blast over a 2-area radius. Also causes Ex Radiation damage
-Life Support: When sealed, the armor has a 12-hour air supply. It also has a 2 day supply of recycled water.
-Protected Senses: Mn protection vs. high-intensity Light or Sonic attack
-Telepathic Inhibitors: Am protection vs. Mind Control
-Advanced Targeting Computer: Provides +1cs to hit on all distance weapons. The computer and forward-looking sensors on the missiles allow for independent, simultaneous targeting of both the shoulder mini-gun, shoulder mounted plasma cannon and missiles with Incredible accuracy. As such, the firing of the mini-gun, plasma-cannon and missiles are in addition to any other actions taken by the character that round.
-Communications: Am multi-spectrum communication with 2,000 mile range. An Integrated universal translator of In sophistication is included.
-Sensors: Am, the armor is equipped with the following sensors:
--Infrared Vision: 5 areas
--Radar and Sonar Detectors: 15 areas
--Exotic Energy and Life Detectors: 15 miles
-Electronic Countermeasures: In radar invisibility and Un resistance to external signals influencing armor performance.
-On-Board Artificial Intelligence: The On-Board A.I. is capable of the following:
--Cybernetic Communication: Am
--Substitute Am rank for Reason or Intuition FEAT rolls
--Operate the armor independently of the wearer.
-Self-Destruct: Sh-X explosive damage to one full area completely destroys the armor
Talents: Engineering, Electronics, Business, Physics, Robotics, Firearms, Martial Arts A, Pilot, Multi-Lingual: (Japanese, Mandarin Chinese, Korean, French, Russian), Leadership
Contacts: Stark Resilient, The Avengers, Maria Stark Foundation