Kirigi
F) Rm30
A) Rm30
S) Gd10
E) Rm30
R) Ty6
I) Ex20
P) Ex20
Health: 100 Karma: 46
Resources: Rm Pop: -35/0
Known Powers:
Stealth: Am
Equipment:
Costume: Pr protection vs. Physical and Energy
-Molecular Poison: All Hand Ninjas wear special nightsuits that are are treated with a molecular poison. If Kirigi is rendered unconcious or otherwise defeated, the posion is activated and Kirigi disolve in a single turn.
Katana Swords: In material, In Edge or Blunt
Shurikens: In material, Ex Thrown Edge
Talents: Ninja, Stealth, Oriental Weapons, Thrown Weapons, All Martial Arts, Swordsman
Contacts: The Hand