M.A.C.H.-3
Matthew Davis (Abner Jenkins)
F) Gd10
A) Ex20/Gd10
S) Ex20/Ty6
E) Rm30/Ty6
R) Ex20
I) Rm30
P) Ty6
Health: 80/32 Karma: 56
Resources: Ex Pop: 30
Known Powers:
None
Equipment:
M.A.C.H.-3 Armor: Rm material, It is technically a Mobile Armored Cyber Harness. He built it and it has benifitted by the modifications made by Techno. Anyone who wears the suit gains a +2 CS to both strength and endurance. Without the suit, Abner's strength and endurance falls to Ty. It has the following abilities:
-Flight: In airspeed, able to acheive a max speed of 45 areas/turn, but only half that in compressed areas such as cities. Able to fly into space.
-Body Armor: Ex protection vs. Physical, Rm protection vs. Energy
-Resistance: Mn ability to counter adhesives.
-Sealed Systems: Able to survive in Space
-ECM: Rm invisibility to radar and sonar.
Helmet: Rm material, gives M.A.C.H.-3 the following abilities:
-Air Supply: 6 hours
-Circular Vision: Several video cameras feed the monitor screens, giving M.A.C.H.-3 a 360 degree view.
-Infrared Vision: Gd ability to see thermal emissions or to see in the dark.
-Radar: Gd radar gives basic position of obstacles up to 10 areas away.
-Systems Monitoring: Displays within the helmet inform him of the status of weapons and power level.
-Protected Vision: While wearing the visor, M.A.C.H.-3 is immune to most sight-based attacks unless such attacks can be controlled by television.
-Flight Computer: Ex, This onboard flight computer that grants Ex manuverability, and also a +2 CS to any agility FEAT that involves manuvers or turns.
-Targetting Computer: This computer grants +2CS to agility to fire the suit's weapons systems.
Weapon Systems:
-Submachine Guns: Ty Shooting, 7 areas, hit up to 3 adjacent targets
-Energy Blasters: Rm Energy, 10 areas
-Missle Launcher: Mn explosive damage in same area.
-Photonic Burst: In Illumination
-Grenade Launcher: 3 area range, He has used the following types of grenades:
--Knockout Gas: Rm
--Smoke: Rm
--E-M Pulse: Shuts down all electrical devices in 1 area for 6 minutes
Talents: Electronics, Repair/Tinker, Pilot, Aerial Combat
Contacts: Thunderbolts