Mastermind II
Martinique Jason
F) Gd10
A) Ty6
S) Ty6
E) Rm30
R) Ex20
I) Ex20
P) Mn75
Health: 52 Karma: 115
Resources: Gd Pop: -5
Known Powers:
Illusion Generation: Un ability to generate 3-D illusions. Damage from such illusions is imaginary, but if 0 Health is reached, the target is rendered unconscious for 1-10 rounds. Mastermind's illusions affect all senses except smell. They cannot be recorded on cameras, tape or other mechanical devices. All who can see illusions are affected by them. Mastermind can perform the following power stunts:
-Alter Appearance: Un, including all sight and touch components.
-Invisibility: Un
Equipment:
None
Talents: None
Contacts: Sisterhood of Mutants