Mole Man
Harvey Rubert Elder
F) Gd10
A) Pr4
S) Gd10
E) Rm30
R) Rm30
I) Gd10
P) Rm30
Health: 54 Karma: 70
Resources: N/A Pop: 0
Known Powers:
Abnormal Sensitivity: Although Mole Man has adequate vision in dark places, he is blinded by normal light.
Hyper-Sensitive Hearing: Ty, Enables Mole Man to clearly hear almost any sound at a distance of up to 2 areas.
Hyper-Sensitive Touch: Mole Man can identify substances and items by touch if he is able to make a Green Reason FEAT.
Radar: Ty, similarly to Daredevil’s Radar Sense, but is not as acute.
Equipment:
Costume: Am protection vs. Heat, Fire and Lava
Staff: Am material, Rm Blunt
-In Electrical Discharge
-Rm Flame Generation
-In Light Emission
-In Vibratory Shockwave
Shades: Rm protection from Illumination
Limitations: Is blinded by Ty Illumination, must have his Shades on to see on the surface.
Talents: Subterranean Geography and Geology, Spelunking, Leadership, Weapons Specialist: (Staff), Monster Training
Contacts: None, only his monsters