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Moon Knight

Moon Knight

Marc Spector

F) Rm30
A) Ex20
S) Ex20
E) Ex20
R) Gd10
I) Ex20
P) Ex20

Health: 90 Karma: 50
Resources: Rm Pop: 2 as Spector/5 as Grant/10 as Moon Knight

Known Powers:
Power Boost: While the moon is up, Marc's Fighting, Agility, Strength and Endurance increase +1cs. His Health increases to 130
Regeneration: While under the light of a full moon, Marc Spector has been resurrected or healed from mortal wounds that left him wheelchair bound (according to doctors, 'For life') this power, is under the province, power and choosing of Khonshu and it functions at Am ability, allowing him to heal 50 health a turn or 5 health a round when it functions and while at rest.

Equipment:
Costume: Made of a special weave that provides the following:
-Body Armor: Gd protection vs. Physical and Energy, Ex protection vs. Fire and Heat.
-Magnetic Grapple: In gauntlets, allows for the retrieval of the Truncheon or crescent darts within 1 area
-Glider Cape: Pr airspeed
-Retractable Cestus: It can be retracted and can retrofitted with silver for battling werewolves, his damage increases by +1cs and goes from Blunt to Edge
-White Noise Generator: Rm protection vs. Sonics
Ankh: Glows in the presence of danger giving Moon Knight the equivalent of Mn Danger Sense.
Bola: Ty damage or Gd Grappling, thrown up to 3 areas
Ivory Boomerang: Ex Thrown Blunt, 3 areas when thrown. It is capable of returning to the thrower.
Lasso: Gd damage or Ex Grappling, 1 area, Moon Knight can also use it as a grapple, enabling him to climb walls at a rate of 2 stories per turn.
Scarab Darts: Gd Thrown Edge, 3 areas, As a 'Called Shot' they can be used to pin targets to walls.
Throwing Irons: Gd Thrown Blunt, 5 areas

Limitations:
Multiple Personality Disorder: Moon Knight has a history of mental illness involving Multiple Personality Syndrome, each identity has a different mode of speech and thought. While not a die-hard protection from mental attacks, his Psyche should be considered 1 rank higher for resisting mental attacks, probes, hypnotism and mind control.

Talents: Military, Driver, Art, Business/Finance, Thrown Weapons, Martial Arts A, Acrobatics

Contacts: Frenchie, Marlene, The C.I.A., The Defenders, the West Coast Avengers