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Ord

Ord

F) Am50
A) In40
S) Am50
E) Am50
R) Ex20
I) Rm30
P) Am50

Health: 190 Karma: 100
Resources: Ex Pop: 0

Known Powers:
Invulnerability: Ty to Physical, Energy, Cold, Radiation, Toxins, Aging and Disease
Enhanced Senses: Mn Smell, Am Sight, In Hearing
Hyper-Speed: Gd
Flight: In airspeed
Regeneration: Am, 5 points/round

Equipment:
Body Armor: Ex protection vs. Physical and Energy
Circular Blade: CL1000 material, Ex to Mn Edge
Mutant Cure: Ord has used a needle full of the "mutant cure", which injects a victim with a chemical that nullifies a mutant's powers. It is unknown whether this is permanent or can be reversed.

Talents: All Combat Skills, Breakworld Lore and Technology

Contacts: S.W.O.R.D.