Porcupine
Alexander Gentry
F) Ex20
A) Gd10
S) Ex20
E) Rm30
R) Gd10
I) Gd10
P) Ty6
Health: 80 Karma: 26
Resources: Ex Pop: -5
Known Powers:
None
Equipment:
Body Armor: In protection vs. Physical, Rm protection vs. Energy, Porcupine's very armor gives him the following power stunts:
-Spikes: When striking, the quils do Ex Edge. If charging, damage increases +1cs. Striking the Porcupine causes Gd Edge to an unprotected attacker
-Electricity: In Electrical to a single target, 3 areas away
-Rocket Boots: Pr airspeed (3 areas/turn) for 10 minutes
Helmet: Rm protection, gives Porcupine the following power stunts:
-Air Supply: 6 hours
-Nightvision: Rm
Concussion Bombs: Fires 3 per turn with Rm Agility at a range of 3 area. In Force to a single target
Knock-Out Gas-Bombs: Fires 3 per turn with Rm Agility at a range of 3 area. Gas has Am potency
Talents: Armor and Weapons Design
Contacts: Eel, Plantman, Scarecrow, Unicorn, Justin Hammer